Player Matchup

Achilles
Achilles
Jonny6432
Achilles
Level 29
God Stats
7W - 10L
1,481 SR
Queue Stats
97W - 116L
1,445 Elo+
Solo
Bellona
Bellona
NOOBerr59
Bellona
Level 28
God Stats
5W - 2L
1,698 SR
Queue Stats
44W - 44L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Samuraj564
Heimdallr
Level 25
God Stats
9W - 12L
1,439 SR
Queue Stats
175W - 205L
1,494 Elo+
Solo
Nu Wa
Nu Wa
mrJohnnyBravo
Nu Wa
Level 17
God Stats
10W - 20L
1,500 SR
Queue Stats
57W - 59L
1,452 Elo+
Solo
Cerberus
Cerberus
vladvandal1992
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,423 Elo+

VS

Team Averages
Level 22
1,332 SR
1,416 Elo+
Anubis
Anubis
Arrimal123
Anubis
Level 22
God Stats
9W - 1L
1,530 SR
Queue Stats
311W - 263L
1,316 Elo+
Solo
Odin
Odin
DarkShadowBeast
Odin
Level 23
God Stats
3W - 3L
1,147 SR
Queue Stats
89W - 90L
1,504 Elo+
Solo
Medusa
Medusa
Harakirî
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hellsteath
Ares
Level 16
God Stats
4W - 6L
1,314 SR
Queue Stats
10W - 13L
1,355 Elo+
Solo
Fenrir
Fenrir
laki2134
Fenrir
Level 23
God Stats
6W - 6L
1,172 SR
Queue Stats
132W - 132L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jonny6432
Achilles
8
2 / 4 / 0
5,063
506
2,380
7,250
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
NOOBerr59
Bellona
11
5 / 1 / 0
6,173
617
4,299
8,939
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Samuraj564
Heimdallr
8
0 / 4 / 2
4,711
471
2,652
6,112
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
4,335
434
1,419
3,117
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
5
0 / 7 / 0
4,097
410
1,813
7,269
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arrimal123
Anubis
12
12 / 0 / 1
7,546
755
8,664
4,712
2,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,561
556
2,722
4,387
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Harakirî
Medusa
10
4 / 1 / 1
5,750
575
5,261
4,069
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 4
5,275
528
1,285
5,779
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
laki2134
Fenrir
8
1 / 2 / 5
5,140
514
3,565
5,079
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
7
Kills
18
18
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arrimal123
Anubis
12
0
1
12.5
W
0
2
1
0.25
W
Medusa
Harakirî
Medusa
4
1
1
4.5
W
1
2
4
1.5
L
Achilles
Jonny6432
Achilles
2
4
0
0.5
L
Bellona
NOOBerr59
Bellona
5
1
0
5
L
Heimdallr
Samuraj564
Heimdallr
0
4
2
0.25
W
Fenrir
laki2134
Fenrir
1
2
5
1.75
L
0
2
0
0
L
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,563
Damage
21,497
32,687
Taken
24,026
14,327
Mitigated
10,324
8,411
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arrimal123
Anubis
8,664
1,350
0
3,698
4,712
2,162
1,018
2,230
2,457
39,963
0
W
2,722
871
0
275
4,387
1,926
797
0
4,012
0
22,627
W
Medusa
Harakirî
Medusa
5,261
2,318
0
680
4,069
2,328
1,304
165
3,904
0
32,823
W
1,285
208
0
1,834
5,779
2,557
324
92
5,637
11,077
0
L
Achilles
Jonny6432
Achilles
2,380
883
0
2,323
7,250
2,188
0
835
6,415
0
19,335
L
Bellona
NOOBerr59
Bellona
4,299
1,940
0
3,734
8,939
6,488
0
1,311
7,303
0
23,592
L
Heimdallr
Samuraj564
Heimdallr
2,652
1,246
0
1,353
6,112
1,573
0
1,754
4,358
0
17,655
W
Fenrir
laki2134
Fenrir
3,565
1,118
40
2,180
5,079
1,351
463
745
4,309
0
14,227
L
1,419
314
0
95
3,117
555
0
1,459
1,658
16,049
0
L
Cerberus
1,813
383
0
906
7,269
3,523
0
4,590
2,679
7,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
29,272
172
Minions Killed
245
0
Camps Cleared
0
753,134
Distance Traveled
865,151
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,546
755
75
8
0
157,785
3
W
Odin
5,561
556
66
7
0
184,819
0
W
Medusa
5,750
575
50
5
0
188,216
3
W
Ares
5,275
528
27
3
0
150,209
3
L
Achilles
5,063
506
49
5
0
162,938
1
L
Bellona
6,173
617
38
4
0
143,741
0
L
Heimdallr
4,711
471
31
3
0
170,246
0
W
Fenrir
5,140
514
27
3
0
184,122
2
L
Nu Wa
4,335
434
38
4
0
136,559
0
L
Cerberus
4,097
410
16
2
0
139,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role