Player Matchup

Ares
Ares
Bilgehan2008
Ares
Level 5
God Stats
24W - 15L
1,501 SR
Queue Stats
104W - 73L
1,456 Elo+
Solo
Anubis
Anubis
DigBig69
Anubis
Level 7
God Stats
3W - 1L
1,642 SR
Queue Stats
9W - 11L
1,426 Elo+
Solo
Danzaburou
Danzaburou
FozalFR
Danzaburou
Level 13
God Stats
7W - 6L
1,838 SR
Queue Stats
17W - 15L
1,579 Elo+
Solo
Nox
Nox
NekoFelixTheTrap
Nox
Level 25
God Stats
8W - 4L
1,407 SR
Queue Stats
15W - 9L
1,477 Elo+
Solo
Heimdallr
Heimdallr
betyuxli
Heimdallr
Level 24
God Stats
3W - 0L
1,769 SR
Queue Stats
29W - 25L
1,457 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,479 Elo+

VS

Team Averages
Level 17
1,564 SR
1,563 Elo+
Zeus
Zeus
BraveMuscle
Zeus
Level 26
God Stats
3W - 4L
1,683 SR
Queue Stats
14W - 8L
1,639 Elo+
Solo
Sol
Sol
Brombeerstern
Sol
Level 7
God Stats
7W - 12L
1,422 SR
Queue Stats
12W - 17L
1,468 Elo+
Solo
Bakasura
Bakasura
ImAFunGuy
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
JaCkUzA
Kuzenbo
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 40L
1,693 Elo+
Solo
Camazotz
Camazotz
xXIceFoxXx
Camazotz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 32
12,450
1,132
16,702
16,697
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
DigBig69
Anubis
18
3 / 5 / 24
10,830
985
8,676
8,891
4,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FozalFR
Danzaburou
19
8 / 1 / 24
12,532
1,139
23,094
11,228
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 0 / 17
13,114
1,192
22,172
11,009
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
betyuxli
Heimdallr
20
16 / 0 / 19
14,170
1,288
37,814
17,874
8,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,807
892
16,748
10,997
4,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
0 / 13 / 4
9,632
876
7,673
23,976
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
ImAFunGuy
Bakasura
16
6 / 9 / 2
11,530
1,048
14,436
27,054
12,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
JaCkUzA
Kuzenbo
17
0 / 8 / 6
10,825
984
13,213
27,950
44,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
xXIceFoxXx
Camazotz
15
1 / 9 / 2
9,744
886
9,051
24,994
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
26
44
Kills
8
8
Deaths
44
116
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
32
9.5
L
1
5
4
0.6
L
0
13
4
0.15
W
Anubis
DigBig69
Anubis
3
5
24
3
W
Danzaburou
FozalFR
Danzaburou
8
1
24
20
L
Bakasura
ImAFunGuy
Bakasura
6
9
2
0.78
L
Kuzenbo
JaCkUzA
Kuzenbo
0
8
6
0.38
W
14
0
17
22.5
W
Heimdallr
betyuxli
Heimdallr
16
0
19
25.5
L
Camazotz
xXIceFoxXx
Camazotz
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,458
Damage
61,121
65,699
Taken
114,971
42,245
Mitigated
86,704
17,224
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,702
1,123
0
1,014
16,697
18,982
0
9,915
5,870
24,123
0
L
16,748
2,104
0
0
10,997
4,282
0
4,831
6,163
42,150
0
L
7,673
1,294
0
2,150
23,976
9,114
0
11,382
12,594
33,344
0
W
Anubis
DigBig69
Anubis
8,676
761
0
1,509
8,891
4,633
0
5,742
2,628
13,123
0
W
Danzaburou
FozalFR
Danzaburou
23,094
10,041
0
3,317
11,228
5,490
0
4,845
5,113
0
50,264
L
Bakasura
ImAFunGuy
Bakasura
14,436
8,234
0
2,963
27,054
12,923
0
7,093
19,961
0
30,871
L
Kuzenbo
JaCkUzA
Kuzenbo
13,213
5,055
0
1,274
27,950
44,740
0
15,057
12,893
18,987
0
W
22,172
1,874
231
1,814
11,009
4,728
0
8,265
2,454
41,140
0
W
Heimdallr
betyuxli
Heimdallr
37,814
22,152
0
9,339
17,874
8,412
0
8,867
7,308
0
80,360
L
Camazotz
xXIceFoxXx
Camazotz
9,051
2,550
0
3,740
24,994
15,645
0
9,187
15,807
0
19,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,096
Gold Earned
51,538
234
Minions Killed
196
11
Camps Cleared
5
1,028,004
Distance Traveled
1,192,100
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,450
1,132
16
1
0
228,759
1
L
Zeus
9,807
892
53
5
2
215,922
0
L
Sol
9,632
876
42
4
0
178,575
3
W
Anubis
10,830
985
8
1
1
178,577
1
W
Danzaburou
12,532
1,139
61
6
0
181,689
3
L
Bakasura
11,530
1,048
67
6
1
300,065
1
L
Kuzenbo
10,825
984
7
1
0
228,172
1
W
Nox
13,114
1,192
37
3
3
219,176
0
W
Heimdallr
14,170
1,288
112
10
7
219,803
2
L
Camazotz
9,744
886
27
2
2
269,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role