Player Matchup

Nemesis
Nemesis
AveQwaJa
Nemesis
Level 16
God Stats
11W - 6L
1,633 SR
Queue Stats
40W - 36L
1,461 Elo+
Party 1
Ymir
Ymir
ChiefG
Ymir
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
210W - 187L
1,699 Elo+
Solo
Nu Wa
Nu Wa
Sorceress121
Nu Wa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Xelfrosss
Artemis
Level 8
God Stats
2W - 0L
1,700 SR
Queue Stats
32W - 32L
1,467 Elo+
Party 1
Odin
Odin
xiaoranv5
Odin
Level 16
God Stats
7W - 2L
1,766 SR
Queue Stats
27W - 28L
1,522 Elo+
Solo
Team Averages
Level 16
1,620 SR
1,530 Elo+

VS

Team Averages
Level 18
1,605 SR
1,613 Elo+
Medusa
Medusa
Bloodthirsty007
Medusa
Level 29
God Stats
10W - 5L
1,854 SR
Queue Stats
55W - 38L
1,681 Elo+
Solo
Kukulkan
Kukulkan
SkullMaker311
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
keidoking
Neith
Level 29
God Stats
26W - 32L
1,519 SR
Queue Stats
57W - 55L
1,481 Elo+
Solo
Ymir
Ymir
maksim84705
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,674 Elo+
Party 2
Bacchus
Bacchus
sSilencePleasee
Bacchus
Level 15
God Stats
5W - 6L
1,650 SR
Queue Stats
86W - 67L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AveQwaJa
Nemesis
12
4 / 2 / 6
7,553
540
4,689
8,128
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ChiefG
Ymir
12
5 / 0 / 4
8,024
573
5,080
8,166
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
16 / 1 / 5
10,595
757
15,698
7,532
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Xelfrosss
Artemis
8
0 / 7 / 2
5,637
403
4,332
8,107
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
12
2 / 4 / 1
7,471
534
2,800
8,855
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
7,127
509
8,767
8,996
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SkullMaker311
Kukulkan
8
0 / 10 / 1
5,627
402
2,058
7,795
2,235
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
keidoking
Neith
13
2 / 2 / 1
7,618
544
3,833
6,708
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 8 / 1
5,910
422
2,364
12,256
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 5 / 0
8,090
578
9,324
11,989
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
27
Kills
14
14
Deaths
28
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AveQwaJa
Nemesis
4
2
6
3.5
L
5
3
3
2.17
W
Ymir
ChiefG
Ymir
5
0
4
7
L
Kukulkan
SkullMaker311
Kukulkan
0
10
1
0.05
W
16
1
5
18.5
W
Artemis
Xelfrosss
Artemis
0
7
2
0.14
L
Neith
keidoking
Neith
2
2
1
1.25
L
0
8
1
0.06
L
7
5
0
1.4
W
Odin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,599
Damage
26,346
40,788
Taken
47,744
17,424
Mitigated
19,870
12,571
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AveQwaJa
Nemesis
4,689
1,923
0
3,300
8,128
2,624
588
3,362
4,766
0
28,949
L
8,767
3,702
0
2,449
8,996
2,856
32
3,706
5,118
0
32,131
W
Ymir
ChiefG
Ymir
5,080
1,287
0
4,223
8,166
4,022
385
2,260
5,906
25,765
0
L
Kukulkan
SkullMaker311
Kukulkan
2,058
693
0
173
7,795
2,235
92
3,168
4,502
17,564
0
W
15,698
2,344
0
1,872
7,532
2,758
163
4,003
3,529
77,429
0
W
Artemis
Xelfrosss
Artemis
4,332
2,161
0
1,434
8,107
2,142
484
2,403
5,704
0
21,612
L
Neith
keidoking
Neith
3,833
1,364
0
2,418
6,708
2,529
415
2,679
3,854
0
37,415
L
2,364
892
0
288
12,256
5,178
0
6,678
5,251
27,011
0
L
9,324
1,985
0
2,123
11,989
7,072
0
3,825
7,863
40,295
0
W
Odin
2,800
528
0
1,742
8,855
5,878
43
1,718
7,137
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
34,372
357
Minions Killed
301
0
Camps Cleared
0
1,286,342
Distance Traveled
1,124,475
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,553
540
52
4
0
286,642
0
L
Medusa
7,127
509
51
4
0
208,563
0
W
Ymir
8,024
573
45
3
0
275,572
1
L
Kukulkan
5,627
402
20
1
0
206,986
2
W
Nu Wa
10,595
757
125
9
0
264,620
3
W
Artemis
5,637
403
38
3
0
232,635
0
L
Neith
7,618
544
98
7
0
211,138
0
L
Ymir
5,910
422
55
4
0
247,626
2
L
Bacchus
8,090
578
77
6
0
250,162
6
W
Odin
7,471
534
97
7
0
226,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role