Player Matchup

Baron Samedi
Baron Samedi
Darkfenix002
Baron Samedi
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,158 Elo+
Party 1
Rama
Rama
Franbang513
Rama
Level 75
God Stats
6W - 5L
1,500 SR
Queue Stats
231W - 312L
1,470 Elo+
Party 1
Achilles
Achilles
IDalmasca
Achilles
Level 107
God Stats
1W - 3L
1,851 SR
Queue Stats
102W - 89L
1,613 Elo+
Solo
Team Averages
Level 77
1,617 SR
1,414 Elo+

VS

Team Averages
Level 63
1,652 SR
1,509 Elo+
Scylla
Scylla
EinSteinLongshot
Scylla
Level 36
God Stats
3W - 2L
1,924 SR
Queue Stats
7W - 12L
1,614 Elo+
Solo
Danzaburou
Danzaburou
TwichDaska
Danzaburou
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 169L
1,440 Elo+
Solo
Bellona
Bellona
po449llo
Bellona
Level 88
God Stats
6W - 7L
1,533 SR
Queue Stats
54W - 52L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkfenix002
Baron Samedi
9
2 / 6 / 1
7,591
759
4,631
7,414
3,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 8 / 2
7,452
745
4,051
9,653
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
IDalmasca
Achilles
11
1 / 3 / 3
7,526
753
9,068
9,138
4,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 9
8,227
823
6,183
5,417
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
TwichDaska
Danzaburou
13
11 / 2 / 6
9,947
995
8,334
8,911
3,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
po449llo
Bellona
10
1 / 0 / 10
7,447
745
6,717
8,079
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
17
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Darkfenix002
Baron Samedi
2
6
1
0.42
W
5
3
9
3.17
L
2
8
2
0.38
L
Achilles
IDalmasca
Achilles
1
3
3
0.83
W
Danzaburou
TwichDaska
Danzaburou
11
2
6
7
W
Bellona
po449llo
Bellona
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
21,234
26,205
Taken
22,407
12,134
Mitigated
11,960
5,429
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Darkfenix002
Baron Samedi
4,631
154
190
1,825
7,414
3,083
0
2,757
4,427
13,598
0
W
6,183
335
0
642
5,417
1,777
192
1,367
4,050
22,636
0
L
4,051
3,166
0
1,395
9,653
4,663
0
1,754
7,748
0
19,915
L
Achilles
IDalmasca
Achilles
9,068
1,952
0
2,019
9,138
4,388
0
1,708
7,292
0
24,584
W
Danzaburou
TwichDaska
Danzaburou
8,334
2,805
0
3,024
8,911
3,282
1,546
1,635
7,276
0
32,149
W
Bellona
po449llo
Bellona
6,717
1,790
0
2,585
8,079
6,901
0
1,662
6,417
2,674
23,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
25,621
90
Minions Killed
127
0
Camps Cleared
0
473,965
Distance Traveled
599,054
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,591
759
14
1
0
127,768
0
W
Scylla
8,227
823
47
5
0
186,536
1
L
Rama
7,452
745
45
5
0
132,143
1
L
Achilles
7,526
753
31
3
0
214,054
2
W
Danzaburou
9,947
995
41
4
0
188,389
2
W
Bellona
7,447
745
39
4
0
224,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role