Player Matchup

He Bo
He Bo
Jam77799
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,319 Elo+
Solo
Nox
Nox
SammyMugiwara-_-
Nox
Level 11
God Stats
5W - 9L
1,103 SR
Queue Stats
26W - 30L
1,390 Elo+
Solo
Thanatos
Thanatos
draught_portion
Thanatos
Level 15
God Stats
36W - 41L
1,207 SR
Queue Stats
40W - 47L
1,267 Elo+
Solo
Hel
Hel
rC_Veronika
Hel
Level 24
God Stats
6W - 11L
1,287 SR
Queue Stats
88W - 92L
1,314 Elo+
Solo
Kali
Kali
sean372b
Kali
Level 13
God Stats
4W - 7L
1,730 SR
Queue Stats
23W - 38L
1,256 Elo+
Solo
Team Averages
Level 16
1,365 SR
1,309 Elo+

VS

Team Averages
Level 9
1,381 SR
1,379 Elo+
Thanatos
Thanatos
NexusSlayer
Thanatos
Level 13
God Stats
14W - 26L
994 SR
Queue Stats
173W - 215L
1,160 Elo+
Solo
Danzaburou
Danzaburou
SupersmashKitty1
Danzaburou
Level 6
God Stats
33W - 45L
1,080 SR
Queue Stats
46W - 66L
1,258 Elo+
Party 1
Arachne
Arachne
charcharbinks_
Arachne
Level 15
God Stats
24W - 18L
1,609 SR
Queue Stats
72W - 87L
1,354 Elo+
Party 1
Thor
Thor
icewulf_1979
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,667 Elo+
Party 2
Ares
Ares
vague-prey0
Ares
Level 6
God Stats
2W - 1L
1,723 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jam77799
He Bo
19
5 / 1 / 25
12,297
1,025
13,002
8,364
5,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
6 / 1 / 25
13,415
1,118
13,745
6,577
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
8 / 1 / 32
13,670
1,139
22,631
11,233
6,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 2 / 23
14,264
1,189
31,255
14,791
11,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
20
18 / 4 / 17
15,229
1,269
29,583
18,132
10,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NexusSlayer
Thanatos
15
1 / 7 / 2
10,168
847
7,514
17,515
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
SupersmashKitty1
Danzaburou
17
1 / 6 / 5
11,755
980
11,864
22,023
16,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 13 / 4
12,335
1,028
14,539
30,220
16,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 16 / 0
11,266
939
8,495
22,933
7,099
17
0 / 9 / 4
11,203
934
8,888
29,545
28,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
24
51
Kills
9
9
Deaths
51
122
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
Jam77799
He Bo
5
1
25
17.5
L
Thanatos
NexusSlayer
Thanatos
1
7
2
0.29
W
6
1
25
18.5
L
Danzaburou
SupersmashKitty1
Danzaburou
1
6
5
0.58
L
3
13
4
0.38
W
Thanatos
8
1
32
24
L
4
16
0
0.25
W
14
2
23
12.75
W
Kali
18
4
17
6.63
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,216
Damage
51,300
59,097
Taken
122,236
36,636
Mitigated
73,868
37,330
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Jam77799
He Bo
13,002
1,848
0
1,638
8,364
5,065
0
1,558
6,806
20,916
0
L
Thanatos
NexusSlayer
Thanatos
7,514
2,476
0
4,761
17,515
5,110
0
9,329
8,186
0
18,080
W
13,745
2,839
0
212
6,577
3,197
0
1,570
5,007
37,262
0
L
Danzaburou
SupersmashKitty1
Danzaburou
11,864
4,065
255
2,701
22,023
16,216
0
9,691
12,332
0
36,519
L
14,539
8,259
0
2,674
30,220
16,972
0
16,267
13,953
0
49,466
W
Thanatos
22,631
6,205
243
9,845
11,233
6,021
0
2,568
8,665
0
33,232
L
8,495
1,406
0
0
22,933
7,099
0
11,440
11,493
0
18,050
W
31,255
2,793
6,339
9,152
14,791
11,852
0
1,827
12,964
59,389
0
W
Kali
29,583
19,185
0
9,901
18,132
10,501
0
1,365
16,767
0
43,949
L
8,888
762
0
627
29,545
28,471
0
11,275
18,270
32,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,875
Gold Earned
56,727
227
Minions Killed
197
7
Camps Cleared
6
1,101,928
Distance Traveled
911,226
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,297
1,025
28
2
1
196,972
3
L
Thanatos
10,168
847
17
1
1
174,259
0
W
Nox
13,415
1,118
59
5
1
235,272
1
L
Danzaburou
11,755
980
52
4
3
177,231
2
L
Arachne
12,335
1,028
85
7
1
192,360
1
W
Thanatos
13,670
1,139
22
2
1
260,254
2
L
Thor
11,266
939
19
2
1
174,857
4
W
Hel
14,264
1,189
79
7
2
213,831
0
W
Kali
15,229
1,269
39
3
2
195,599
3
L
Ares
11,203
934
24
2
0
192,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role