Player Matchup

Loki
Loki
FateHatter
Loki
Level 55
God Stats
11W - 10L
1,691 SR
Queue Stats
87W - 107L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Fesc22
Guan Yu
Level 148
God Stats
82W - 73L
1,484 SR
Queue Stats
174W - 196L
1,478 Elo+
Solo
Persephone
Persephone
JUGALINO
Persephone
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
256W - 245L
1,525 Elo+
Solo
Izanami
Izanami
gibsonD2
Izanami
Level 59
God Stats
4W - 5L
1,583 SR
Queue Stats
85W - 106L
1,458 Elo+
Party 1
Tyr
Tyr
srbilboboleiro
Tyr
Level 160
God Stats
4W - 5L
1,839 SR
Queue Stats
258W - 252L
1,511 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,488 Elo+

VS

Team Averages
Level 113
1,500 SR
1,564 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FRANCO27
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,787 Elo+
Solo
Janus
Janus
InDwiirokDez
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JohakimLucian359
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 114L
1,491 Elo+
Solo
Hel
Hel
VINICIUS-VIP
Hel
Level 104
God Stats
8W - 7L
1,500 SR
Queue Stats
300W - 305L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,839
531
1,307
6,687
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Fesc22
Guan Yu
10
2 / 1 / 3
5,684
517
8,583
8,470
5,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
JUGALINO
Persephone
9
1 / 5 / 0
5,363
488
3,255
5,233
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
gibsonD2
Izanami
10
1 / 2 / 1
5,712
519
1,679
4,391
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 0
6,851
623
5,183
7,628
4,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 3
5,271
479
3,474
6,328
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
FRANCO27
Hun Batz
12
7 / 1 / 2
7,248
659
4,603
7,575
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 3 / 2
6,492
590
7,016
6,048
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 1
4,252
387
423
2,765
789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 2 / 0
5,796
527
2,846
5,658
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
11
11
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
3
0.75
L
Hun Batz
FRANCO27
Hun Batz
7
1
2
8
W
1
2
2
1
W
Guan Yu
Fesc22
Guan Yu
2
1
3
3.5
L
4
3
2
1.67
W
Persephone
JUGALINO
Persephone
1
5
0
0.2
L
0
1
1
0.5
L
0
2
0
0
W
Izanami
gibsonD2
Izanami
1
2
1
0.75
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
18,362
32,409
Taken
28,374
14,539
Mitigated
8,189
9,674
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,474
911
0
2,118
6,328
2,298
264
464
5,847
0
19,846
L
Hun Batz
FRANCO27
Hun Batz
4,603
1,631
0
3,269
7,575
2,162
0
1,001
6,501
0
35,576
W
1,307
125
0
2,806
6,687
1,946
0
1,635
4,940
0
25,725
W
Guan Yu
Fesc22
Guan Yu
8,583
1,435
162
2,051
8,470
5,061
0
2,530
5,792
0
21,164
L
7,016
212
0
1,800
6,048
1,144
0
1,538
4,348
35,749
0
W
Persephone
JUGALINO
Persephone
3,255
40
0
851
5,233
1,369
234
1,562
3,504
25,754
0
L
423
171
294
1,417
2,765
789
0
0
2,765
4,066
0
L
2,846
234
0
3,402
5,658
1,796
749
0
5,658
27,183
0
W
Izanami
gibsonD2
Izanami
1,679
721
0
741
4,391
1,905
856
1,457
2,914
0
25,232
W
5,183
574
0
3,063
7,628
4,258
0
2,319
4,973
0
39,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
29,059
272
Minions Killed
274
0
Camps Cleared
0
1,098,488
Distance Traveled
909,588
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,271
479
40
4
0
192,076
3
L
Hun Batz
7,248
659
72
7
0
232,888
0
W
Loki
5,839
531
62
6
0
241,300
1
W
Guan Yu
5,684
517
33
3
0
235,217
1
L
Janus
6,492
590
76
7
0
220,505
2
W
Persephone
5,363
488
46
4
0
227,466
1
L
Yemoja
4,252
387
9
1
0
68,010
1
L
Hel
5,796
527
77
7
0
196,109
2
W
Izanami
5,712
519
60
5
0
179,307
2
W
Tyr
6,851
623
71
6
0
215,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role