Player Matchup

Pele
Pele
NejMaj321
Pele
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 14L
1,816 Elo+
Solo
Chang'e
Chang'e
QueenXray99
Chang'e
Level 15
God Stats
1W - 3L
1,113 SR
Queue Stats
5W - 6L
1,355 Elo+
Solo
Ganesha
Ganesha
Teko95
Ganesha
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,405 Elo+
Solo
Guan Yu
Guan Yu
x_CL3Vi
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,365 Elo+
Solo
Neith
Neith
xhdwp
Neith
Level 24
God Stats
6W - 7L
1,425 SR
Queue Stats
51W - 50L
1,524 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,493 Elo+

VS

Team Averages
Level 8
1,494 SR
1,432 Elo+
Medusa
Medusa
Fra_Ara1309
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Cerberus
Cerberus
Rabid Chonger
Cerberus
Level 7
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo
Nu Wa
Nu Wa
Xpayne99
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
ageless_catnap
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 63L
1,352 Elo+
Solo
Mercury
Mercury
i__Q_Q
Mercury
Level 22
God Stats
2W - 2L
1,720 SR
Queue Stats
142W - 141L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
15 / 0 / 1
8,030
730
8,014
7,357
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
QueenXray99
Chang'e
10
8 / 1 / 10
6,647
604
8,163
5,965
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Teko95
Ganesha
9
1 / 3 / 9
6,140
558
3,466
8,035
3,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
x_CL3Vi
Guan Yu
10
6 / 1 / 7
6,533
594
3,802
8,540
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
xhdwp
Neith
11
1 / 3 / 0
6,227
566
2,665
6,756
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 8 / 0
4,125
375
2,313
7,671
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
Rabid Chonger
Cerberus
3
0 / 4 / 0
3,722
338
84
4,661
1,182
Nu Wa
Xpayne99
Nu Wa
6
0 / 8 / 1
4,613
419
3,830
5,929
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 9 / 0
3,886
353
796
7,584
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
i__Q_Q
Mercury
13
8 / 3 / 0
7,540
685
13,367
10,931
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
31
Kills
8
8
Deaths
32
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
0
0
W
Pele
15
0
1
15.5
W
Chang'e
QueenXray99
Chang'e
8
1
10
13
L
Cerberus
Rabid Chonger
Cerberus
0
4
0
0
W
Ganesha
Teko95
Ganesha
1
3
9
1.83
L
Nu Wa
Xpayne99
Nu Wa
0
8
1
0.06
L
0
9
0
0
L
Mercury
i__Q_Q
Mercury
8
3
0
2.67
W
Guan Yu
x_CL3Vi
Guan Yu
6
1
7
9.5
W
Neith
xhdwp
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
20,390
36,653
Taken
36,776
15,053
Mitigated
10,697
12,614
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,313
1,166
0
659
7,671
1,936
0
2,762
4,809
0
8,171
W
Pele
8,014
2,914
0
2,303
7,357
2,395
0
213
7,136
0
44,942
W
Chang'e
QueenXray99
Chang'e
8,163
1,736
1,904
2,770
5,965
1,971
818
1,490
4,335
28,694
0
L
Cerberus
Rabid Chonger
Cerberus
84
0
0
97
4,661
1,182
23
2,095
2,566
636
0
W
Ganesha
Teko95
Ganesha
3,466
509
0
1,220
8,035
3,635
845
1,460
6,407
12,831
0
L
Nu Wa
Xpayne99
Nu Wa
3,830
723
0
0
5,929
1,425
306
2,117
3,761
18,271
0
L
796
160
0
36
7,584
2,557
84
2,110
5,427
6,665
0
L
Mercury
i__Q_Q
Mercury
13,367
8,559
0
1,120
10,931
3,597
0
2,545
8,336
0
46,716
W
Guan Yu
x_CL3Vi
Guan Yu
3,802
1,016
221
1,298
8,540
4,656
1,155
998
7,412
0
15,232
W
Neith
xhdwp
Neith
2,665
1,262
0
2,898
6,756
2,396
2,682
95
6,653
0
36,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
23,886
266
Minions Killed
133
0
Camps Cleared
0
1,019,609
Distance Traveled
865,070
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,125
375
14
1
0
158,848
0
W
Pele
8,030
730
93
8
0
250,119
6
W
Chang'e
6,647
604
48
4
0
188,340
3
L
Cerberus
3,722
338
0
0
0
191,872
0
W
Ganesha
6,140
558
8
1
0
186,392
1
L
Nu Wa
4,613
419
28
3
0
157,044
0
L
Ymir
3,886
353
10
1
0
144,426
0
L
Mercury
7,540
685
81
7
0
212,880
1
W
Guan Yu
6,533
594
30
3
0
242,259
0
W
Neith
6,227
566
87
8
0
152,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role