Player Matchup

Cernunnos
Cernunnos
ElSoggo
Cernunnos
Level 26
God Stats
34W - 35L
1,515 SR
Queue Stats
241W - 296L
1,463 Elo+
Party 3
Janus
Janus
FrancisLeRoux
Janus
Level 6
God Stats
2W - 2L
1,261 SR
Queue Stats
5W - 6L
1,395 Elo+
Solo
Bellona
Bellona
Pliyt
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 2
Fenrir
Fenrir
Simaeli
Fenrir
Level 27
God Stats
10W - 11L
1,509 SR
Queue Stats
145W - 194L
1,490 Elo+
Party 3
Ymir
Ymir
ammaiyibea
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 2
Team Averages
Level 13
1,457 SR
1,357 Elo+

VS

Team Averages
Level 14
1,443 SR
1,341 Elo+
Thor
Thor
Greabulus
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Solo
Persephone
Persephone
LEXSTROY
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 164L
1,208 Elo+
Party 4
Chernobog
Chernobog
MartinWaynolt
Chernobog
Level 15
God Stats
1W - 4L
1,213 SR
Queue Stats
29W - 25L
1,358 Elo+
Party 1
Bacchus
Bacchus
Omilask
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
сеиеирчивпив
Heimdallr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElSoggo
Cernunnos
16
3 / 4 / 7
10,240
512
15,468
14,795
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
10 / 3 / 2
11,268
563
17,430
9,220
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Pliyt
Bellona
17
4 / 1 / 3
9,964
498
7,279
9,978
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Simaeli
Fenrir
15
4 / 6 / 4
9,605
480
6,722
15,836
6,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 2 / 11
9,562
478
6,057
11,740
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
7 / 7 / 4
10,119
506
12,820
18,182
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
LEXSTROY
Persephone
14
3 / 4 / 1
8,446
422
6,398
8,630
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MartinWaynolt
Chernobog
14
1 / 3 / 7
8,695
435
5,604
15,473
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Omilask
Bacchus
13
2 / 2 / 7
9,287
464
8,554
15,003
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 7 / 2
7,791
390
8,269
14,093
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
21
Kills
16
16
Deaths
23
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ElSoggo
Cernunnos
3
4
7
1.63
W
10
3
2
3.67
L
Thor
7
7
4
1.29
L
Persephone
LEXSTROY
Persephone
3
4
1
0.88
L
Chernobog
MartinWaynolt
Chernobog
1
3
7
1.5
L
Bacchus
Omilask
Bacchus
2
2
7
2.75
W
Bellona
Pliyt
Bellona
4
1
3
5.5
W
Fenrir
Simaeli
Fenrir
4
6
4
1
W
0
2
11
2.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
41,645
61,569
Taken
71,381
32,315
Mitigated
38,174
11,181
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ElSoggo
Cernunnos
15,468
8,253
0
6,314
14,795
5,938
3,893
4,106
10,689
0
70,384
W
17,430
1,282
0
516
9,220
3,195
0
2,381
6,839
72,480
0
L
Thor
12,820
4,618
0
3,123
18,182
7,080
0
3,827
14,175
0
52,822
L
Persephone
LEXSTROY
Persephone
6,398
810
0
1,646
8,630
3,336
0
4,140
4,297
38,429
0
L
Chernobog
MartinWaynolt
Chernobog
5,604
4,444
0
4,413
15,473
6,058
538
5,919
9,205
0
39,625
L
Bacchus
Omilask
Bacchus
8,554
937
0
1,436
15,003
16,448
70
5,151
9,560
25,537
0
W
Bellona
Pliyt
Bellona
7,279
2,813
0
1,042
9,978
8,042
1,296
3,130
6,848
0
50,233
W
Fenrir
Simaeli
Fenrir
6,722
2,688
0
1,925
15,836
6,484
1,757
1,691
14,142
0
52,020
W
6,057
1,207
0
1,384
11,740
8,656
460
3,644
8,096
18,103
0
L
8,269
4,195
0
2,483
14,093
5,252
590
3,792
10,160
0
22,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
44,338
436
Minions Killed
290
0
Camps Cleared
0
2,025,101
Distance Traveled
1,817,379
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,240
512
114
6
0
330,410
3
W
Janus
11,268
563
114
6
0
443,394
2
L
Thor
10,119
506
78
4
0
349,812
0
L
Persephone
8,446
422
57
3
0
337,857
1
L
Chernobog
8,695
435
82
4
0
330,353
1
L
Bacchus
9,287
464
39
2
0
393,651
3
W
Bellona
9,964
498
102
5
0
424,609
1
W
Fenrir
9,605
480
81
4
0
456,493
0
W
Ymir
9,562
478
25
1
0
370,195
2
L
Heimdallr
7,791
390
34
2
0
405,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role