Player Matchup

Chaac
Chaac
BENITOnoCAMELA
Chaac
Level 16
God Stats
2W - 6L
1,337 SR
Queue Stats
3W - 8L
1,332 Elo+
Party 3
Kali
Kali
BFBVHREBHV
Kali
Level 9
God Stats
1W - 3L
1,197 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 3
Hel
Hel
ByGaGo
Hel
Level 16
God Stats
8W - 7L
1,596 SR
Queue Stats
13W - 17L
1,561 Elo+
Party 3
Bakasura
Bakasura
DaVdIFaKe
Bakasura
Level 15
God Stats
12W - 11L
1,648 SR
Queue Stats
13W - 12L
1,596 Elo+
Party 3
Geb
Geb
WoodySaimon
Geb
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,474 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,433 Elo+

VS

Team Averages
Level 30
1,522 SR
1,513 Elo+
Loki
Loki
BigJoy
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
Cuske03
He Bo
Level 43
God Stats
6W - 11L
1,447 SR
Queue Stats
22W - 24L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
LokiPoLoki
Jing Wei
Level 13
God Stats
3W - 3L
1,602 SR
Queue Stats
19W - 17L
1,556 Elo+
Party 1
Ymir
Ymir
Mrtvi1312
Ymir
Level 6
God Stats
12W - 14L
1,561 SR
Queue Stats
21W - 26L
1,541 Elo+
Party 1
Bellona
Bellona
jack5445
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
12,871
477
9,167
20,881
14,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 1 / 9
11,925
442
9,571
15,365
15,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
ByGaGo
Hel
18
2 / 4 / 3
12,301
456
3,905
12,520
4,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
DaVdIFaKe
Bakasura
20
10 / 2 / 4
15,249
565
17,567
23,774
11,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 8 / 11
12,193
452
11,836
24,169
22,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BigJoy
Loki
15
3 / 6 / 2
10,237
379
14,006
16,119
6,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Cuske03
He Bo
20
7 / 4 / 4
13,176
488
16,121
18,535
6,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
LokiPoLoki
Jing Wei
20
9 / 2 / 7
15,148
561
20,689
18,706
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
3
0 / 0 / 0
7,232
268
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Bellona
jack5445
Bellona
15
0 / 10 / 1
9,724
360
8,130
22,326
19,605
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
22
Kills
19
21
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
W
4
1
9
8.5
L
Loki
BigJoy
Loki
3
6
2
0.67
W
Hel
ByGaGo
Hel
2
4
3
0.88
L
He Bo
Cuske03
He Bo
7
4
4
2.25
W
Bakasura
DaVdIFaKe
Bakasura
10
2
4
6
L
Jing Wei
LokiPoLoki
Jing Wei
9
2
7
6.25
L
Ymir
0
0
0
0
W
2
8
11
0.94
L
Bellona
jack5445
Bellona
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,046
Damage
58,946
96,709
Taken
75,686
67,770
Mitigated
43,870
24,898
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,167
2,237
0
4,455
20,881
14,206
1,987
4,132
16,749
0
69,651
W
9,571
4,292
219
2,683
15,365
15,154
571
2,082
13,008
0
51,038
L
Loki
BigJoy
Loki
14,006
4,086
301
2,443
16,119
6,459
498
4,557
11,026
0
52,985
W
Hel
ByGaGo
Hel
3,905
277
255
2,797
12,520
4,793
1,242
1,861
10,659
81,165
0
L
He Bo
Cuske03
He Bo
16,121
522
0
6,737
18,535
6,939
624
3,154
14,813
92,663
0
W
Bakasura
DaVdIFaKe
Bakasura
17,567
12,584
1,083
12,160
23,774
11,518
3,228
2,272
21,427
0
111,580
L
Jing Wei
LokiPoLoki
Jing Wei
20,689
14,118
0
8,282
18,706
10,867
3,716
4,682
13,173
0
149,032
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
11,836
1,727
0
1,246
24,169
22,099
833
5,774
18,245
29,407
0
L
Bellona
jack5445
Bellona
8,130
3,165
0
2,726
22,326
19,605
230
4,872
16,337
0
32,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,539
Gold Earned
55,517
539
Minions Killed
468
0
Camps Cleared
0
2,715,505
Distance Traveled
1,899,854
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,871
477
104
4
0
536,203
3
W
Kali
11,925
442
66
2
0
560,317
1
L
Loki
10,237
379
61
2
0
522,529
3
W
Hel
12,301
456
146
5
0
527,867
4
L
He Bo
13,176
488
126
5
0
492,391
1
W
Bakasura
15,249
565
180
7
0
587,452
8
L
Jing Wei
15,148
561
221
8
0
505,560
5
L
Ymir
7,232
268
0
0
0
4,214
0
W
Geb
12,193
452
43
2
0
503,666
1
L
Bellona
9,724
360
60
2
0
375,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role