Player Matchup

Cthulhu
Cthulhu
Chomik_1986
Cthulhu
Level 29
God Stats
1W - 2L
1,444 SR
Queue Stats
7W - 7L
1,460 Elo+
Party 2
Neith
Neith
Hudy_87
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 2
Yemoja
Yemoja
JosefBoclive
Yemoja
Level 16
God Stats
23W - 14L
1,651 SR
Queue Stats
71W - 76L
1,368 Elo+
Party 1
Nemesis
Nemesis
Novrt25
Nemesis
Level 24
God Stats
7W - 4L
1,498 SR
Queue Stats
104W - 88L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Sw0ocH
Baron Samedi
Level 24
God Stats
22W - 19L
1,566 SR
Queue Stats
195W - 186L
1,537 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,515 Elo+

VS

Team Averages
Level 11
1,541 SR
1,365 Elo+
Tsukuyomi
Tsukuyomi
Fra_Ara1309
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 4
Baba Yaga
Baba Yaga
NRG_ToxiczZ
Baba Yaga
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 9L
1,400 Elo+
Party 3
Bakasura
Bakasura
Scheanu
Bakasura
Level 11
God Stats
5W - 5L
1,707 SR
Queue Stats
13W - 20L
1,378 Elo+
Party 3
Ra
Ra
Xpayne99
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,273 Elo+
Party 4
Loki
Loki
scrus14
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chomik_1986
Cthulhu
15
5 / 0 / 5
9,331
549
5,669
7,712
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Hudy_87
Neith
12
3 / 1 / 9
7,579
446
5,331
7,509
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
2 / 1 / 8
8,703
512
5,424
8,397
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Novrt25
Nemesis
17
11 / 0 / 2
10,503
618
6,805
12,891
4,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Sw0ocH
Baron Samedi
13
3 / 2 / 9
8,146
479
6,909
8,225
3,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fra_Ara1309
Tsukuyomi
5
0 / 5 / 0
5,102
300
495
6,345
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
NRG_ToxiczZ
Baba Yaga
12
0 / 2 / 2
7,217
425
6,331
8,963
3,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Scheanu
Bakasura
5
0 / 3 / 0
5,441
320
460
3,450
860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 1
7,876
463
6,362
11,210
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
scrus14
Loki
11
2 / 11 / 0
7,289
429
8,375
15,701
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
4
4
Deaths
28
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chomik_1986
Cthulhu
5
0
5
7.5
L
Tsukuyomi
Fra_Ara1309
Tsukuyomi
0
5
0
0
W
Neith
Hudy_87
Neith
3
1
9
7.5
W
Yemoja
2
1
8
6
L
Baba Yaga
NRG_ToxiczZ
Baba Yaga
0
2
2
0.5
W
Nemesis
Novrt25
Nemesis
11
0
2
12
L
Bakasura
Scheanu
Bakasura
0
3
0
0
W
Baron Samedi
Sw0ocH
Baron Samedi
3
2
9
3.75
L
2
7
1
0.36
L
Loki
scrus14
Loki
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,138
Damage
22,023
44,734
Taken
45,669
25,245
Mitigated
15,390
17,312
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chomik_1986
Cthulhu
5,669
526
0
1,904
7,712
8,708
2,251
1,320
6,362
42,781
0
L
Tsukuyomi
Fra_Ara1309
Tsukuyomi
495
141
0
256
6,345
1,534
0
1,012
5,308
0
7,749
W
Neith
Hudy_87
Neith
5,331
1,891
0
2,225
7,509
2,587
1,969
2,481
4,732
0
25,006
W
Yemoja
5,424
726
1,180
2,522
8,397
5,805
1,310
3,589
4,552
31,255
0
L
Baba Yaga
NRG_ToxiczZ
Baba Yaga
6,331
265
0
3,364
8,963
3,792
1,002
5,138
3,656
37,412
0
W
Nemesis
Novrt25
Nemesis
6,805
4,195
0
5,663
12,891
4,821
0
1,602
11,155
0
70,916
L
Bakasura
Scheanu
Bakasura
460
171
0
64
3,450
860
0
584
2,866
0
8,191
W
Baron Samedi
Sw0ocH
Baron Samedi
6,909
365
1,347
2,471
8,225
3,324
520
2,955
5,190
31,319
0
L
6,362
46
659
2,119
11,210
4,227
0
6,410
4,750
42,509
0
L
Loki
scrus14
Loki
8,375
3,312
0
2,186
15,701
4,977
0
4,472
11,087
0
37,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
32,925
334
Minions Killed
216
0
Camps Cleared
0
1,495,628
Distance Traveled
1,212,184
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,331
549
77
5
0
305,306
0
L
Tsukuyomi
5,102
300
4
0
0
210,686
0
W
Neith
7,579
446
52
3
0
280,008
0
W
Yemoja
8,703
512
48
3
0
272,643
4
L
Baba Yaga
7,217
425
43
3
0
310,842
4
W
Nemesis
10,503
618
101
6
0
345,833
0
L
Bakasura
5,441
320
20
1
0
147,841
1
W
Baron Samedi
8,146
479
56
3
0
291,838
4
L
Ra
7,876
463
85
5
0
283,946
0
L
Loki
7,289
429
64
4
0
258,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role