Player Matchup

Chaac
Chaac
Raulbng229
Chaac
Level 29
God Stats
5W - 5L
1,760 SR
Queue Stats
133W - 162L
1,441 Elo+
Solo
Jormungandr
Jormungandr
aimararrii
Jormungandr
Level 37
God Stats
3W - 6L
1,668 SR
Queue Stats
111W - 139L
1,395 Elo+
Solo
Loki
Loki
fede9999999
Loki
Level 18
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Team Averages
Level 28
1,736 SR
1,353 Elo+

VS

Team Averages
Level 27
1,466 SR
1,179 Elo+
Hera
Hera
Psycho_Adara
Hera
Level 66
God Stats
55W - 61L
1,624 SR
Queue Stats
87W - 104L
1,567 Elo+
Solo
Ymir
Ymir
Stay_w1th_Melo
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,122 Elo+
Solo
Danzaburou
Danzaburou
pabloelmelenas
Danzaburou
Level 8
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 8L
848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 2 / 8
11,839
592
11,222
24,441
19,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
aimararrii
Jormungandr
17
9 / 4 / 4
13,227
661
16,215
28,713
31,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 7 / 5
10,754
538
1,578
13,017
4,617

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 1
14,192
710
28,985
10,452
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 10
12,135
607
9,283
15,259
14,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
pabloelmelenas
Danzaburou
13
4 / 11 / 5
12,500
625
13,994
17,129
8,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
13
13
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
Chaac
3
2
8
3.5
W
0
2
10
2.5
L
Jormungandr
aimararrii
Jormungandr
9
4
4
2.75
L
1
7
5
0.5
W
Danzaburou
pabloelmelenas
Danzaburou
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
52,262
66,171
Taken
42,840
56,085
Mitigated
28,057
6,555
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,985
5,957
18
2,410
10,452
5,297
435
3,077
7,375
102,465
0
L
Chaac
11,222
2,467
0
6,305
24,441
19,931
0
16,744
7,697
0
50,917
W
9,283
1,263
0
456
15,259
14,247
297
6,270
8,989
33,185
0
L
Jormungandr
aimararrii
Jormungandr
16,215
5,036
0
250
28,713
31,537
0
15,121
13,592
73,906
0
L
1,578
293
0
0
13,017
4,617
0
7,264
5,753
0
6,833
W
Danzaburou
pabloelmelenas
Danzaburou
13,994
8,184
0
1,905
17,129
8,513
2,178
6,908
10,221
0
31,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
38,827
170
Minions Killed
198
0
Camps Cleared
0
982,299
Distance Traveled
1,037,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,192
710
136
7
0
373,295
0
L
Chaac
11,839
592
52
3
0
431,039
0
W
Ymir
12,135
607
29
1
0
359,858
0
L
Jormungandr
13,227
661
97
5
0
317,140
0
L
Loki
10,754
538
21
1
0
234,120
0
W
Danzaburou
12,500
625
33
2
0
304,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role