Player Matchup

Olorun
Olorun
II Kenjii II
Olorun
Level 8
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 2L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
IIVaporxII
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kualx
Cthulhu
Level 4
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 3L
1,292 Elo+
Party 1
Neith
Neith
sanechek47
Neith
Level 8
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 10L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Соламона
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,662 Elo+
Party 1
Team Averages
Level 6
1,632 SR
1,496 Elo+

VS

Team Averages
Level 14
1,515 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Scylla
Scylla
Grrrrar
Scylla
Level 17
God Stats
8W - 6L
1,562 SR
Queue Stats
10W - 15L
1,443 Elo+
Solo
Hades
Hades
SpeakVoicer
Hades
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,659 Elo+
Solo
Bacchus
Bacchus
iHateBlacks2005
Bacchus
Level 13
God Stats
2W - 1L
1,511 SR
Queue Stats
5W - 2L
1,600 Elo+
Solo
Thor
Thor
xXIceFoxXx
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 8 / 5
9,205
921
7,653
20,101
7,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
IIVaporxII
Kukulkan
14
3 / 11 / 1
9,660
966
6,650
15,225
5,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Kualx
Cthulhu
14
3 / 6 / 4
9,507
951
9,733
19,123
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
0 / 10 / 3
8,200
820
3,584
14,922
5,344
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 4
9,108
911
6,565
23,246
20,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
18
9 / 2 / 22
11,180
1,118
11,491
6,083
2,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Grrrrar
Scylla
19
10 / 0 / 23
12,087
1,209
26,700
5,378
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 15
10,687
1,069
17,280
11,871
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 1 / 12
12,118
1,212
23,601
9,822
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
4 / 3 / 8
9,641
964
9,601
11,243
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
7
Kills
43
44
Deaths
7
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
9
2
22
10
W
Scylla
Grrrrar
Scylla
10
0
23
21.5
L
Olorun
1
8
5
0.44
L
Kukulkan
IIVaporxII
Kukulkan
3
11
1
0.32
L
Cthulhu
Kualx
Cthulhu
3
6
4
0.83
W
5
1
15
12.5
W
15
1
12
21
L
Neith
0
10
3
0.15
W
4
3
8
2.67
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
88,673
92,617
Taken
44,397
55,769
Mitigated
22,109
8,771
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fyorlux
Ah Muzen Cab
11,491
5,078
0
1,649
6,083
2,663
0
3,588
2,420
0
25,265
W
Scylla
Grrrrar
Scylla
26,700
1,409
0
0
5,378
1,970
0
3,582
1,746
45,317
0
L
Olorun
7,653
4,067
1,079
2,454
20,101
7,833
0
17,761
1,864
18,277
0
L
Kukulkan
IIVaporxII
Kukulkan
6,650
800
0
0
15,225
5,999
0
13,053
1,993
21,261
0
L
Cthulhu
Kualx
Cthulhu
9,733
1,207
275
542
19,123
15,620
0
11,011
7,796
18,993
0
W
17,280
2,113
836
4,879
11,871
7,410
0
8,476
3,174
39,053
0
W
23,601
2,912
0
0
9,822
5,905
0
5,987
3,697
33,153
0
L
Neith
3,584
1,275
0
359
14,922
5,344
0
11,039
3,550
0
9,674
W
9,601
3,855
0
661
11,243
4,161
0
8,307
2,759
0
14,935
L
6,565
2,248
1,383
2,679
23,246
20,973
0
13,072
9,833
12,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
55,713
125
Minions Killed
190
1
Camps Cleared
5
700,978
Distance Traveled
879,492
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,180
1,118
29
3
0
154,358
1
W
Scylla
12,087
1,209
61
6
0
198,878
1
L
Olorun
9,205
921
26
3
0
153,810
0
L
Kukulkan
9,660
966
47
5
0
131,552
1
L
Cthulhu
9,507
951
32
3
1
169,342
0
W
Hades
10,687
1,069
72
7
1
177,233
0
W
Bacchus
12,118
1,212
22
2
3
201,310
1
L
Neith
8,200
820
9
1
0
118,741
0
W
Thor
9,641
964
6
1
1
147,713
1
L
Sylvanus
9,108
911
11
1
0
127,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role