Player Matchup

Chronos
Chronos
ILokiDontCare
Chronos
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 85L
1,352 Elo+
Party 1
Achilles
Achilles
ToxicOberon048
Achilles
Level 26
God Stats
14W - 8L
1,860 SR
Queue Stats
121W - 152L
1,558 Elo+
Party 1
Medusa
Medusa
rgzG
Medusa
Level 28
God Stats
294W - 367L
1,517 SR
Queue Stats
307W - 393L
1,378 Elo+
Solo
Team Averages
Level 47
1,626 SR
1,429 Elo+

VS

Team Averages
Level 36
1,461 SR
1,296 Elo+
Odin
Odin
Hatafayabun
Odin
Level 23
God Stats
94W - 116L
1,439 SR
Queue Stats
307W - 451L
1,348 Elo+
Solo
Chang'e
Chang'e
Phant0mW0lf
Chang'e
Level 80
God Stats
16W - 17L
1,811 SR
Queue Stats
307W - 297L
1,476 Elo+
Solo
Medusa
Medusa
mvonng
Medusa
Level 5
God Stats
2W - 9L
1,133 SR
Queue Stats
2W - 12L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
3 / 2 / 7
10,600
707
15,522
12,537
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
14
9 / 2 / 6
11,123
742
15,292
13,997
15,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
rgzG
Medusa
15
4 / 3 / 9
10,752
717
9,758
7,301
2,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,277
618
4,216
18,516
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Phant0mW0lf
Chang'e
14
5 / 5 / 1
10,493
700
11,332
18,033
11,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
mvonng
Medusa
10
1 / 5 / 1
8,216
548
3,009
11,323
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
7
7
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Chronos
3
2
7
3.25
L
Chang'e
Phant0mW0lf
Chang'e
5
5
1
1.1
W
Achilles
9
2
6
6
L
Medusa
mvonng
Medusa
1
5
1
0.3
W
Medusa
rgzG
Medusa
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
18,557
33,835
Taken
47,872
23,844
Mitigated
29,941
8,908
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,216
862
0
2,792
18,516
14,429
0
4,651
13,538
0
32,622
W
Chronos
15,522
6,000
891
5,602
12,537
5,768
963
5,731
6,586
51,182
4,956
L
Chang'e
Phant0mW0lf
Chang'e
11,332
1,392
3,542
6,928
18,033
11,461
0
7,476
10,332
40,246
0
W
Achilles
15,292
4,857
0
1,869
13,997
15,430
463
3,740
10,007
0
30,454
L
Medusa
mvonng
Medusa
3,009
1,647
0
809
11,323
4,051
0
2,864
8,409
0
13,956
W
Medusa
rgzG
Medusa
9,758
4,163
0
546
7,301
2,646
1,506
1,900
5,326
0
54,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
27,986
172
Minions Killed
125
0
Camps Cleared
0
790,383
Distance Traveled
670,454
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,277
618
47
3
0
255,608
1
W
Chronos
10,600
707
65
4
0
258,598
3
L
Chang'e
10,493
700
52
3
0
275,639
2
W
Achilles
11,123
742
27
2
0
307,492
1
L
Medusa
8,216
548
26
2
0
139,207
0
W
Medusa
10,752
717
80
5
0
224,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role