Player Matchup

Medusa
Medusa
Davidovensky
Medusa
Level 117
God Stats
3W - 5L
1,561 SR
Queue Stats
79W - 64L
1,661 Elo+
Solo
Scylla
Scylla
Nevi
Scylla
Level 116
God Stats
7W - 4L
1,631 SR
Queue Stats
27W - 18L
1,737 Elo+
Solo
Chaac
Chaac
iLoveLikez
Chaac
Level 88
God Stats
21W - 20L
1,826 SR
Queue Stats
140W - 102L
1,621 Elo+
Solo
Team Averages
Level 107
1,673 SR
1,673 Elo+

VS

Team Averages
Level 122
1,553 SR
1,668 Elo+
Bacchus
Bacchus
RhinoMBE
Bacchus
Level 99
God Stats
3W - 4L
1,658 SR
Queue Stats
7W - 9L
1,671 Elo+
Party 1
Thoth
Thoth
XPePeCRX
Thoth
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 257L
1,701 Elo+
Solo
Awilix
Awilix
Yooble
Awilix
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 85L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 3 / 8
10,868
725
11,036
9,095
3,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Nevi
Scylla
16
4 / 0 / 11
11,093
740
11,947
3,190
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
14
6 / 1 / 8
10,942
729
8,614
20,337
16,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RhinoMBE
Bacchus
12
1 / 4 / 0
9,332
622
5,442
11,801
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
XPePeCRX
Thoth
14
2 / 6 / 1
9,664
644
7,245
9,527
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Yooble
Awilix
12
0 / 5 / 4
9,242
616
5,994
15,550
10,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
8
3
W
Scylla
Nevi
Scylla
4
0
11
9.5
L
Bacchus
RhinoMBE
Bacchus
1
4
0
0.25
L
Thoth
XPePeCRX
Thoth
2
6
1
0.42
L
Awilix
Yooble
Awilix
0
5
4
0.4
W
Chaac
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
18,681
32,622
Taken
36,878
21,257
Mitigated
25,773
16,552
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,036
5,745
0
1,486
9,095
3,476
1,713
4,267
4,828
0
52,804
W
Scylla
Nevi
Scylla
11,947
1,057
0
1,349
3,190
1,080
881
1,750
1,440
71,595
0
L
Bacchus
RhinoMBE
Bacchus
5,442
115
598
2,059
11,801
11,932
0
3,896
7,548
23,741
0
L
Thoth
XPePeCRX
Thoth
7,245
285
0
1,043
9,527
3,015
0
2,639
6,518
47,780
0
L
Awilix
Yooble
Awilix
5,994
1,858
0
1,295
15,550
10,826
0
5,040
10,125
0
25,305
W
Chaac
8,614
2,590
940
12,777
20,337
16,701
529
6,792
13,545
0
36,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
28,238
218
Minions Killed
169
0
Camps Cleared
0
870,886
Distance Traveled
841,601
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,868
725
77
5
0
273,738
3
W
Scylla
11,093
740
105
7
0
284,398
4
L
Bacchus
9,332
622
31
2
0
290,753
4
L
Thoth
9,664
644
108
7
0
255,781
4
L
Awilix
9,242
616
30
2
0
295,067
5
W
Chaac
10,942
729
36
2
0
312,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role