Player Matchup

Set
Set
Matapatos1123
Set
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,697 Elo+
Solo
Susano
Susano
SinnerNE
Susano
Level 6
God Stats
4W - 10L
1,284 SR
Queue Stats
8W - 12L
1,473 Elo+
Solo
Kukulkan
Kukulkan
candyemmsy
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,144 Elo+
Party 1
Izanami
Izanami
hhcurry
Izanami
Level 8
God Stats
0W - 4L
1,213 SR
Queue Stats
3W - 14L
1,154 Elo+
Party 1
Yemoja
Yemoja
kilolu-kola
Yemoja
Level 14
God Stats
20W - 24L
1,342 SR
Queue Stats
40W - 68L
1,222 Elo+
Solo
Team Averages
Level 8
1,368 SR
1,338 Elo+

VS

Team Averages
Level 8
1,568 SR
1,421 Elo+
Jing Wei
Jing Wei
JavichyErika368
Jing Wei
Level 18
God Stats
18W - 7L
1,405 SR
Queue Stats
53W - 51L
1,388 Elo+
Solo
Medusa
Medusa
Nadiar6070
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,380 Elo+
Solo
Thor
Thor
Rubeser97
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,212 Elo+
Solo
Artemis
Artemis
courts_mlg_pro-c
Artemis
Level 5
God Stats
3W - 2L
1,725 SR
Queue Stats
84W - 78L
1,369 Elo+
Solo
Nox
Nox
xSxving
Nox
Level 5
God Stats
2W - 1L
1,710 SR
Queue Stats
3W - 1L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,771
863
4,154
12,675
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
SinnerNE
Susano
13
1 / 1 / 0
8,096
900
3,476
6,738
2,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
candyemmsy
Kukulkan
14
0 / 8 / 1
8,151
906
6,665
14,887
5,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
hhcurry
Izanami
13
1 / 9 / 0
8,390
932
4,484
13,444
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
0 / 8 / 1
8,516
946
4,107
18,028
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
6 / 1 / 15
10,049
1,117
15,788
5,714
2,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Nadiar6070
Medusa
17
8 / 0 / 17
10,985
1,221
16,316
4,188
1,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
3 / 1 / 12
9,115
1,013
4,625
7,588
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 0 / 14
11,592
1,288
20,289
7,099
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
16
5 / 0 / 13
9,753
1,084
5,350
4,233
1,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
104
2
Kills
33
33
Deaths
2
2
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
1
15
13.5
L
0
7
0
0
W
Medusa
Nadiar6070
Medusa
8
0
17
16.5
W
Thor
3
1
12
9
L
Susano
SinnerNE
Susano
1
1
0
1
L
Kukulkan
candyemmsy
Kukulkan
0
8
1
0.06
W
11
0
14
18
L
Izanami
hhcurry
Izanami
1
9
0
0.11
L
Yemoja
0
8
1
0.06
W
Nox
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,886
Damage
62,368
65,772
Taken
28,822
29,137
Mitigated
12,027
1,949
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
15,788
12,323
0
1,942
5,714
2,588
0
2,568
3,121
0
32,171
L
4,154
988
0
648
12,675
6,737
0
1,121
11,554
0
6,054
W
Medusa
Nadiar6070
Medusa
16,316
10,701
0
0
4,188
1,796
0
793
3,370
0
33,941
W
Thor
4,625
2,808
0
807
7,588
2,958
0
3,535
3,953
0
9,244
L
Susano
SinnerNE
Susano
3,476
244
0
0
6,738
2,093
0
0
6,738
0
9,152
L
Kukulkan
candyemmsy
Kukulkan
6,665
1,285
0
0
14,887
5,449
0
1,184
13,703
11,370
0
W
20,289
14,739
0
4,194
7,099
2,829
0
2,802
4,222
0
30,192
L
Izanami
hhcurry
Izanami
4,484
3,268
0
608
13,444
4,192
0
2,254
11,190
0
10,377
L
Yemoja
4,107
788
227
466
18,028
10,666
0
791
17,237
18,193
0
W
Nox
5,350
1,457
0
580
4,233
1,856
0
1,074
3,109
23,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
51,494
49
Minions Killed
169
4
Camps Cleared
6
606,468
Distance Traveled
835,374
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,049
1,117
52
6
1
150,273
0
L
Set
7,771
863
4
0
0
143,345
0
W
Medusa
10,985
1,221
40
4
0
187,528
0
W
Thor
9,115
1,013
9
1
0
158,738
0
L
Susano
8,096
900
6
1
0
142,572
0
L
Kukulkan
8,151
906
14
2
0
137,282
0
W
Artemis
11,592
1,288
21
2
2
166,801
0
L
Izanami
8,390
932
9
1
4
112,196
0
L
Yemoja
8,516
946
16
2
0
71,073
3
W
Nox
9,753
1,084
47
5
3
172,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role