Player Matchup

Baron Samedi
Baron Samedi
BrESTERMINADOR
Baron Samedi
Level 104
God Stats
7W - 8L
1,500 SR
Queue Stats
238W - 232L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Cocaia4
Cernunnos
Level 26
God Stats
2W - 0L
1,549 SR
Queue Stats
9W - 6L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ishakan
Tsukuyomi
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 88L
1,444 Elo+
Party 1
Osiris
Osiris
ReiBoco
Osiris
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 40L
1,469 Elo+
Solo
Athena
Athena
blacktijuco
Athena
Level 129
God Stats
35W - 20L
1,551 SR
Queue Stats
239W - 255L
1,397 Elo+
Party 1
Team Averages
Level 77
1,520 SR
1,484 Elo+

VS

Team Averages
Level 81
1,477 SR
1,462 Elo+
Fenrir
Fenrir
FrangodaVila
Fenrir
Level 112
God Stats
17W - 24L
1,346 SR
Queue Stats
102W - 108L
1,348 Elo+
Party 2
Cupid
Cupid
GuitarFlash8451
Cupid
Level 159
God Stats
17W - 10L
1,730 SR
Queue Stats
978W - 951L
1,485 Elo+
Solo
Poseidon
Poseidon
VitorGWS
Poseidon
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
WaiFrango
Neith
Level 13
God Stats
9W - 11L
1,310 SR
Queue Stats
29W - 28L
1,389 Elo+
Party 2
Thor
Thor
expz
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrESTERMINADOR
Baron Samedi
14
5 / 3 / 4
8,472
530
9,680
9,541
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Cocaia4
Cernunnos
15
2 / 1 / 2
8,642
540
4,311
6,210
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Ishakan
Tsukuyomi
14
4 / 3 / 6
8,552
535
8,004
9,073
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
ReiBoco
Osiris
15
6 / 5 / 4
9,377
586
7,477
13,267
14,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
13
4 / 1 / 11
8,712
545
6,971
12,216
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 4 / 2
8,855
553
8,458
13,736
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 3
6,348
397
2,750
9,667
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
VitorGWS
Poseidon
12
2 / 7 / 0
7,593
475
5,702
10,281
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WaiFrango
Neith
13
1 / 1 / 3
7,622
476
4,945
8,591
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
expz
Thor
11
3 / 6 / 5
7,270
454
7,896
12,063
7,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
13
13
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrESTERMINADOR
Baron Samedi
5
3
4
2.33
W
Cernunnos
Cocaia4
Cernunnos
2
1
2
3
L
Fenrir
7
4
2
2
L
0
3
3
0.5
W
Tsukuyomi
Ishakan
Tsukuyomi
4
3
6
2.33
W
Osiris
ReiBoco
Osiris
6
5
4
1.6
L
Poseidon
VitorGWS
Poseidon
2
7
0
0.29
L
Neith
WaiFrango
Neith
1
1
3
2.5
W
Athena
4
1
11
9.5
L
Thor
expz
Thor
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
29,751
50,307
Taken
54,338
37,604
Mitigated
23,725
16,920
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrESTERMINADOR
Baron Samedi
9,680
495
353
3,827
9,541
4,919
1,148
2,080
7,277
48,169
0
W
Cernunnos
Cocaia4
Cernunnos
4,311
1,843
0
3,032
6,210
2,300
2,593
0
6,210
0
58,363
L
Fenrir
8,458
1,153
0
4,734
13,736
6,320
0
3,180
10,438
0
43,226
L
2,750
1,236
237
4,084
9,667
2,945
0
3,387
6,170
0
24,265
W
Tsukuyomi
Ishakan
Tsukuyomi
8,004
1,953
0
2,711
9,073
5,654
39
755
8,246
0
43,740
W
Osiris
ReiBoco
Osiris
7,477
2,929
0
5,014
13,267
14,522
1,094
689
12,514
0
47,903
L
Poseidon
VitorGWS
Poseidon
5,702
643
0
1,281
10,281
3,609
0
6,376
3,531
48,633
0
L
Neith
WaiFrango
Neith
4,945
2,188
0
5,045
8,591
3,119
0
1,476
7,097
0
45,673
W
Athena
6,971
2,693
0
1,983
12,216
10,209
78
1,776
10,358
20,274
0
L
Thor
expz
Thor
7,896
3,096
0
749
12,063
7,732
0
1,612
10,451
0
25,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
37,688
381
Minions Killed
342
0
Camps Cleared
0
1,585,947
Distance Traveled
1,455,851
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,472
530
78
5
0
285,809
6
W
Cernunnos
8,642
540
112
7
0
292,491
3
L
Fenrir
8,855
553
68
4
0
322,386
5
L
Cupid
6,348
397
58
4
0
304,888
4
W
Tsukuyomi
8,552
535
70
4
0
373,338
0
W
Osiris
9,377
586
91
6
0
277,384
2
L
Poseidon
7,593
475
94
6
0
276,815
4
L
Neith
7,622
476
74
5
0
294,340
7
W
Athena
8,712
545
30
2
0
356,925
6
L
Thor
7,270
454
48
3
0
257,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role