Player Matchup

Janus
Janus
Kikor2001
Janus
Level 15
God Stats
5W - 13L
1,835 SR
Queue Stats
84W - 73L
1,587 Elo+
Solo
Neith
Neith
ScorPerNoX
Neith
Level 27
God Stats
8W - 15L
1,479 SR
Queue Stats
112W - 136L
1,484 Elo+
Solo
Yemoja
Yemoja
SweetcornPillow
Yemoja
Level 17
God Stats
20W - 15L
1,606 SR
Queue Stats
48W - 39L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
chiefik
Erlang Shen
Level 29
God Stats
7W - 8L
1,528 SR
Queue Stats
90W - 95L
1,572 Elo+
Solo
Bellona
Bellona
Немезіда
Bellona
Level 3
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,539 Elo+

VS

Team Averages
Level 27
1,664 SR
1,581 Elo+
Hachiman
Hachiman
Cairnsie2
Hachiman
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 44L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Dinocryst
Sylvanus
Level 29
God Stats
10W - 4L
1,920 SR
Queue Stats
254W - 252L
1,628 Elo+
Solo
Thanatos
Thanatos
Dseriesop
Thanatos
Level 26
God Stats
4W - 1L
1,786 SR
Queue Stats
64W - 53L
1,558 Elo+
Solo
Nu Wa
Nu Wa
RiasIsMyWaifuDxD
Nu Wa
Level 29
God Stats
12W - 8L
1,879 SR
Queue Stats
276W - 260L
1,597 Elo+
Solo
Tyr
Tyr
Turblr
Tyr
Level 22
God Stats
15W - 12L
1,236 SR
Queue Stats
126W - 78L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kikor2001
Janus
8
1 / 2 / 2
5,123
640
2,273
4,156
988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
7
1 / 2 / 0
4,059
507
2,346
5,621
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 0
4,381
548
2,771
6,066
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
chiefik
Erlang Shen
9
2 / 4 / 2
5,298
662
2,627
6,232
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 1 / 0
3,298
412
302
1,677
727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cairnsie2
Hachiman
9
1 / 0 / 2
5,162
645
5,766
4,373
1,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Dinocryst
Sylvanus
8
4 / 0 / 2
4,921
615
3,166
4,862
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Dseriesop
Thanatos
9
1 / 2 / 2
4,951
619
1,601
5,661
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,170
646
2,457
3,045
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Turblr
Tyr
10
3 / 0 / 1
5,732
717
3,863
4,505
1,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cairnsie2
Hachiman
1
0
2
2
W
Sylvanus
Dinocryst
Sylvanus
4
0
2
5
W
Thanatos
Dseriesop
Thanatos
1
2
2
1
L
Janus
Kikor2001
Janus
1
2
2
1
W
1
2
0
0.5
L
Neith
1
2
0
0.5
L
0
1
0
0
W
Tyr
Turblr
Tyr
3
0
1
3.5
L
Erlang Shen
chiefik
Erlang Shen
2
4
2
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,319
Damage
16,853
23,752
Taken
22,446
8,550
Mitigated
8,015
6,979
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cairnsie2
Hachiman
5,766
3,335
0
2,576
4,373
1,194
72
889
3,484
0
27,070
W
Sylvanus
Dinocryst
Sylvanus
3,166
1,422
284
1,450
4,862
2,761
0
1,933
2,929
12,638
3,181
W
Thanatos
Dseriesop
Thanatos
1,601
496
0
4,975
5,661
1,642
0
715
4,946
0
23,619
L
Janus
Kikor2001
Janus
2,273
90
0
470
4,156
988
268
832
3,262
25,880
0
W
2,457
476
0
500
3,045
788
0
946
2,099
26,233
0
L
Neith
2,346
1,013
0
2,656
5,621
1,141
100
1,598
4,013
0
13,774
L
2,771
334
466
2,654
6,066
2,099
0
1,174
4,838
11,773
0
W
Tyr
Turblr
Tyr
3,863
955
0
1,764
4,505
1,630
232
561
3,869
0
32,440
L
Erlang Shen
chiefik
Erlang Shen
2,627
1,298
0
658
6,232
3,595
0
1,372
4,821
0
21,847
L
302
38
0
75
1,677
727
0
168
1,499
0
1,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,159
Gold Earned
25,936
165
Minions Killed
277
0
Camps Cleared
0
689,652
Distance Traveled
792,530
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,162
645
50
6
0
134,993
2
W
Sylvanus
4,921
615
25
3
0
149,947
4
W
Thanatos
4,951
619
57
7
0
165,186
1
L
Janus
5,123
640
56
7
0
173,921
5
W
Nu Wa
5,170
646
67
8
0
146,637
0
L
Neith
4,059
507
37
5
0
126,920
1
L
Yemoja
4,381
548
16
2
0
164,483
3
W
Tyr
5,732
717
78
10
0
195,767
2
L
Erlang Shen
5,298
662
52
7
0
162,494
0
L
Bellona
3,298
412
4
1
0
61,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role