Player Matchup

Sun Wukong
Sun Wukong
Liquid--Water
Sun Wukong
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 88L
1,374 Elo+
Party 2
Ao Kuang
Ao Kuang
MikkelAmdi1
Ao Kuang
Level 50
God Stats
17W - 16L
1,267 SR
Queue Stats
93W - 90L
1,444 Elo+
Solo
Terra
Terra
SMF_PineApple
Terra
Level 90
God Stats
5W - 4L
1,829 SR
Queue Stats
39W - 36L
1,528 Elo+
Party 2
Chiron
Chiron
shawnmandala
Chiron
Level 104
God Stats
2W - 2L
1,513 SR
Queue Stats
9W - 6L
1,711 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temor_remetido
Ah Muzen Cab
Level 129
God Stats
16W - 13L
1,500 SR
Queue Stats
1,170W - 1,244L
1,399 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,491 Elo+

VS

Team Averages
Level 78
1,557 SR
1,437 Elo+
He Bo
He Bo
DelTheHuman
He Bo
Level 73
God Stats
3W - 3L
1,548 SR
Queue Stats
297W - 299L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
DonGottiReborn
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
NoHopePOPE
Heimdallr
Level 129
God Stats
26W - 16L
1,717 SR
Queue Stats
625W - 635L
1,430 Elo+
Party 1
Medusa
Medusa
WiIdcatsM0ntana
Medusa
Level 104
God Stats
2W - 1L
1,634 SR
Queue Stats
138W - 179L
1,459 Elo+
Party 1
Camazotz
Camazotz
cooldaman
Camazotz
Level 61
God Stats
5W - 10L
1,388 SR
Queue Stats
862W - 855L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Liquid--Water
Sun Wukong
20
6 / 2 / 11
15,622
558
22,813
37,431
40,649
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
MikkelAmdi1
Ao Kuang
20
7 / 5 / 8
14,566
520
7,950
26,263
13,033
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 3 / 14
13,684
489
12,065
22,455
25,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
20
9 / 6 / 5
14,200
507
20,575
19,147
7,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
temor_remetido
Ah Muzen Cab
20
6 / 1 / 2
15,961
570
13,308
18,756
9,723
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 1
12,473
445
16,239
19,718
7,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DonGottiReborn
Kumbhakarna
15
0 / 6 / 4
9,996
357
4,411
25,709
26,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
NoHopePOPE
Heimdallr
20
6 / 2 / 4
12,810
458
17,233
14,707
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 6 / 3
10,499
375
11,989
14,384
5,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
cooldaman
Camazotz
14
5 / 6 / 3
10,371
370
8,208
27,658
10,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
31
Kills
17
17
Deaths
31
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
11
1
0.5
L
Kumbhakarna
DonGottiReborn
Kumbhakarna
0
6
4
0.33
W
Sun Wukong
Liquid--Water
Sun Wukong
6
2
11
5.75
W
Ao Kuang
MikkelAmdi1
Ao Kuang
7
5
8
2.2
L
Heimdallr
NoHopePOPE
Heimdallr
6
2
4
4
W
3
3
14
3.33
L
1
6
3
0.42
L
Camazotz
cooldaman
Camazotz
5
6
3
1.08
W
Chiron
9
6
5
1.92
W
Ah Muzen Cab
temor_remetido
Ah Muzen Cab
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,711
Damage
58,080
124,052
Taken
102,176
96,515
Mitigated
57,383
59,695
Healing
24,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,239
779
0
3,286
19,718
7,080
0
4,071
15,647
65,729
0
L
Kumbhakarna
DonGottiReborn
Kumbhakarna
4,411
614
540
2,171
25,709
26,266
0
5,798
19,911
26,302
0
W
Sun Wukong
Liquid--Water
Sun Wukong
22,813
4,871
0
7,983
37,431
40,649
828
10,161
26,975
0
122,179
W
Ao Kuang
MikkelAmdi1
Ao Kuang
7,950
1,810
0
12,410
26,263
13,033
0
3,486
22,648
103,804
0
L
Heimdallr
NoHopePOPE
Heimdallr
17,233
5,909
0
5,150
14,707
7,843
390
3,027
11,680
0
83,202
W
12,065
1,196
8,732
10,840
22,455
25,272
693
3,913
18,415
45,577
0
L
11,989
4,411
0
3,582
14,384
5,929
1,598
2,846
11,538
0
51,520
L
Camazotz
cooldaman
Camazotz
8,208
2,251
0
9,936
27,658
10,265
0
5,257
22,401
0
42,672
W
Chiron
20,575
8,931
1,796
4,534
19,147
7,838
6,799
3,138
15,969
0
116,121
W
Ah Muzen Cab
temor_remetido
Ah Muzen Cab
13,308
5,079
0
13,400
18,756
9,723
4,332
2,653
16,019
0
121,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,033
Gold Earned
56,149
720
Minions Killed
452
0
Camps Cleared
0
2,638,002
Distance Traveled
2,234,002
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,473
445
119
4
0
409,592
2
L
Kumbhakarna
9,996
357
33
1
0
444,469
1
W
Sun Wukong
15,622
558
187
7
0
557,711
5
W
Ao Kuang
14,566
520
140
5
0
564,270
1
L
Heimdallr
12,810
458
128
5
0
457,311
11
W
Terra
13,684
489
68
2
0
594,493
0
L
Medusa
10,499
375
107
4
0
398,960
1
L
Camazotz
10,371
370
65
2
0
523,670
1
W
Chiron
14,200
507
128
5
0
421,546
1
W
Ah Muzen Cab
15,961
570
197
7
0
499,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role