Player Matchup

Xing Tian
Xing Tian
Platinum III
ABS0LuteBOSS
Xing Tian
Platinum III
Level 159
God Stats
39W - 13L
1,882 SR
Queue Stats
395W - 389L
1,652 MMR
Solo
Apollo
Apollo
Gold IV
Exyzn
Apollo
Gold IV
Level 132
God Stats
4W - 5L
1,760 SR
Queue Stats
36W - 26L
1,680 MMR
Solo
Chaac
Chaac
Gold IV
ForlornCrab9717
Chaac
Gold IV
Level 117
God Stats
9W - 7L
1,747 SR
Queue Stats
132W - 118L
1,496 MMR
Party 2
Nemesis
Nemesis
Platinum III
K1llerr Bee
Nemesis
Platinum III
Level 143
God Stats
13W - 10L
1,880 SR
Queue Stats
195W - 181L
1,831 MMR
Party 2
Agni
Agni
Gold II
xatheking-us
Agni
Gold II
Level 145
God Stats
23W - 18L
1,617 SR
Queue Stats
158W - 169L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,777 SR
1,663 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,634 SR
1,662 MMR
The Morrigan
The Morrigan
Gold IV
Doriam_Jr
The Morrigan
Gold IV
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 38L
1,672 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
boraa93
Hun Batz
Gold IV
Level 138
God Stats
3W - 5L
1,759 SR
Queue Stats
52W - 42L
1,672 MMR
Party 1
Sylvanus
Sylvanus
Gold I
deep purpleZ
Sylvanus
Gold I
Level 149
God Stats
0W - 4L
1,297 SR
Queue Stats
125W - 120L
1,665 MMR
Solo
Izanami
Izanami
Gold II
ll_TheGodAmG_ll
Izanami
Gold II
Level 97
God Stats
10W - 5L
1,788 SR
Queue Stats
478W - 463L
1,667 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
resavioYT
Sun Wukong
Gold III
Level 120
God Stats
7W - 4L
1,827 SR
Queue Stats
66W - 63L
1,633 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABS0LuteBOSS
Xing Tian
20
1 / 3 / 14
15,083
471
17,701
33,105
40,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Exyzn
Apollo
20
9 / 5 / 4
20,446
639
22,645
27,697
12,951
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 8 / 13
15,352
480
19,063
32,983
51,181
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
K1llerr Bee
Nemesis
20
11 / 5 / 9
18,644
583
21,513
22,533
15,953
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
0 / 7 / 8
13,783
431
13,519
17,832
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaCu ChulainnJanusScyllaSet

VS

Bans
PersephoneChang'eKing ArthurKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Doriam_Jr
The Morrigan
20
8 / 4 / 8
17,615
550
22,701
20,720
9,657
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
boraa93
Hun Batz
20
6 / 3 / 11
17,762
555
16,943
26,178
14,871
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
deep purpleZ
Sylvanus
19
1 / 5 / 11
12,900
403
14,066
28,216
39,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 4 / 5
16,921
529
21,172
25,429
11,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
resavioYT
Sun Wukong
20
8 / 7 / 6
15,989
500
21,532
31,677
50,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
69
23
Kills
28
28
Deaths
23
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ABS0LuteBOSS
Xing Tian
1
3
14
2.67
L
The Morrigan
Doriam_Jr
The Morrigan
8
4
8
3
W
Apollo
Exyzn
Apollo
9
5
4
2.2
W
2
8
13
1.06
W
Nemesis
K1llerr Bee
Nemesis
11
5
9
3.1
L
Hun Batz
boraa93
Hun Batz
6
3
11
3.83
L
Sylvanus
deep purpleZ
Sylvanus
1
5
11
1.3
L
5
4
5
1.88
L
Sun Wukong
resavioYT
Sun Wukong
8
7
6
1.57
W
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,441
Damage
96,414
134,150
Taken
132,220
127,734
Mitigated
124,836
37,399
Healing
47,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ABS0LuteBOSS
Xing Tian
17,701
996
0
6,248
33,105
40,129
152
9,278
23,040
58,996
0
L
The Morrigan
Doriam_Jr
The Morrigan
22,701
2,930
0
2,598
20,720
9,657
994
6,895
13,585
127,927
10,275
W
Apollo
Exyzn
Apollo
22,645
15,853
0
10,293
27,697
12,951
13,396
5,456
22,050
0
212,130
W
19,063
3,449
0
12,759
32,983
51,181
960
5,757
26,172
17,594
85,374
W
Nemesis
K1llerr Bee
Nemesis
21,513
12,029
0
2,940
22,533
15,953
0
2,823
17,942
0
149,161
L
Hun Batz
boraa93
Hun Batz
16,943
4,519
0
10,859
26,178
14,871
993
6,469
19,525
0
166,072
L
Sylvanus
deep purpleZ
Sylvanus
14,066
3,068
3,153
8,537
28,216
39,178
460
9,474
18,518
35,194
6,996
L
21,172
15,662
0
12,649
25,429
11,073
87
4,251
21,170
0
178,287
L
Sun Wukong
resavioYT
Sun Wukong
21,532
3,970
0
9,219
31,677
50,057
559
8,610
22,631
0
90,485
W
13,519
475
430
4,729
17,832
7,520
136
6,515
10,954
100,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,308
Gold Earned
81,187
859
Minions Killed
880
0
Camps Cleared
0
2,988,243
Distance Traveled
2,819,825
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,083
471
55
2
0
619,774
6
L
The Morrigan
17,615
550
228
7
0
602,600
5
W
Apollo
20,446
639
283
9
0
576,108
8
W
Chaac
15,352
480
164
5
0
510,876
2
W
Nemesis
18,644
583
176
6
0
694,430
8
L
Hun Batz
17,762
555
217
7
0
670,197
9
L
Sylvanus
12,900
403
59
2
0
510,486
8
L
Izanami
16,921
529
232
7
0
512,480
10
L
Sun Wukong
15,989
500
144
5
0
524,062
6
W
Agni
13,783
431
181
6
0
587,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role