Player Matchup

Danzaburou
Danzaburou
Jennyfromdablok1
Danzaburou
Level 28
God Stats
27W - 28L
1,530 SR
Queue Stats
31W - 31L
1,470 Elo+
Solo
Ah Puch
Ah Puch
ManiResolver
Ah Puch
Level 19
God Stats
1W - 1L
1,614 SR
Queue Stats
48W - 80L
1,571 Elo+
Solo
King Arthur
King Arthur
crawdad334
King Arthur
Level 26
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Merlin
Merlin
shrill-glasses3
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Mercury
Mercury
thuglifeo
Mercury
Level 29
God Stats
30W - 50L
1,336 SR
Queue Stats
437W - 454L
1,479 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,447 Elo+

VS

Team Averages
Level 15
1,505 SR
1,501 Elo+
Nu Wa
Nu Wa
M3hile
Nu Wa
Level 15
God Stats
2W - 3L
1,549 SR
Queue Stats
5W - 7L
1,445 Elo+
Solo
Aphrodite
Aphrodite
Mikkie15
Aphrodite
Level 16
God Stats
3W - 1L
1,665 SR
Queue Stats
5W - 3L
1,593 Elo+
Solo
Hel
Hel
RochenDerJochen
Hel
Level 18
God Stats
169W - 189L
1,420 SR
Queue Stats
199W - 231L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Spacecased
Danzaburou
Level 16
God Stats
12W - 13L
1,513 SR
Queue Stats
164W - 131L
1,628 Elo+
Solo
Xing Tian
Xing Tian
Velkajin
Xing Tian
Level 8
God Stats
23W - 20L
1,380 SR
Queue Stats
43W - 38L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jennyfromdablok1
Danzaburou
17
2 / 10 / 2
11,569
890
18,474
26,220
11,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ah Puch
ManiResolver
Ah Puch
18
0 / 7 / 7
11,377
875
17,758
18,556
7,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
crawdad334
King Arthur
17
3 / 7 / 5
11,718
901
13,064
26,731
25,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 12 / 3
10,243
788
4,664
17,210
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
thuglifeo
Mercury
17
4 / 2 / 2
12,205
939
8,871
12,767
4,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
M3hile
Nu Wa
19
4 / 2 / 19
13,074
1,006
13,847
9,537
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Mikkie15
Aphrodite
20
6 / 3 / 28
13,515
1,040
15,649
14,651
9,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 2 / 14
11,562
889
5,240
14,555
6,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Spacecased
Danzaburou
20
20 / 0 / 13
14,969
1,151
41,280
11,312
5,347
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Velkajin
Xing Tian
20
7 / 2 / 24
13,627
1,048
17,429
19,224
26,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
136
9
Kills
38
38
Deaths
9
19
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Jennyfromdablok1
Danzaburou
2
10
2
0.3
W
Nu Wa
M3hile
Nu Wa
4
2
19
6.75
L
Ah Puch
ManiResolver
Ah Puch
0
7
7
0.5
W
Aphrodite
Mikkie15
Aphrodite
6
3
28
6.67
W
1
2
14
4
W
Danzaburou
Spacecased
Danzaburou
20
0
13
26.5
W
Xing Tian
Velkajin
Xing Tian
7
2
24
9.5
L
King Arthur
crawdad334
King Arthur
3
7
5
0.79
L
0
12
3
0.13
L
Mercury
thuglifeo
Mercury
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,831
Damage
93,445
101,484
Taken
69,279
56,879
Mitigated
54,408
9,240
Healing
31,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Jennyfromdablok1
Danzaburou
18,474
7,303
0
1,615
26,220
11,625
0
14,616
11,604
0
55,716
W
Nu Wa
M3hile
Nu Wa
13,847
5,270
0
2,327
9,537
7,716
0
3,688
5,849
23,180
0
L
Ah Puch
ManiResolver
Ah Puch
17,758
1,799
723
2,619
18,556
7,997
0
6,354
12,202
52,955
0
W
Aphrodite
Mikkie15
Aphrodite
15,649
1,050
6,193
7,885
14,651
9,224
0
5,086
9,565
29,019
0
W
5,240
349
2,513
5,194
14,555
6,018
0
3,588
10,967
29,199
0
W
Danzaburou
Spacecased
Danzaburou
41,280
21,133
0
5,976
11,312
5,347
0
5,317
5,995
0
72,357
W
Xing Tian
Velkajin
Xing Tian
17,429
2,736
317
994
19,224
26,103
0
4,743
14,481
32,731
0
L
King Arthur
crawdad334
King Arthur
13,064
1,096
0
1,828
26,731
25,290
0
12,330
14,401
0
36,286
L
4,664
1,370
0
0
17,210
7,004
0
9,804
7,406
13,165
0
L
Mercury
thuglifeo
Mercury
8,871
3,419
0
2,455
12,767
4,963
0
9,061
3,706
0
28,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
66,747
237
Minions Killed
285
13
Camps Cleared
4
1,077,199
Distance Traveled
1,222,105
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,569
890
74
6
1
201,920
0
W
Nu Wa
13,074
1,006
47
4
0
207,516
2
L
Ah Puch
11,377
875
66
5
1
204,802
0
W
Aphrodite
13,515
1,040
45
3
2
260,689
2
W
Hel
11,562
889
58
4
0
268,897
3
W
Danzaburou
14,969
1,151
102
8
2
243,567
0
W
Xing Tian
13,627
1,048
33
3
0
241,436
1
L
King Arthur
11,718
901
43
3
0
243,667
0
L
Merlin
10,243
788
20
2
0
153,053
0
L
Mercury
12,205
939
34
3
11
273,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role