Player Matchup

Tsukuyomi
Tsukuyomi
TeletubisPOOO
Tsukuyomi
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 9L
1,325 Elo+
Party 2
Yemoja
Yemoja
hanyav
Yemoja
Level 8
God Stats
1W - 6L
1,254 SR
Queue Stats
4W - 14L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
homely-whey8
Danzaburou
Level 15
God Stats
11W - 10L
1,351 SR
Queue Stats
96W - 111L
1,473 Elo+
Party 3
Merlin
Merlin
naruttto123
Merlin
Level 27
God Stats
2W - 1L
1,159 SR
Queue Stats
19W - 24L
1,450 Elo+
Party 2
Ra
Ra
АРКАНА123
Ra
Level 21
God Stats
9W - 15L
1,500 SR
Queue Stats
262W - 291L
1,262 Elo+
Party 3
Team Averages
Level 15
1,353 SR
1,371 Elo+

VS

Team Averages
Level 14
1,485 SR
1,414 Elo+
Merlin
Merlin
Curruca
Merlin
Level 14
God Stats
1W - 2L
1,185 SR
Queue Stats
13W - 21L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Doodbert
Danzaburou
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 27L
1,573 Elo+
Party 1
Bellona
Bellona
IamOrange96
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,208 Elo+
Solo
Arachne
Arachne
PrutoPlox
Arachne
Level 16
God Stats
6W - 3L
1,742 SR
Queue Stats
41W - 37L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
RedPandaSweg
Jormungandr
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 12L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TeletubisPOOO
Tsukuyomi
14
7 / 7 / 1
10,189
485
7,456
16,631
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
hanyav
Yemoja
11
0 / 4 / 2
7,560
360
1,189
8,589
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
homely-whey8
Danzaburou
12
2 / 8 / 2
8,854
422
11,155
15,156
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 8 / 3
8,780
418
11,004
11,436
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 9 / 1
8,646
412
8,143
11,715
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Curruca
Merlin
15
5 / 3 / 5
10,611
505
5,032
8,286
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Doodbert
Danzaburou
18
6 / 3 / 12
11,510
548
12,779
16,580
6,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
IamOrange96
Bellona
17
4 / 5 / 4
11,444
545
9,594
15,742
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
PrutoPlox
Arachne
20
15 / 2 / 4
13,404
638
11,517
18,091
9,273
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RedPandaSweg
Jormungandr
17
6 / 1 / 17
11,956
569
8,955
12,530
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
13
Kills
36
36
Deaths
14
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
Curruca
Merlin
5
3
5
2.5
W
Danzaburou
Doodbert
Danzaburou
6
3
12
4
W
Bellona
IamOrange96
Bellona
4
5
4
1.2
W
Arachne
PrutoPlox
Arachne
15
2
4
8.5
W
Jormungandr
RedPandaSweg
Jormungandr
6
1
17
14.5
L
Tsukuyomi
TeletubisPOOO
Tsukuyomi
7
7
1
1.07
L
Yemoja
hanyav
Yemoja
0
4
2
0.25
L
Danzaburou
homely-whey8
Danzaburou
2
8
2
0.38
L
Merlin
1
8
3
0.31
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
47,877
63,527
Taken
71,229
22,286
Mitigated
39,613
15,624
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Curruca
Merlin
5,032
135
0
132
8,286
2,511
271
3,510
4,776
31,953
0
W
Danzaburou
Doodbert
Danzaburou
12,779
5,493
0
6,641
16,580
6,367
4,098
5,236
11,344
0
66,320
W
Bellona
IamOrange96
Bellona
9,594
4,597
0
2,316
15,742
11,754
2,291
8,039
7,703
0
54,867
W
Arachne
PrutoPlox
Arachne
11,517
7,919
0
7,234
18,091
9,273
3,832
3,155
14,936
0
131,903
W
Jormungandr
RedPandaSweg
Jormungandr
8,955
1,664
0
1,510
12,530
9,708
11
4,605
7,925
52,209
0
L
Tsukuyomi
TeletubisPOOO
Tsukuyomi
7,456
1,567
0
6,230
16,631
5,686
0
3,464
13,117
0
37,553
L
Yemoja
hanyav
Yemoja
1,189
164
113
821
8,589
4,234
196
2,255
6,134
12,189
0
L
Danzaburou
homely-whey8
Danzaburou
11,155
4,182
59
4,176
15,156
4,739
1,543
2,787
12,344
0
41,897
L
Merlin
11,004
723
0
756
11,436
3,819
439
3,203
8,133
41,105
0
L
8,143
680
1,042
2,427
11,715
3,808
366
2,414
9,276
43,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
58,925
302
Minions Killed
495
0
Camps Cleared
0
1,522,218
Distance Traveled
2,055,243
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,611
505
61
3
0
409,121
3
W
Danzaburou
11,510
548
88
4
0
391,761
0
W
Bellona
11,444
545
107
5
0
393,774
3
W
Arachne
13,404
638
175
8
0
435,218
0
W
Jormungandr
11,956
569
64
3
0
425,369
2
L
Tsukuyomi
10,189
485
64
3
0
321,472
1
L
Yemoja
7,560
360
17
1
0
208,198
1
L
Danzaburou
8,854
422
84
4
0
309,936
0
L
Merlin
8,780
418
64
3
0
344,441
2
L
Ra
8,646
412
73
3
0
338,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role