Player Matchup

Thor
Thor
Artixx_7
Thor
Level 9
God Stats
2W - 4L
1,323 SR
Queue Stats
4W - 4L
1,275 Elo+
Party 1
Aphrodite
Aphrodite
Diatoto
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EdiformTV
Heimdallr
Level 7
God Stats
7W - 11L
1,280 SR
Queue Stats
11W - 14L
1,352 Elo+
Solo
Geb
Geb
Gucci_737
Geb
Level 112
God Stats
1W - 1L
1,369 SR
Queue Stats
8W - 8L
1,679 Elo+
Party 1
Artemis
Artemis
IamSo26
Artemis
Level 16
God Stats
35W - 42L
1,303 SR
Queue Stats
38W - 48L
1,171 Elo+
Solo
Team Averages
Level 30
1,355 SR
1,395 Elo+

VS

Team Averages
Level 18
1,423 SR
1,375 Elo+
Kali
Kali
Beerytime
Kali
Level 6
God Stats
4W - 8L
1,314 SR
Queue Stats
6W - 13L
1,188 Elo+
Solo
Ymir
Ymir
IfIWasAPanther
Ymir
Level 22
God Stats
6W - 10L
1,470 SR
Queue Stats
127W - 115L
1,612 Elo+
Solo
Hercules
Hercules
Rerock_Dynasty89
Hercules
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 107L
1,508 Elo+
Solo
Skadi
Skadi
Starth
Skadi
Level 30
God Stats
2W - 5L
1,331 SR
Queue Stats
116W - 152L
1,412 Elo+
Solo
Jing Wei
Jing Wei
hair_dark438
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
9 / 5 / 23
14,388
1,028
27,092
15,833
10,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Diatoto
Aphrodite
19
4 / 4 / 20
13,011
929
10,294
14,778
16,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
EdiformTV
Heimdallr
20
13 / 5 / 17
14,750
1,054
35,995
14,229
10,724
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 0 / 26
13,540
967
15,880
17,590
32,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
IamSo26
Artemis
20
11 / 0 / 16
14,655
1,047
22,029
6,612
4,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
1 / 16 / 8
12,102
864
10,677
33,746
17,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 7 / 4
13,993
1,000
13,523
30,993
30,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 7 / 7
12,627
902
11,629
24,352
13,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Starth
Skadi
19
4 / 5 / 5
12,771
912
20,385
23,293
8,899
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
hair_dark438
Jing Wei
16
0 / 8 / 3
10,647
761
1,699
8,913
2,668

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
41
42
Kills
14
14
Deaths
43
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
9
5
23
4.1
L
Kali
1
16
8
0.31
W
Aphrodite
Diatoto
Aphrodite
4
4
20
3.5
W
Heimdallr
EdiformTV
Heimdallr
13
5
17
4.3
W
5
0
26
18
W
Artemis
IamSo26
Artemis
11
0
16
19
L
5
7
4
1
L
4
7
7
1.07
L
Skadi
Starth
Skadi
4
5
5
1.3
L
Jing Wei
hair_dark438
Jing Wei
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,290
Damage
57,913
69,042
Taken
121,297
73,853
Mitigated
73,219
13,496
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
27,092
7,939
0
899
15,833
10,377
0
3,388
12,445
0
36,824
L
Kali
10,677
5,504
0
3,264
33,746
17,300
0
9,263
24,212
0
24,924
W
Aphrodite
Diatoto
Aphrodite
10,294
2,870
3,580
3,739
14,778
16,461
0
3,517
11,261
24,734
0
W
Heimdallr
EdiformTV
Heimdallr
35,995
19,001
0
2,465
14,229
10,724
0
3,616
10,613
0
63,138
W
15,880
3,676
1,755
1,058
17,590
32,204
0
1,761
15,829
24,684
0
W
Artemis
IamSo26
Artemis
22,029
11,268
0
0
6,612
4,087
0
1,241
5,371
0
45,555
L
13,523
1,172
0
1,074
30,993
30,426
0
3,832
26,874
29,852
0
L
11,629
8,743
0
2,970
24,352
13,926
0
4,361
19,720
0
21,247
L
Skadi
Starth
Skadi
20,385
11,868
0
526
23,293
8,899
0
7,496
15,747
0
49,415
L
Jing Wei
hair_dark438
Jing Wei
1,699
1,188
0
0
8,913
2,668
0
1,222
7,616
0
9,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,344
Gold Earned
62,140
192
Minions Killed
162
3
Camps Cleared
3
1,107,830
Distance Traveled
977,982
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,388
1,028
17
1
0
231,291
0
L
Kali
12,102
864
31
2
0
236,430
3
W
Aphrodite
13,011
929
34
2
2
209,890
0
W
Heimdallr
14,750
1,054
62
4
0
193,538
0
W
Geb
13,540
967
18
1
1
257,687
2
W
Artemis
14,655
1,047
61
4
0
215,424
0
L
Ymir
13,993
1,000
37
3
1
191,007
0
L
Hercules
12,627
902
26
2
0
201,218
0
L
Skadi
12,771
912
55
4
2
217,488
0
L
Jing Wei
10,647
761
13
1
0
131,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role