Player Matchup

Anubis
Anubis
 
Anubis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BrutalBeast689
Nu Wa
Level 28
God Stats
14W - 22L
1,430 SR
Queue Stats
243W - 280L
1,371 Elo+
Party 2
Ares
Ares
PapaSimbo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,214 Elo+
Solo
Medusa
Medusa
The_Chubby_Champ
Medusa
Level 15
God Stats
5W - 14L
1,248 SR
Queue Stats
45W - 49L
1,368 Elo+
Party 2
Neith
Neith
dittokirby
Neith
Level 27
God Stats
6W - 15L
1,391 SR
Queue Stats
6W - 16L
1,245 Elo+
Solo
Team Averages
Level 17
1,414 SR
1,339 Elo+

VS

Team Averages
Level 16
1,435 SR
1,440 Elo+
Sun Wukong
Sun Wukong
B11L11A11N11K
Sun Wukong
Level 16
God Stats
28W - 30L
1,431 SR
Queue Stats
186W - 250L
1,238 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Damnedsoul07
Tsukuyomi
Level 15
God Stats
11W - 18L
1,197 SR
Queue Stats
178W - 246L
1,192 Elo+
Party 1
Fenrir
Fenrir
EL_SAN_03
Fenrir
Level 26
God Stats
18W - 11L
1,547 SR
Queue Stats
273W - 311L
1,388 Elo+
Solo
Pele
Pele
Mitsumiko05
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,638 Elo+
Solo
Neith
Neith
Rocator09
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 8 / 1
11,099
396
5,138
14,533
8,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
4 / 7 / 9
11,845
423
22,509
18,456
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
14
1 / 7 / 8
10,075
360
1,965
20,060
13,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 6 / 4
12,234
437
8,665
11,724
3,960
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
13
1 / 10 / 6
9,712
347
6,902
14,085
4,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B11L11A11N11K
Sun Wukong
18
6 / 1 / 9
12,637
451
7,881
19,191
12,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Damnedsoul07
Tsukuyomi
20
5 / 3 / 16
13,603
486
13,748
18,109
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
EL_SAN_03
Fenrir
20
7 / 5 / 5
13,560
484
12,940
19,074
7,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 3 / 6
16,360
584
24,009
20,854
9,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Rocator09
Neith
8
1 / 4 / 4
8,894
318
2,299
5,787
1,562
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
15
Kills
38
38
Deaths
16
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
1
0.44
W
Sun Wukong
B11L11A11N11K
Sun Wukong
6
1
9
10.5
L
4
7
9
1.21
W
Tsukuyomi
Damnedsoul07
Tsukuyomi
5
3
16
4.33
W
Fenrir
EL_SAN_03
Fenrir
7
5
5
1.9
W
19
3
6
7.33
L
Ares
1
7
8
0.71
W
Neith
Rocator09
Neith
1
4
4
0.75
L
6
6
4
1.33
L
Neith
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,179
Damage
60,877
78,858
Taken
83,015
40,180
Mitigated
38,227
12,880
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,138
523
0
3,827
14,533
8,053
124
0
14,533
37,046
0
W
Sun Wukong
B11L11A11N11K
Sun Wukong
7,881
1,322
612
6,038
19,191
12,813
245
6,989
12,202
0
70,371
L
22,509
7,503
0
2,733
18,456
10,887
301
0
18,306
73,183
0
W
Tsukuyomi
Damnedsoul07
Tsukuyomi
13,748
2,639
0
6,101
18,109
7,335
635
7,192
10,917
0
97,686
W
Fenrir
EL_SAN_03
Fenrir
12,940
3,384
0
4,860
19,074
7,501
268
5,581
13,493
0
71,642
W
24,009
5,597
0
6,053
20,854
9,016
4,960
6,380
14,474
0
159,435
L
Ares
1,965
441
0
2,111
20,060
13,174
114
0
19,985
25,747
0
W
Neith
Rocator09
Neith
2,299
1,056
0
173
5,787
1,562
406
3,470
2,317
0
11,336
L
8,665
4,610
0
2,321
11,724
3,960
861
0
11,724
0
51,393
L
Neith
6,902
1,656
0
1,888
14,085
4,106
868
0
13,985
0
28,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,965
Gold Earned
65,054
343
Minions Killed
584
0
Camps Cleared
0
2,058,924
Distance Traveled
2,343,422
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,099
396
66
2
0
363,732
0
W
Sun Wukong
12,637
451
111
4
0
502,790
5
L
Nu Wa
11,845
423
95
3
0
415,436
4
W
Tsukuyomi
13,603
486
140
5
0
586,798
1
W
Fenrir
13,560
484
98
4
0
549,423
0
W
Pele
16,360
584
219
8
0
555,073
0
L
Ares
10,075
360
37
1
0
420,080
3
W
Neith
8,894
318
16
1
0
149,338
0
L
Medusa
12,234
437
96
3
0
448,724
10
L
Neith
9,712
347
49
2
0
410,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role