Player Matchup

Izanami
Izanami
DarlingFriend44
Izanami
Level 29
God Stats
5W - 0L
1,896 SR
Queue Stats
10W - 7L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Duncletron
Baron Samedi
Level 16
God Stats
24W - 24L
1,386 SR
Queue Stats
76W - 78L
1,325 Elo+
Party 2
Thor
Thor
Machacasorry
Thor
Level 9
God Stats
2W - 1L
1,485 SR
Queue Stats
7W - 7L
1,347 Elo+
Party 3
Danzaburou
Danzaburou
MotivM
Danzaburou
Level 20
God Stats
11W - 9L
1,514 SR
Queue Stats
68W - 71L
1,314 Elo+
Party 2
Neith
Neith
Selatrop
Neith
Level 8
God Stats
6W - 4L
1,434 SR
Queue Stats
6W - 7L
1,306 Elo+
Party 3
Team Averages
Level 16
1,543 SR
1,344 Elo+

VS

Team Averages
Level 21
1,506 SR
1,405 Elo+
Poseidon
Poseidon
Devan M4
Poseidon
Level 28
God Stats
14W - 17L
1,522 SR
Queue Stats
92W - 79L
1,472 Elo+
Solo
Ymir
Ymir
FRASER-831
Ymir
Level 4
God Stats
23W - 28L
1,605 SR
Queue Stats
28W - 39L
1,517 Elo+
Party 1
Artemis
Artemis
Harmanen_x
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,183 Elo+
Solo
Zeus
Zeus
paullysouth
Zeus
Level 25
God Stats
0W - 6L
1,105 SR
Queue Stats
109W - 117L
1,350 Elo+
Solo
Danzaburou
Danzaburou
xG3rm4nSn1pP3zZx
Danzaburou
Level 45
God Stats
2W - 3L
1,799 SR
Queue Stats
161W - 149L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 4
12,804
557
7,030
18,656
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Duncletron
Baron Samedi
17
11 / 3 / 5
12,362
537
16,531
15,718
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 4 / 4
11,627
506
7,920
17,375
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MotivM
Danzaburou
17
6 / 6 / 5
12,134
528
12,865
16,295
5,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Selatrop
Neith
16
3 / 5 / 9
11,005
478
7,726
10,573
3,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Devan M4
Poseidon
19
5 / 5 / 1
11,733
510
11,448
12,253
6,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 5 / 2
7,661
333
1,525
10,828
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Harmanen_x
Artemis
17
3 / 6 / 7
10,558
459
7,430
17,678
6,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 9 / 4
10,816
470
15,324
14,293
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xG3rm4nSn1pP3zZx
Danzaburou
13
6 / 3 / 3
9,778
425
10,783
13,689
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
28
Kills
19
22
Deaths
28
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
Poseidon
Devan M4
Poseidon
5
5
1
1.1
W
Baron Samedi
Duncletron
Baron Samedi
11
3
5
4.5
L
0
5
2
0.2
L
Artemis
Harmanen_x
Artemis
3
6
7
1.08
W
4
4
4
1.5
W
Danzaburou
MotivM
Danzaburou
6
6
5
1.42
W
Neith
Selatrop
Neith
3
5
9
1.5
L
5
9
4
0.78
L
Danzaburou
xG3rm4nSn1pP3zZx
Danzaburou
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,072
Damage
46,510
78,617
Taken
68,741
30,821
Mitigated
30,380
23,279
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,030
4,581
0
5,344
18,656
7,206
5,654
11,333
7,098
0
75,814
L
Poseidon
Devan M4
Poseidon
11,448
1,765
0
2,285
12,253
6,137
2,480
2,080
10,173
85,274
3,985
W
Baron Samedi
Duncletron
Baron Samedi
16,531
1,066
2,775
5,379
15,718
7,278
1,719
6,582
8,988
59,431
0
L
1,525
83
0
1,020
10,828
4,839
0
3,646
7,182
8,312
0
L
Artemis
Harmanen_x
Artemis
7,430
2,875
0
6,321
17,678
6,455
640
3,394
14,284
0
44,858
W
7,920
2,508
0
4,575
17,375
6,526
0
6,117
11,208
0
67,483
W
Danzaburou
MotivM
Danzaburou
12,865
6,818
0
3,811
16,295
5,911
499
3,836
12,459
0
63,980
W
Neith
Selatrop
Neith
7,726
3,892
0
1,395
10,573
3,900
2,231
4,908
5,490
0
50,127
L
15,324
2,859
0
1,229
14,293
6,283
1,047
4,929
9,364
54,162
0
L
Danzaburou
xG3rm4nSn1pP3zZx
Danzaburou
10,783
3,876
0
5,446
13,689
6,666
789
2,482
11,207
0
44,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,932
Gold Earned
50,546
464
Minions Killed
383
0
Camps Cleared
0
1,861,301
Distance Traveled
1,558,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,804
557
146
6
0
363,653
0
L
Poseidon
11,733
510
152
7
0
396,819
0
W
Baron Samedi
12,362
537
82
4
0
413,400
2
L
Ymir
7,661
333
14
1
0
209,834
0
L
Artemis
10,558
459
63
3
0
355,456
0
W
Thor
11,627
506
90
4
0
373,463
0
W
Danzaburou
12,134
528
77
3
0
386,779
3
W
Neith
11,005
478
69
3
0
324,006
0
L
Zeus
10,816
470
84
4
0
366,765
1
L
Danzaburou
9,778
425
70
3
0
230,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role