Player Matchup

Guan Yu
Guan Yu
Asglien
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Ra
Ra
Ayrenius
Ra
Level 23
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 4L
1,396 Elo+
Solo
Ymir
Ymir
DeaThComEBG
Ymir
Level 27
God Stats
5W - 7L
1,441 SR
Queue Stats
11W - 14L
1,455 Elo+
Solo
Hera
Hera
SigneMKR
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,217 Elo+
Party 1
Agni
Agni
mibubanana
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,134 Elo+
Party 1
Team Averages
Level 12
1,535 SR
1,267 Elo+

VS

Team Averages
Level 16
1,608 SR
1,425 Elo+
Discordia
Discordia
DrJemmaSimmons
Discordia
Level 23
God Stats
7W - 2L
1,670 SR
Queue Stats
13W - 6L
1,651 Elo+
Solo
Jing Wei
Jing Wei
Honeytrooper
Jing Wei
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Liricos
Ymir
Level 28
God Stats
23W - 17L
1,670 SR
Queue Stats
112W - 148L
1,510 Elo+
Solo
Rama
Rama
Nebrot1234
Rama
Level 7
God Stats
3W - 1L
1,701 SR
Queue Stats
6W - 10L
1,268 Elo+
Solo
Cthulhu
Cthulhu
Volgnera
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asglien
Guan Yu
15
2 / 13 / 4
9,731
973
5,102
22,206
18,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 1 / 5
11,959
1,196
15,151
9,565
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 9
12,113
1,211
14,465
17,326
20,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
16
0 / 16 / 10
9,823
982
5,232
19,253
8,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 12 / 8
10,397
1,040
9,010
19,891
18,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

3

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrJemmaSimmons
Discordia
19
8 / 1 / 23
12,541
1,254
23,343
6,896
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Honeytrooper
Jing Wei
20
18 / 3 / 22
12,821
1,282
25,539
11,556
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Liricos
Ymir
17
4 / 1 / 18
11,198
1,120
7,133
8,279
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 5 / 25
11,651
1,165
14,452
10,285
4,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Volgnera
Cthulhu
18
6 / 6 / 23
11,165
1,117
13,171
16,961
16,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
154
16
Kills
43
43
Deaths
16
36
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Asglien
Guan Yu
2
13
4
0.31
L
7
1
5
9.5
L
6
1
9
10.5
W
Discordia
DrJemmaSimmons
Discordia
8
1
23
19.5
W
Jing Wei
Honeytrooper
Jing Wei
18
3
22
9.67
W
Ymir
Liricos
Ymir
4
1
18
13
W
7
5
25
3.9
L
Hera
0
16
10
0.31
W
Cthulhu
Volgnera
Cthulhu
6
6
23
2.92
L
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,960
Damage
83,638
88,241
Taken
53,977
69,563
Mitigated
37,405
5,218
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Asglien
Guan Yu
5,102
1,164
52
493
22,206
18,792
0
8,360
13,650
0
12,152
L
15,151
1,629
2,784
1,881
9,565
4,208
0
4,853
4,641
43,081
0
L
14,465
3,010
0
0
17,326
20,281
0
9,538
7,642
21,568
0
W
Discordia
DrJemmaSimmons
Discordia
23,343
3,280
0
0
6,896
2,870
0
5,516
1,380
51,173
0
W
Jing Wei
Honeytrooper
Jing Wei
25,539
23,149
912
2,900
11,556
4,423
0
7,896
2,144
0
42,435
W
Ymir
Liricos
Ymir
7,133
338
0
705
8,279
9,570
0
7,270
1,009
18,303
0
W
14,452
12,210
0
0
10,285
4,234
0
9,328
957
0
28,666
L
Hera
5,232
2,240
0
8
19,253
8,082
0
10,189
8,989
21,298
0
W
Cthulhu
Volgnera
Cthulhu
13,171
1,552
345
603
16,961
16,308
0
13,848
3,113
26,882
0
L
9,010
1,694
0
0
19,891
18,200
0
10,044
9,672
33,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,023
Gold Earned
59,376
182
Minions Killed
207
1
Camps Cleared
3
859,131
Distance Traveled
901,975
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,731
973
16
2
1
139,343
0
L
Ra
11,959
1,196
72
7
0
239,415
0
L
Ymir
12,113
1,211
23
2
0
167,339
0
W
Discordia
12,541
1,254
68
7
2
182,917
0
W
Jing Wei
12,821
1,282
32
3
1
188,186
0
W
Ymir
11,198
1,120
27
3
0
192,795
1
W
Rama
11,651
1,165
38
4
0
166,468
0
L
Hera
9,823
982
31
3
0
153,147
0
W
Cthulhu
11,165
1,117
42
4
0
171,609
1
L
Agni
10,397
1,040
40
4
0
159,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role