Player Matchup

Chang'e
Chang'e
BoneDaddyy
Chang'e
Level 29
God Stats
5W - 5L
1,832 SR
Queue Stats
65W - 117L
1,355 Elo+
Party 2
Izanami
Izanami
ONE4ndONLY94
Izanami
Level 67
God Stats
5W - 2L
1,715 SR
Queue Stats
10W - 26L
1,312 Elo+
Party 2
Ymir
Ymir
SpartanEidolon
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 60
1,682 SR
1,389 Elo+

VS

Team Averages
Level 39
1,552 SR
1,238 Elo+
Rama
Rama
NATOTHUNDER
Rama
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 19L
1,193 Elo+
Party 1
Bellona
Bellona
Noobshot2233
Bellona
Level 40
God Stats
0W - 4L
1,657 SR
Queue Stats
74W - 146L
1,327 Elo+
Solo
Mercury
Mercury
cytonix20
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 26L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoneDaddyy
Chang'e
13
4 / 4 / 7
9,733
695
10,718
11,121
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ONE4ndONLY94
Izanami
14
5 / 1 / 7
10,122
723
5,068
6,574
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 9
10,807
772
5,796
8,014
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
8,138
581
5,542
7,621
2,639
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Noobshot2233
Bellona
13
4 / 2 / 1
9,179
656
10,235
12,412
10,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
cytonix20
Mercury
11
1 / 6 / 3
8,226
588
3,684
9,781
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
5
5
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BoneDaddyy
Chang'e
4
4
7
1.88
L
0
5
5
0.5
L
Bellona
Noobshot2233
Bellona
4
2
1
2.25
W
Izanami
ONE4ndONLY94
Izanami
5
1
7
8.5
W
4
0
9
8.5
L
Mercury
cytonix20
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
19,461
25,709
Taken
29,814
17,060
Mitigated
16,206
10,200
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BoneDaddyy
Chang'e
10,718
846
2,646
3,772
11,121
4,338
652
40
10,756
43,766
0
L
5,542
4,521
0
960
7,621
2,639
183
4,804
2,703
0
25,390
L
Bellona
Noobshot2233
Bellona
10,235
1,021
0
2,968
12,412
10,008
554
6,865
5,241
0
40,703
W
Izanami
ONE4ndONLY94
Izanami
5,068
2,050
0
1,955
6,574
2,604
1,814
20
6,329
0
46,002
W
5,796
202
0
1,827
8,014
10,118
577
41
7,831
21,630
0
L
Mercury
cytonix20
Mercury
3,684
1,329
0
1,100
9,781
3,559
49
4,353
5,302
0
20,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
25,543
173
Minions Killed
134
0
Camps Cleared
0
753,711
Distance Traveled
749,392
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,733
695
70
5
0
228,588
5
L
Rama
8,138
581
45
3
0
209,302
1
L
Bellona
9,179
656
60
4
0
271,216
5
W
Izanami
10,122
723
75
5
0
249,794
1
W
Ymir
10,807
772
28
2
0
275,329
4
L
Mercury
8,226
588
29
2
0
268,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role