Player Matchup

Bellona
Bellona
Lunasoul
Bellona
Level 104
God Stats
8W - 13L
1,500 SR
Queue Stats
28W - 35L
1,463 Elo+
Party 1
Nemesis
Nemesis
NorthBringer
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
SirGenksAlot
Chernobog
Level 25
God Stats
0W - 2L
1,340 SR
Queue Stats
18W - 23L
1,513 Elo+
Party 1
Olorun
Olorun
wnagjianhui
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
zeppiey
Jormungandr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,497 Elo+
Party 1
Team Averages
Level 30
1,468 SR
1,495 Elo+

VS

Team Averages
Level 21
1,601 SR
1,486 Elo+
Danzaburou
Danzaburou
Aliolas83
Danzaburou
Level 22
God Stats
14W - 19L
1,411 SR
Queue Stats
95W - 102L
1,423 Elo+
Solo
Khepri
Khepri
Jouzuna1
Khepri
Level 19
God Stats
5W - 2L
1,703 SR
Queue Stats
37W - 33L
1,431 Elo+
Solo
Nemesis
Nemesis
NYChicken
Nemesis
Level 17
God Stats
40W - 32L
1,668 SR
Queue Stats
213W - 218L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
Wonderfulle
Erlang Shen
Level 19
God Stats
3W - 4L
1,371 SR
Queue Stats
40W - 40L
1,515 Elo+
Solo
Anubis
Anubis
祈愿故人归
Anubis
Level 28
God Stats
23W - 12L
1,853 SR
Queue Stats
85W - 80L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lunasoul
Bellona
16
10 / 6 / 3
11,125
556
21,542
18,768
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
NorthBringer
Nemesis
7
0 / 19 / 1
6,165
308
2,515
14,766
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
SirGenksAlot
Chernobog
11
2 / 7 / 4
7,616
381
6,269
11,620
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
10
1 / 12 / 3
7,478
374
4,761
14,778
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
zeppiey
Jormungandr
14
1 / 4 / 6
9,253
463
10,000
13,961
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aliolas83
Danzaburou
14
4 / 4 / 7
10,070
504
7,342
11,255
5,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Jouzuna1
Khepri
14
3 / 3 / 13
9,241
462
4,716
13,218
13,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
NYChicken
Nemesis
18
16 / 1 / 13
12,330
617
20,216
13,952
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Wonderfulle
Erlang Shen
19
6 / 3 / 1
11,846
592
7,469
14,700
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
18 / 3 / 11
12,674
634
18,873
15,389
8,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
14
Kills
47
48
Deaths
14
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aliolas83
Danzaburou
4
4
7
1.88
W
Khepri
Jouzuna1
Khepri
3
3
13
3.17
L
Bellona
Lunasoul
Bellona
10
6
3
1.92
W
Nemesis
NYChicken
Nemesis
16
1
13
22.5
L
Nemesis
NorthBringer
Nemesis
0
19
1
0.03
L
Chernobog
SirGenksAlot
Chernobog
2
7
4
0.57
W
Erlang Shen
Wonderfulle
Erlang Shen
6
3
1
2.17
L
Olorun
1
12
3
0.21
L
Jormungandr
zeppiey
Jormungandr
1
4
6
1
W
18
3
11
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
58,616
73,893
Taken
68,514
35,680
Mitigated
48,846
7,676
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aliolas83
Danzaburou
7,342
3,313
0
2,052
11,255
5,173
1,373
2,795
8,335
0
54,492
W
Khepri
Jouzuna1
Khepri
4,716
550
0
510
13,218
13,048
184
3,420
9,723
18,113
0
L
Bellona
Lunasoul
Bellona
21,542
7,255
0
2,971
18,768
14,109
306
6,022
12,471
0
47,803
W
Nemesis
NYChicken
Nemesis
20,216
11,263
0
2,974
13,952
11,269
372
2,783
11,125
0
88,915
L
Nemesis
NorthBringer
Nemesis
2,515
1,519
135
356
14,766
3,235
35
5,386
9,330
0
7,479
L
Chernobog
SirGenksAlot
Chernobog
6,269
3,061
0
1,010
11,620
5,100
1,150
3,838
7,782
0
26,201
W
Erlang Shen
Wonderfulle
Erlang Shen
7,469
3,779
0
4,380
14,700
11,204
3,635
1,885
12,446
0
82,296
L
Olorun
4,761
2,447
170
2,110
14,778
3,993
0
5,210
9,468
21,183
0
L
Jormungandr
zeppiey
Jormungandr
10,000
1,682
0
924
13,961
9,243
415
3,133
10,803
39,845
0
W
18,873
586
462
8,113
15,389
8,152
86
3,878
11,336
73,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
56,161
223
Minions Killed
469
0
Camps Cleared
0
1,640,703
Distance Traveled
1,789,700
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,070
504
74
4
0
321,676
2
W
Khepri
9,241
462
29
1
0
388,151
5
L
Bellona
11,125
556
73
4
0
353,289
0
W
Nemesis
12,330
617
111
6
0
413,179
0
L
Nemesis
6,165
308
8
0
0
300,662
5
L
Chernobog
7,616
381
45
2
0
318,085
0
W
Erlang Shen
11,846
592
146
7
0
378,902
1
L
Olorun
7,478
374
37
2
0
288,077
1
L
Jormungandr
9,253
463
60
3
0
380,590
0
W
Anubis
12,674
634
109
5
0
287,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role