Player Matchup

Chang'e
Chang'e
DrPsychoQueen
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Jalaxinator2
He Bo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 77L
1,468 Elo+
Solo
Vulcan
Vulcan
JokerNoseExtrem
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Leemac40
Discordia
Level 159
God Stats
3W - 8L
1,500 SR
Queue Stats
586W - 574L
1,429 Elo+
Solo
Fenrir
Fenrir
RaffoEngel
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,254 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,430 Elo+

VS

Team Averages
Level 58
1,426 SR
1,416 Elo+
Rama
Rama
MoistyAlpha__III
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,626 Elo+
Solo
Yemoja
Yemoja
OGATECH
Yemoja
Level 88
God Stats
1W - 2L
1,158 SR
Queue Stats
54W - 29L
1,622 Elo+
Solo
Ganesha
Ganesha
Tedermaan
Ganesha
Level 61
God Stats
1W - 1L
1,238 SR
Queue Stats
19W - 27L
1,280 Elo+
Solo
Zeus
Zeus
Toni2208
Zeus
Level 67
God Stats
9W - 1L
1,735 SR
Queue Stats
249W - 221L
1,456 Elo+
Solo
Izanami
Izanami
blkzero
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 7 / 4
9,250
712
5,814
15,625
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 5 / 3
9,047
696
9,008
14,380
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 9 / 1
8,387
645
12,425
13,592
5,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Leemac40
Discordia
17
1 / 5 / 7
9,228
710
20,011
11,381
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
RaffoEngel
Fenrir
12
2 / 7 / 2
7,907
608
3,238
12,611
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 12
11,832
910
11,932
14,176
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
OGATECH
Yemoja
17
4 / 1 / 14
10,082
776
6,351
10,535
10,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Tedermaan
Ganesha
18
0 / 1 / 25
10,823
833
7,202
15,934
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
18
5 / 3 / 19
10,946
842
27,171
11,488
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
blkzero
Izanami
17
9 / 3 / 15
10,763
828
11,085
12,962
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
9
Kills
33
33
Deaths
10
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
7
4
0.57
L
2
5
3
0.7
L
2
9
1
0.28
L
Discordia
Leemac40
Discordia
1
5
7
0.9
W
15
2
12
10.5
W
Yemoja
OGATECH
Yemoja
4
1
14
11
L
Fenrir
RaffoEngel
Fenrir
2
7
2
0.43
W
Ganesha
Tedermaan
Ganesha
0
1
25
12.5
W
Zeus
5
3
19
4.83
W
Izanami
blkzero
Izanami
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
63,741
67,589
Taken
65,095
25,981
Mitigated
44,619
22,417
Healing
36,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,814
1,146
4,676
4,169
15,625
6,880
0
8,082
7,135
15,528
0
L
9,008
249
1,638
3,540
14,380
4,859
0
7,846
6,313
14,749
0
L
12,425
3,508
1,336
861
13,592
5,272
0
9,921
3,323
25,433
0
L
Discordia
Leemac40
Discordia
20,011
725
1,414
1,970
11,381
3,931
0
7,972
3,125
35,201
0
W
11,932
9,178
2,185
2,069
14,176
7,126
1,823
10,405
3,419
0
31,724
W
Yemoja
OGATECH
Yemoja
6,351
927
14,375
2,972
10,535
10,399
629
8,450
1,723
15,015
0
L
Fenrir
RaffoEngel
Fenrir
3,238
395
1,756
1,057
12,611
5,039
0
5,386
6,969
0
4,113
W
Ganesha
Tedermaan
Ganesha
7,202
108
2,684
4,524
15,934
15,573
991
10,153
5,378
14,435
0
W
Zeus
27,171
913
2,174
1,688
11,488
4,937
860
8,737
2,419
39,697
0
W
Izanami
blkzero
Izanami
11,085
6,444
2,787
1,307
12,962
6,584
953
7,790
4,898
0
32,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
54,446
103
Minions Killed
146
0
Camps Cleared
0
1,056,399
Distance Traveled
1,094,236
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,250
712
26
2
0
203,279
0
L
He Bo
9,047
696
14
1
0
216,391
0
L
Vulcan
8,387
645
30
2
0
198,176
0
L
Discordia
9,228
710
31
2
0
205,856
1
W
Rama
11,832
910
49
4
0
221,073
0
W
Yemoja
10,082
776
14
1
0
172,110
0
L
Fenrir
7,907
608
2
0
0
232,697
0
W
Ganesha
10,823
833
0
0
0
270,597
0
W
Zeus
10,946
842
31
2
0
212,035
1
W
Izanami
10,763
828
52
4
0
218,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role