Player Matchup

Ne Zha
Ne Zha
Alec2532
Ne Zha
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 51L
1,663 Elo+
Solo
Ratatoskr
Ratatoskr
MasterRay3695
Ratatoskr
Level 18
God Stats
3W - 6L
1,857 SR
Queue Stats
21W - 24L
1,534 Elo+
Solo
Bacchus
Bacchus
SayNoToDrugs777
Bacchus
Level 7
God Stats
1W - 2L
1,767 SR
Queue Stats
7W - 11L
1,551 Elo+
Solo
Artemis
Artemis
Tipo_incognito91
Artemis
Level 23
God Stats
2W - 1L
1,695 SR
Queue Stats
34W - 39L
1,435 Elo+
Solo
Bellona
Bellona
gallygunnm
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,664 SR
1,536 Elo+

VS

Team Averages
Level 20
1,510 SR
1,481 Elo+
Bellona
Bellona
AHeightman
Bellona
Level 22
God Stats
5W - 3L
1,482 SR
Queue Stats
23W - 14L
1,537 Elo+
Solo
Set
Set
Blck-PanTheR-_-
Set
Level 14
God Stats
6W - 5L
1,374 SR
Queue Stats
108W - 101L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
FrDamianGamingFr
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
VzlToXiCcc
Danzaburou
Level 16
God Stats
5W - 2L
1,663 SR
Queue Stats
8W - 7L
1,466 Elo+
Solo
Ymir
Ymir
warmarmot
Ymir
Level 22
God Stats
57W - 57L
1,534 SR
Queue Stats
116W - 103L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alec2532
Ne Zha
9
1 / 4 / 0
5,406
541
4,175
7,592
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
MasterRay3695
Ratatoskr
9
0 / 2 / 1
4,828
483
3,495
7,501
2,067
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,471
447
1,415
5,376
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 0
4,343
434
2,505
5,753
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
gallygunnm
Bellona
4
0 / 6 / 0
3,685
369
1,118
6,204
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AHeightman
Bellona
11
7 / 0 / 1
6,459
646
6,454
7,343
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 3
4,942
494
1,434
4,421
1,366
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
8 / 0 / 2
6,863
686
7,144
5,043
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
VzlToXiCcc
Danzaburou
9
0 / 1 / 3
5,414
541
2,277
4,239
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
2 / 0 / 4
6,093
609
2,567
5,733
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
AHeightman
Bellona
7
0
1
7.5
L
Ne Zha
Alec2532
Ne Zha
1
4
0
0.25
W
1
1
3
2.5
W
8
0
2
9
L
Ratatoskr
MasterRay3695
Ratatoskr
0
2
1
0.25
L
0
3
1
0.17
L
1
3
0
0.33
W
Danzaburou
VzlToXiCcc
Danzaburou
0
1
3
1.5
L
Bellona
gallygunnm
Bellona
0
6
0
0
W
Ymir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,708
Damage
19,876
32,426
Taken
26,779
13,279
Mitigated
10,799
6,553
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AHeightman
Bellona
6,454
2,436
0
4,355
7,343
4,128
424
105
7,163
0
26,349
L
Ne Zha
Alec2532
Ne Zha
4,175
1,326
0
1,692
7,592
2,687
192
685
6,897
0
22,013
W
1,434
738
0
232
4,421
1,366
216
186
4,235
0
18,139
W
7,144
2,266
0
1,791
5,043
1,261
103
0
4,993
30,642
0
L
Ratatoskr
MasterRay3695
Ratatoskr
3,495
429
0
2,909
7,501
2,067
0
2,230
5,087
0
27,594
L
1,415
64
0
24
5,376
2,433
0
1,597
3,729
7,742
0
L
2,505
865
0
1,853
5,753
1,669
0
2,645
2,896
0
15,966
W
Danzaburou
VzlToXiCcc
Danzaburou
2,277
1,106
0
472
4,239
1,332
747
753
3,486
0
22,227
L
Bellona
gallygunnm
Bellona
1,118
428
0
75
6,204
4,423
0
1,905
4,106
0
3,972
W
Ymir
2,567
309
580
3,641
5,733
2,712
345
371
5,362
33,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
29,771
154
Minions Killed
256
0
Camps Cleared
0
710,280
Distance Traveled
894,099
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,459
646
55
6
0
154,045
0
L
Ne Zha
5,406
541
54
5
0
154,796
0
W
Set
4,942
494
38
4
0
189,114
0
W
Nu Wa
6,863
686
59
6
0
185,221
0
L
Ratatoskr
4,828
483
54
5
0
167,919
1
L
Bacchus
4,471
447
22
2
0
118,225
1
L
Artemis
4,343
434
20
2
0
145,072
0
W
Danzaburou
5,414
541
43
4
0
183,280
1
L
Bellona
3,685
369
4
0
0
124,268
0
W
Ymir
6,093
609
61
6
0
182,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role