Player Matchup

Scylla
Scylla
Silver IV
Nw WildChild
Scylla
Silver IV
Level 107
God Stats
2W - 1L
1,778 SR
Queue Stats
15W - 14L
1,408 MMR
Solo
Danzaburou
Danzaburou
Gold V
Rapha BFR
Danzaburou
Gold V
Level 160
God Stats
13W - 9L
1,595 SR
Queue Stats
533W - 538L
1,416 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
SL0SHSH00TER
Erlang Shen
Gold V
Level 122
God Stats
2W - 3L
1,517 SR
Queue Stats
61W - 67L
1,397 MMR
Solo
Cthulhu
Cthulhu
Gold IV
V-Devo_GG-
Cthulhu
Gold IV
Level 125
God Stats
3W - 2L
1,705 SR
Queue Stats
229W - 227L
1,406 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
coneycurve22
Baron Samedi
Bronze III
Level 87
God Stats
5W - 11L
1,835 SR
Queue Stats
169W - 177L
1,404 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,686 SR
1,406 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,432 SR
1,406 MMR
Persephone
Persephone
Silver II
AJLower-47
Persephone
Silver II
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,418 MMR
Solo
King Arthur
King Arthur
Gold III
Misanthroptomist
King Arthur
Gold III
Level 138
God Stats
14W - 19L
1,459 SR
Queue Stats
362W - 348L
1,397 MMR
Solo
Skadi
Skadi
Bronze III
Qye0103
Skadi
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,411 MMR
Party 1
Heimdallr
Heimdallr
Gold III
Zepher_Urum
Heimdallr
Gold III
Level 138
God Stats
2W - 9L
1,500 SR
Queue Stats
316W - 322L
1,394 MMR
Solo
Xing Tian
Xing Tian
Bronze III
mi5hok95
Xing Tian
Bronze III
Level 48
God Stats
1W - 1L
1,201 SR
Queue Stats
1W - 2L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
1 / 8 / 6
13,676
456
16,631
21,212
8,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Rapha BFR
Danzaburou
20
5 / 4 / 7
15,237
508
25,968
22,739
10,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SL0SHSH00TER
Erlang Shen
20
8 / 6 / 7
15,518
517
21,271
32,080
33,984
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
V-Devo_GG-
Cthulhu
18
1 / 8 / 1
13,205
440
24,567
41,245
53,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
coneycurve22
Baron Samedi
20
6 / 7 / 8
15,743
525
18,434
36,257
19,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
JanusTsukuyomiSetArachneBellona

VS

Bans
HeraBastetFenrirAchillesApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AJLower-47
Persephone
20
4 / 6 / 8
14,468
482
21,599
18,022
6,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Misanthroptomist
King Arthur
20
11 / 0 / 5
17,464
582
34,039
45,035
57,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Qye0103
Skadi
20
4 / 6 / 6
15,975
533
14,233
22,080
8,186
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Zepher_Urum
Heimdallr
20
14 / 6 / 5
17,685
590
36,733
27,778
18,762
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
mi5hok95
Xing Tian
19
0 / 3 / 9
13,690
456
16,992
31,742
30,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
21
Kills
33
33
Deaths
21
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
AJLower-47
Persephone
4
6
8
1.33
W
King Arthur
Misanthroptomist
King Arthur
11
0
5
13.5
L
Scylla
1
8
6
0.5
W
Skadi
Qye0103
Skadi
4
6
6
1.17
L
Danzaburou
Rapha BFR
Danzaburou
5
4
7
2.13
L
Erlang Shen
SL0SHSH00TER
Erlang Shen
8
6
7
1.92
L
Cthulhu
V-Devo_GG-
Cthulhu
1
8
1
0.19
W
Heimdallr
Zepher_Urum
Heimdallr
14
6
5
2.75
L
Baron Samedi
coneycurve22
Baron Samedi
6
7
8
1.43
W
Xing Tian
mi5hok95
Xing Tian
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,871
Damage
123,596
153,533
Taken
144,657
126,645
Mitigated
121,555
48,992
Healing
57,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AJLower-47
Persephone
21,599
2,079
0
4,769
18,022
6,486
1,624
9,016
8,808
66,799
0
W
King Arthur
Misanthroptomist
King Arthur
34,039
3,514
0
24,664
45,035
57,980
288
23,572
21,242
1,236
116,053
L
Scylla
16,631
192
0
3,763
21,212
8,792
373
8,105
12,580
94,263
0
W
Skadi
Qye0103
Skadi
14,233
6,373
1,074
6,594
22,080
8,186
3,752
7,106
14,950
0
113,681
L
Danzaburou
Rapha BFR
Danzaburou
25,968
12,413
0
8,687
22,739
10,779
4,075
6,788
15,828
0
120,704
L
Erlang Shen
SL0SHSH00TER
Erlang Shen
21,271
11,276
0
7,305
32,080
33,984
1,331
3,985
27,694
0
132,733
L
Cthulhu
V-Devo_GG-
Cthulhu
24,567
2,138
945
13,416
41,245
53,557
43
9,837
29,959
87,286
2,338
W
Heimdallr
Zepher_Urum
Heimdallr
36,733
17,779
0
8,315
27,778
18,762
3,258
8,772
18,966
0
171,759
L
Baron Samedi
coneycurve22
Baron Samedi
18,434
1,652
1,956
12,920
36,257
19,533
673
9,769
26,293
65,825
0
W
Xing Tian
mi5hok95
Xing Tian
16,992
1,132
2,294
9,834
31,742
30,141
240
12,106
19,530
36,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,379
Gold Earned
79,282
731
Minions Killed
672
0
Camps Cleared
0
2,757,992
Distance Traveled
2,844,844
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,468
482
85
3
0
534,766
12
W
King Arthur
17,464
582
168
6
0
627,486
2
L
Scylla
13,676
456
153
5
0
527,364
6
W
Skadi
15,975
533
206
7
0
498,756
1
L
Danzaburou
15,237
508
173
6
0
517,316
5
L
Erlang Shen
15,518
517
158
5
0
660,888
5
L
Cthulhu
13,205
440
157
5
0
550,564
0
W
Heimdallr
17,685
590
175
6
0
534,030
1
L
Baron Samedi
15,743
525
90
3
0
501,860
2
W
Xing Tian
13,690
456
38
1
0
649,806
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role