Player Matchup

Jormungandr
Jormungandr
BeckoningCow472
Jormungandr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 184L
1,548 Elo+
Solo
Tyr
Tyr
LordFuriza
Tyr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 175L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Purrrl
Nu Wa
Level 38
God Stats
26W - 23L
1,571 SR
Queue Stats
382W - 457L
1,488 Elo+
Party 4
Bakasura
Bakasura
Taichuu
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
amatsu14
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,514 SR
1,510 Elo+

VS

Team Averages
Level 98
1,457 SR
1,367 Elo+
He Bo
He Bo
IamSoFree
He Bo
Level 159
God Stats
2W - 2L
1,284 SR
Queue Stats
676W - 643L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
Issé
Hou Yi
Level 34
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 7L
1,142 Elo+
Party 3
Discordia
Discordia
Xzarion
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,142 Elo+
Party 3
Fenrir
Fenrir
leoner229
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
süngerbok
Chaac
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
107W - 116L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeckoningCow472
Jormungandr
10
1 / 2 / 7
7,100
546
4,229
9,196
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 0 / 4
8,259
635
7,803
8,790
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Purrrl
Nu Wa
14
2 / 4 / 3
8,028
618
3,888
5,775
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Taichuu
Bakasura
16
4 / 0 / 2
9,410
724
4,229
8,776
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
amatsu14
Izanami
11
2 / 2 / 6
7,196
554
2,836
7,263
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IamSoFree
He Bo
12
0 / 2 / 4
6,597
507
3,825
5,376
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Issé
Hou Yi
9
4 / 3 / 0
6,000
462
6,639
6,770
2,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Xzarion
Discordia
8
0 / 5 / 2
5,170
398
6,467
6,227
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
leoner229
Fenrir
11
4 / 4 / 2
6,791
522
5,379
10,290
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
6
0 / 1 / 0
5,065
390
2,575
5,167
2,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
8
8
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BeckoningCow472
Jormungandr
1
2
7
2.25
L
He Bo
IamSoFree
He Bo
0
2
4
1
L
Hou Yi
Issé
Hou Yi
4
3
0
1.33
W
6
0
4
8
W
Nu Wa
Purrrl
Nu Wa
2
4
3
0.88
W
Bakasura
Taichuu
Bakasura
4
0
2
5
L
Discordia
Xzarion
Discordia
0
5
2
0.2
W
Izanami
amatsu14
Izanami
2
2
6
2.5
L
Fenrir
leoner229
Fenrir
4
4
2
1.25
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,985
Damage
24,885
39,800
Taken
33,830
21,384
Mitigated
11,681
19,432
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BeckoningCow472
Jormungandr
4,229
1,018
0
3,721
9,196
5,230
351
3,409
5,787
16,053
0
L
He Bo
IamSoFree
He Bo
3,825
325
0
250
5,376
1,626
0
1,553
3,703
41,050
0
L
Hou Yi
Issé
Hou Yi
6,639
4,218
0
1,478
6,770
2,056
0
1,869
4,686
0
22,650
W
7,803
1,949
0
4,721
8,790
8,177
463
1,281
7,209
0
37,700
W
Nu Wa
Purrrl
Nu Wa
3,888
788
0
1,262
5,775
1,687
692
1,848
3,927
48,524
0
W
Bakasura
Taichuu
Bakasura
4,229
3,041
0
6,883
8,776
4,075
2,046
1,339
7,437
0
51,137
L
Discordia
Xzarion
Discordia
6,467
277
147
1,010
6,227
1,596
0
2,693
3,459
21,446
0
W
Izanami
amatsu14
Izanami
2,836
1,426
0
2,845
7,263
2,215
1,327
2,415
4,848
0
33,501
L
Fenrir
leoner229
Fenrir
5,379
2,248
0
3,361
10,290
3,573
0
1,426
8,189
0
35,511
L
Chaac
2,575
585
0
2,954
5,167
2,830
0
576
4,253
0
15,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
29,623
386
Minions Killed
251
0
Camps Cleared
0
1,204,919
Distance Traveled
1,019,908
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,100
546
22
2
0
232,844
1
L
He Bo
6,597
507
79
6
0
246,482
2
L
Hou Yi
6,000
462
43
3
0
190,745
1
W
Tyr
8,259
635
65
5
0
241,601
4
W
Nu Wa
8,028
618
79
6
0
207,500
4
W
Bakasura
9,410
724
146
11
0
281,814
5
L
Discordia
5,170
398
32
2
0
230,635
2
W
Izanami
7,196
554
74
6
0
241,160
3
L
Fenrir
6,791
522
65
5
0
248,985
2
L
Chaac
5,065
390
32
2
0
103,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role