Player Matchup

Bacchus
Bacchus
Acc918
Bacchus
Level 27
God Stats
13W - 8L
1,703 SR
Queue Stats
24W - 24L
1,563 Elo+
Solo
Hades
Hades
OB3Y_DEAD_GOD
Hades
Level 28
God Stats
9W - 13L
1,492 SR
Queue Stats
77W - 101L
1,577 Elo+
Solo
Xbalanque
Xbalanque
Rerock_Dynasty89
Xbalanque
Level 25
God Stats
25W - 21L
1,695 SR
Queue Stats
98W - 107L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Rocator09
Cthulhu
Level 4
God Stats
2W - 2L
1,760 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mercury
Mercury
Wolfykun69
Mercury
Level 25
God Stats
18W - 23L
1,507 SR
Queue Stats
423W - 436L
1,430 Elo+
Solo
Team Averages
Level 22
1,631 SR
1,512 Elo+

VS

Team Averages
Level 20
1,491 SR
1,498 Elo+
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 22
God Stats
128W - 96L
1,676 SR
Queue Stats
226W - 179L
1,644 Elo+
Solo
Persephone
Persephone
Yumirashi
Persephone
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,506 Elo+
Solo
Heimdallr
Heimdallr
ZoinksAVampire
Heimdallr
Level 8
God Stats
0W - 6L
1,223 SR
Queue Stats
22W - 29L
1,465 Elo+
Solo
Loki
Loki
baconlover229
Loki
Level 25
God Stats
0W - 2L
1,519 SR
Queue Stats
7W - 6L
1,336 Elo+
Solo
Neith
Neith
gentlepumpkin16
Neith
Level 27
God Stats
48W - 48L
1,539 SR
Queue Stats
54W - 53L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acc918
Bacchus
18
4 / 3 / 15
12,209
1,110
11,727
21,514
32,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 10
11,691
1,063
15,201
15,758
8,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
17
2 / 3 / 11
10,431
948
10,623
9,286
4,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Rocator09
Cthulhu
17
2 / 3 / 10
10,347
941
5,935
13,315
12,092
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mercury
Wolfykun69
Mercury
18
10 / 3 / 7
12,956
1,178
20,035
12,163
6,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

235

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Skizz Fizz
Sun Wukong
17
4 / 3 / 9
11,003
1,000
15,463
16,932
20,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Yumirashi
Persephone
17
2 / 8 / 9
10,779
980
10,961
12,050
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ZoinksAVampire
Heimdallr
17
3 / 6 / 9
11,449
1,041
13,627
14,520
5,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 4 / 8
10,495
954
9,897
15,945
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 3 / 5
10,552
959
12,125
10,152
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
24
Kills
15
15
Deaths
24
53
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Acc918
Bacchus
4
3
15
3.83
W
6
3
10
3.67
W
Xbalanque
2
3
11
2.5
W
Cthulhu
Rocator09
Cthulhu
2
3
10
2.33
L
Sun Wukong
Skizz Fizz
Sun Wukong
4
3
9
2.83
W
Mercury
Wolfykun69
Mercury
10
3
7
4.5
L
Persephone
Yumirashi
Persephone
2
8
9
0.81
L
Heimdallr
ZoinksAVampire
Heimdallr
3
6
9
1.25
L
2
4
8
1.5
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,521
Damage
62,073
72,036
Taken
69,599
64,902
Mitigated
42,257
10,150
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Acc918
Bacchus
11,727
1,708
0
1,072
21,514
32,138
0
3,181
18,333
21,719
0
W
15,201
561
2,136
6,942
15,758
8,951
0
1,967
13,791
26,269
0
W
Xbalanque
10,623
8,077
0
0
9,286
4,764
0
2,143
7,143
0
28,016
W
Cthulhu
Rocator09
Cthulhu
5,935
493
0
0
13,315
12,092
0
2,355
10,960
22,665
0
L
Sun Wukong
Skizz Fizz
Sun Wukong
15,463
3,731
0
1,180
16,932
20,598
0
4,825
12,107
0
23,054
W
Mercury
Wolfykun69
Mercury
20,035
16,523
0
0
12,163
6,957
0
1,315
10,848
0
39,481
L
Persephone
Yumirashi
Persephone
10,961
2,053
0
258
12,050
4,692
0
7,528
4,519
22,586
0
L
Heimdallr
ZoinksAVampire
Heimdallr
13,627
4,095
0
404
14,520
5,975
0
8,070
6,450
0
37,342
L
9,897
2,734
814
1,793
15,945
6,807
0
6,461
9,484
0
31,365
L
12,125
6,686
0
949
10,152
4,185
0
5,977
4,175
0
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,634
Gold Earned
54,278
164
Minions Killed
167
4
Camps Cleared
7
1,084,580
Distance Traveled
976,568
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,209
1,110
10
1
0
269,843
3
W
Hades
11,691
1,063
19
2
3
208,750
1
W
Xbalanque
10,431
948
45
4
0
161,075
0
W
Cthulhu
10,347
941
36
3
0
185,925
0
L
Sun Wukong
11,003
1,000
8
1
0
212,973
0
W
Mercury
12,956
1,178
54
5
1
258,987
0
L
Persephone
10,779
980
24
2
0
180,076
0
L
Heimdallr
11,449
1,041
47
4
6
188,282
1
L
Loki
10,495
954
45
4
0
219,466
0
L
Neith
10,552
959
43
4
1
175,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role