Player Matchup

Olorun
Olorun
AntiBot02
Olorun
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,324 Elo+
Solo
Neith
Neith
Sikijon
Neith
Level 48
God Stats
1W - 2L
1,279 SR
Queue Stats
107W - 92L
1,236 Elo+
Party 1
Bastet
Bastet
TheVeryPro
Bastet
Level 26
God Stats
4W - 2L
1,408 SR
Queue Stats
168W - 167L
1,292 Elo+
Party 1
Kuzenbo
Kuzenbo
Thriz
Kuzenbo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,671 Elo+
Party 1
Ares
Ares
currymeister110
Ares
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 8L
1,086 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,322 Elo+

VS

Team Averages
Level 14
1,340 SR
1,334 Elo+
Ymir
Ymir
Bäcken73
Ymir
Level 18
God Stats
4W - 7L
1,207 SR
Queue Stats
48W - 126L
1,159 Elo+
Solo
Fenrir
Fenrir
Guxw
Fenrir
Level 17
God Stats
3W - 9L
1,198 SR
Queue Stats
76W - 96L
1,423 Elo+
Solo
Hera
Hera
RamseyOne10
Hera
Level 14
God Stats
3W - 3L
1,298 SR
Queue Stats
14W - 18L
1,506 Elo+
Solo
Cthulhu
Cthulhu
bonidr
Cthulhu
Level 3
God Stats
0W - 3L
1,330 SR
Queue Stats
0W - 5L
1,129 Elo+
Solo
Izanami
Izanami
mrJohnnyBravo
Izanami
Level 17
God Stats
16W - 9L
1,670 SR
Queue Stats
57W - 59L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AntiBot02
Olorun
19
13 / 3 / 4
13,839
602
24,796
20,113
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Sikijon
Neith
20
14 / 0 / 7
13,220
575
24,685
11,655
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
TheVeryPro
Bastet
18
4 / 1 / 6
12,190
530
6,758
15,883
11,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Thriz
Kuzenbo
17
1 / 0 / 18
12,579
547
10,524
12,875
18,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 6
10,826
471
6,116
18,967
12,362
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 8 / 1
8,449
367
4,758
17,795
7,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Guxw
Fenrir
16
3 / 7 / 1
10,653
463
12,851
18,849
8,060
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 5 / 0
6,495
282
770
4,268
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
bonidr
Cthulhu
15
4 / 9 / 2
10,272
447
14,310
29,691
23,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
16
3 / 5 / 1
9,887
430
9,130
20,301
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
34
Kills
10
10
Deaths
34
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
AntiBot02
Olorun
13
3
4
5
L
Ymir
0
8
1
0.06
L
Fenrir
Guxw
Fenrir
3
7
1
0.5
L
0
5
0
0
W
Neith
Sikijon
Neith
14
0
7
17.5
W
Bastet
TheVeryPro
Bastet
4
1
6
7
W
Kuzenbo
Thriz
Kuzenbo
1
0
18
10
L
Cthulhu
bonidr
Cthulhu
4
9
2
0.56
W
2
6
6
0.83
L
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,879
Damage
41,819
79,493
Taken
90,904
56,268
Mitigated
47,454
27,179
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AntiBot02
Olorun
24,796
14,710
582
12,179
20,113
8,326
3,943
5,654
14,459
85,760
0
L
Ymir
4,758
429
0
228
17,795
7,679
590
7,500
10,295
38,713
0
L
Fenrir
Guxw
Fenrir
12,851
3,734
573
2,577
18,849
8,060
900
9,335
9,514
0
42,393
L
770
282
0
0
4,268
1,168
0
2,001
2,267
8,411
0
W
Neith
Sikijon
Neith
24,685
15,053
0
7,974
11,655
5,847
6,423
993
10,662
0
120,461
W
Bastet
TheVeryPro
Bastet
6,758
3,218
0
1,114
15,883
11,155
640
2,508
13,115
0
76,112
W
Kuzenbo
Thriz
Kuzenbo
10,524
3,650
0
2,438
12,875
18,578
1,309
2,748
10,127
32,032
0
L
Cthulhu
bonidr
Cthulhu
14,310
1,028
203
0
29,691
23,047
420
16,664
13,027
45,865
0
W
6,116
1,103
0
2,892
18,967
12,362
940
9,108
9,859
38,228
0
L
Izanami
9,130
5,942
0
5,476
20,301
7,500
0
5,936
14,365
0
75,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,654
Gold Earned
45,756
528
Minions Killed
351
0
Camps Cleared
0
1,917,679
Distance Traveled
1,584,966
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,839
602
140
6
0
355,046
2
L
Ymir
8,449
367
72
3
0
333,671
0
L
Fenrir
10,653
463
69
3
0
402,908
3
L
Hera
6,495
282
17
1
0
99,149
1
W
Neith
13,220
575
166
7
0
380,704
2
W
Bastet
12,190
530
130
6
0
425,351
0
W
Kuzenbo
12,579
547
33
1
0
451,314
2
L
Cthulhu
10,272
447
77
3
0
357,708
1
W
Ares
10,826
471
59
3
0
305,264
2
L
Izanami
9,887
430
116
5
0
391,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role