Player Matchup

Vamana
Vamana
Silver I
Hillly93
Vamana
Silver I
Level 102
God Stats
27W - 24L
1,549 SR
Queue Stats
86W - 91L
1,448 MMR
Solo
Hachiman
Hachiman
Silver II
Joltx7
Hachiman
Silver II
Level 155
God Stats
6W - 4L
1,496 SR
Queue Stats
134W - 139L
1,369 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MangOrchestra
Sun Wukong
Silver I
Level 109
God Stats
1W - 1L
1,925 SR
Queue Stats
50W - 47L
1,377 MMR
Solo
Cthulhu
Cthulhu
Bronze III
The_SWAGG_OX
Cthulhu
Bronze III
Level 80
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 5L
1,378 MMR
Solo
Poseidon
Poseidon
Silver III
maldivess
Poseidon
Silver III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
463W - 456L
1,393 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,553 SR
1,393 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,505 SR
1,418 MMR
Artemis
Artemis
Bronze III
Jaapieeb
Artemis
Bronze III
Level 34
God Stats
5W - 8L
1,534 SR
Queue Stats
296W - 332L
1,354 MMR
Solo
Scylla
Scylla
Silver IV
Pane006
Scylla
Silver IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,457 MMR
Solo
Thanatos
Thanatos
Bronze III
Qye0103
Thanatos
Bronze III
Level 59
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 2L
1,459 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
mi5hok95
Xing Tian
Bronze III
Level 48
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 2L
1,459 MMR
Party 1
Chaac
Chaac
Gold V
xYoungStav
Chaac
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hillly93
Vamana
20
11 / 0 / 7
15,081
559
18,896
24,302
13,448
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Joltx7
Hachiman
18
1 / 6 / 7
12,195
452
13,596
22,371
8,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MangOrchestra
Sun Wukong
20
9 / 3 / 7
14,234
527
17,804
21,500
27,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
The_SWAGG_OX
Cthulhu
16
5 / 3 / 11
12,346
457
11,945
17,408
18,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
maldivess
Poseidon
20
10 / 6 / 9
15,816
586
20,249
17,514
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Cu ChulainnSetDanzaburouIzanamiTsukuyomi

VS

Bans
OsirisCernunnosCupidArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jaapieeb
Artemis
18
1 / 9 / 5
11,194
415
9,079
19,416
8,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Pane006
Scylla
19
8 / 8 / 4
12,814
475
13,999
18,020
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Qye0103
Thanatos
18
4 / 7 / 5
12,094
448
10,173
22,776
9,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
mi5hok95
Xing Tian
17
2 / 6 / 12
11,596
429
12,710
26,137
24,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
19
3 / 6 / 5
12,358
458
15,882
22,810
22,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
36
Kills
18
18
Deaths
36
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
Hillly93
Vamana
11
0
7
14.5
L
Artemis
Jaapieeb
Artemis
1
9
5
0.39
W
Hachiman
Joltx7
Hachiman
1
6
7
0.75
W
Sun Wukong
MangOrchestra
Sun Wukong
9
3
7
4.17
L
Scylla
Pane006
Scylla
8
8
4
1.25
L
Thanatos
Qye0103
Thanatos
4
7
5
0.93
W
Cthulhu
The_SWAGG_OX
Cthulhu
5
3
11
3.5
W
Poseidon
maldivess
Poseidon
10
6
9
2.42
L
Xing Tian
mi5hok95
Xing Tian
2
6
12
1.33
L
Chaac
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,490
Damage
61,843
103,095
Taken
109,159
74,977
Mitigated
72,215
28,731
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Hillly93
Vamana
18,896
11,841
0
11,664
24,302
13,448
4,193
5,975
18,155
0
111,042
L
Artemis
Jaapieeb
Artemis
9,079
5,062
0
3,713
19,416
8,510
456
1,403
18,013
0
52,507
W
Hachiman
Joltx7
Hachiman
13,596
6,560
0
10,654
22,371
8,573
302
5,439
16,673
0
90,902
W
Sun Wukong
MangOrchestra
Sun Wukong
17,804
2,952
0
2,365
21,500
27,553
1,686
3,666
17,558
0
88,493
L
Scylla
Pane006
Scylla
13,999
856
0
2,717
18,020
7,132
0
6,820
11,200
65,958
0
L
Thanatos
Qye0103
Thanatos
10,173
2,838
0
14,207
22,776
9,287
696
4,778
17,918
0
68,913
W
Cthulhu
The_SWAGG_OX
Cthulhu
11,945
604
578
934
17,408
18,495
382
6,969
10,014
32,890
0
W
Poseidon
maldivess
Poseidon
20,249
2,803
0
2,536
17,514
6,908
174
3,992
13,217
135,725
0
L
Xing Tian
mi5hok95
Xing Tian
12,710
335
914
6,501
26,137
24,325
0
10,763
15,374
27,142
0
L
Chaac
15,882
3,392
0
5,456
22,810
22,961
0
8,430
14,380
0
87,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,672
Gold Earned
60,056
703
Minions Killed
460
0
Camps Cleared
0
2,469,619
Distance Traveled
2,421,010
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,081
559
173
6
0
548,539
3
L
Artemis
11,194
415
96
4
0
437,413
0
W
Hachiman
12,195
452
126
5
0
406,496
8
W
Sun Wukong
14,234
527
164
6
0
526,997
4
L
Scylla
12,814
475
96
4
0
478,708
2
L
Thanatos
12,094
448
113
4
0
497,273
0
W
Cthulhu
12,346
457
34
1
0
519,297
1
W
Poseidon
15,816
586
206
8
0
468,290
3
L
Xing Tian
11,596
429
17
1
0
531,768
11
L
Chaac
12,358
458
138
5
0
475,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role