Player Matchup

Yemoja
Yemoja
Arka1
Yemoja
Level 3
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Chernobog
Chernobog
FictionalFiber
Chernobog
Level 29
God Stats
16W - 14L
1,281 SR
Queue Stats
53W - 54L
1,257 Elo+
Solo
Ra
Ra
Luckylykke
Ra
Level 11
God Stats
2W - 2L
1,617 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
TexasFlood
Heimdallr
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 40L
1,185 Elo+
Solo
Achilles
Achilles
mollen_85
Achilles
Level 28
God Stats
4W - 4L
1,258 SR
Queue Stats
38W - 34L
1,456 Elo+
Party 1
Team Averages
Level 15
1,380 SR
1,294 Elo+

VS

Team Averages
Level 17
1,485 SR
1,397 Elo+
Sylvanus
Sylvanus
PurpleEagle
Sylvanus
Level 27
God Stats
5W - 5L
1,456 SR
Queue Stats
24W - 16L
1,549 Elo+
Solo
Thoth
Thoth
aze1247
Thoth
Level 15
God Stats
3W - 2L
1,476 SR
Queue Stats
111W - 129L
1,281 Elo+
Party 2
Jing Wei
Jing Wei
isfahanarya
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,362 Elo+
Solo
Odin
Odin
kripcio1247
Odin
Level 18
God Stats
27W - 29L
1,493 SR
Queue Stats
330W - 397L
1,343 Elo+
Party 2
Tsukuyomi
Tsukuyomi
qASHURAp
Tsukuyomi
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 70L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arka1
Yemoja
5
0 / 7 / 0
5,422
319
464
7,493
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
FictionalFiber
Chernobog
14
3 / 6 / 3
8,927
525
8,217
12,326
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 1
6,352
374
2,831
6,831
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
TexasFlood
Heimdallr
14
1 / 2 / 2
8,770
516
5,944
12,991
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
mollen_85
Achilles
12
2 / 6 / 1
7,502
441
6,459
11,227
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PurpleEagle
Sylvanus
10
0 / 2 / 0
6,714
395
1,966
6,688
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
aze1247
Thoth
14
4 / 2 / 5
8,655
509
7,663
5,665
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
isfahanarya
Jing Wei
14
7 / 1 / 6
8,796
517
6,026
13,747
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 0 / 8
8,416
495
7,823
6,899
4,188
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
qASHURAp
Tsukuyomi
17
10 / 2 / 3
10,488
617
10,926
12,667
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
28
28
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arka1
Yemoja
0
7
0
0
L
Chernobog
FictionalFiber
Chernobog
3
6
3
0.75
L
0
7
1
0.07
W
Sylvanus
PurpleEagle
Sylvanus
0
2
0
0
L
Heimdallr
TexasFlood
Heimdallr
1
2
2
1
W
Thoth
aze1247
Thoth
4
2
5
3.25
W
Jing Wei
isfahanarya
Jing Wei
7
1
6
10
W
7
0
8
11
L
Achilles
mollen_85
Achilles
2
6
1
0.42
W
Tsukuyomi
qASHURAp
Tsukuyomi
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
34,404
50,868
Taken
45,666
22,320
Mitigated
20,794
10,512
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arka1
Yemoja
464
376
15
72
7,493
2,590
44
1,029
6,464
4,966
0
L
Chernobog
FictionalFiber
Chernobog
8,217
5,941
0
3,589
12,326
4,204
725
2,195
10,131
0
48,530
L
2,831
893
0
34
6,831
2,192
70
1,915
4,916
26,618
0
W
Sylvanus
PurpleEagle
Sylvanus
1,966
800
145
929
6,688
4,574
0
0
6,666
24,870
8,025
L
Heimdallr
TexasFlood
Heimdallr
5,944
3,395
0
6,244
12,991
4,624
513
2,557
10,434
0
52,286
W
Thoth
aze1247
Thoth
7,663
290
0
760
5,665
1,696
524
160
5,480
37,760
0
W
Jing Wei
isfahanarya
Jing Wei
6,026
4,890
0
8,601
13,747
4,434
698
1,256
12,141
0
53,551
W
7,823
3,148
0
1,000
6,899
4,188
132
602
6,122
0
22,392
L
Achilles
mollen_85
Achilles
6,459
1,253
0
558
11,227
8,710
383
1,853
9,374
0
31,260
W
Tsukuyomi
qASHURAp
Tsukuyomi
10,926
3,684
0
4,721
12,667
5,902
1,044
1,277
11,390
0
72,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
43,069
278
Minions Killed
364
0
Camps Cleared
0
1,272,694
Distance Traveled
1,487,771
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,422
319
10
1
0
128,676
0
L
Chernobog
8,927
525
92
5
0
270,758
1
L
Ra
6,352
374
34
2
0
290,779
0
W
Sylvanus
6,714
395
41
2
0
194,847
7
L
Heimdallr
8,770
516
97
6
0
282,812
4
W
Thoth
8,655
509
73
4
0
334,017
0
W
Jing Wei
8,796
517
78
5
0
291,808
1
W
Odin
8,416
495
39
2
0
333,944
3
L
Achilles
7,502
441
45
3
0
299,669
1
W
Tsukuyomi
10,488
617
133
8
0
333,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role