Player Matchup

Artemis
Artemis
Silver I
Exyzn
Artemis
Silver I
Level 132
God Stats
3W - 1L
1,571 SR
Queue Stats
36W - 26L
1,633 MMR
Solo
Hera
Hera
Gold III
Hazz_Purple
Hera
Gold III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
658W - 679L
1,478 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
TierBidoon13
Cabrakan
Platinum V
Level 129
God Stats
96W - 70L
1,823 SR
Queue Stats
662W - 653L
1,787 MMR
Party 1
Mercury
Mercury
Gold II
ll_TheGodAmG_ll
Mercury
Gold II
Level 97
God Stats
14W - 15L
1,500 SR
Queue Stats
478W - 463L
1,621 MMR
Party 2
Terra
Terra
Gold III
resavioYT
Terra
Gold III
Level 120
God Stats
4W - 1L
1,940 SR
Queue Stats
66W - 63L
1,587 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,667 SR
1,621 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,595 SR
1,603 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
Arabesk-Sama
Ah Puch
Silver I
Level 126
God Stats
0W - 1L
1,693 SR
Queue Stats
69W - 56L
1,627 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Ludre2001
Sun Wukong
Gold II
Level 134
God Stats
4W - 4L
1,707 SR
Queue Stats
321W - 319L
1,627 MMR
Solo
Apollo
Apollo
Gold V
ThewySuperior
Apollo
Gold V
Level 155
God Stats
9W - 11L
1,864 SR
Queue Stats
220W - 227L
1,628 MMR
Solo
Nemesis
Nemesis
Gold II
TidusDrew
Nemesis
Gold II
Level 48
God Stats
0W - 3L
1,212 SR
Queue Stats
38W - 37L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Exyzn
Artemis
20
5 / 2 / 0
14,321
651
20,825
19,269
10,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 6
11,801
536
17,010
9,405
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TierBidoon13
Cabrakan
19
5 / 2 / 8
12,671
576
16,676
15,189
18,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 9
11,802
536
9,205
17,453
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
resavioYT
Terra
17
4 / 1 / 8
11,581
526
10,014
15,567
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetDanzaburouJanusHun Batz

VS

Bans
Nu WaScyllaGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 6 / 4
8,737
397
7,358
25,182
22,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Arabesk-Sama
Ah Puch
16
6 / 6 / 1
10,289
468
10,061
13,974
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ludre2001
Sun Wukong
18
4 / 2 / 2
11,003
500
8,622
21,081
12,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 3 / 2
10,796
491
10,085
19,594
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
TidusDrew
Nemesis
19
2 / 3 / 3
10,854
493
10,470
20,458
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
12
12
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
4
0.33
L
Ah Puch
Arabesk-Sama
Ah Puch
6
6
1
1.08
W
Artemis
Exyzn
Artemis
5
2
0
2.5
W
5
3
6
2.67
L
Sun Wukong
Ludre2001
Sun Wukong
4
2
2
2.5
L
0
3
2
0.33
L
Nemesis
TidusDrew
Nemesis
2
3
3
1.17
W
Cabrakan
TierBidoon13
Cabrakan
5
2
8
4.5
W
1
4
9
1.38
W
Terra
resavioYT
Terra
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,730
Damage
46,596
76,883
Taken
100,289
51,720
Mitigated
57,071
31,115
Healing
35,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,358
1,017
0
7,823
25,182
22,492
0
11,901
12,982
33,693
0
L
Ah Puch
Arabesk-Sama
Ah Puch
10,061
546
0
3,440
13,974
5,281
144
9,340
4,322
71,040
0
W
Artemis
Exyzn
Artemis
20,825
13,430
0
9,510
19,269
10,442
3,296
2,056
17,171
0
132,253
W
17,010
4,217
0
816
9,405
3,609
383
3,198
5,971
81,277
0
L
Sun Wukong
Ludre2001
Sun Wukong
8,622
1,439
0
8,324
21,081
12,477
0
12,238
8,698
0
73,989
L
10,085
6,697
0
8,863
19,594
8,544
0
1,046
18,516
0
85,959
L
Nemesis
TidusDrew
Nemesis
10,470
3,740
0
6,965
20,458
8,277
0
8,167
12,071
0
90,266
W
Cabrakan
TierBidoon13
Cabrakan
16,676
1,785
0
5,270
15,189
18,251
440
3,104
11,941
73,869
0
W
9,205
4,484
0
6,540
17,453
6,772
2,072
2,699
14,666
0
97,745
W
Terra
resavioYT
Terra
10,014
924
2,485
6,494
15,567
12,646
123
5,586
9,715
29,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,176
Gold Earned
51,679
665
Minions Killed
646
0
Camps Cleared
0
2,219,175
Distance Traveled
2,100,558
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,737
397
30
1
0
430,296
3
L
Ah Puch
10,289
468
137
6
0
372,204
1
W
Artemis
14,321
651
203
9
0
377,371
8
W
Hera
11,801
536
152
7
0
456,075
6
L
Sun Wukong
11,003
500
154
7
0
431,190
4
L
Apollo
10,796
491
167
8
0
412,242
5
L
Nemesis
10,854
493
158
7
0
454,626
1
W
Cabrakan
12,671
576
149
7
0
398,831
5
W
Mercury
11,802
536
123
6
0
499,641
4
W
Terra
11,581
526
38
2
0
487,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role