Player Matchup

Nemesis
Nemesis
FlimzyTheGrizzly
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,126 Elo+
Solo
Kumbhakarna
Kumbhakarna
HoruSSid
Kumbhakarna
Level 28
God Stats
2W - 5L
1,413 SR
Queue Stats
18W - 21L
1,537 Elo+
Solo
Ullr
Ullr
Soljfre
Ullr
Level 28
God Stats
4W - 3L
1,715 SR
Queue Stats
149W - 123L
1,555 Elo+
Solo
Janus
Janus
TahaFromSmite
Janus
Level 21
God Stats
4W - 4L
1,716 SR
Queue Stats
34W - 14L
1,728 Elo+
Solo
Hachiman
Hachiman
komfire
Hachiman
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
62W - 67L
1,486 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,486 Elo+

VS

Team Averages
Level 24
1,465 SR
1,478 Elo+
Chaac
Chaac
Bastheon
Chaac
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 13L
1,562 Elo+
Party 2
Janus
Janus
BiblеThump
Janus
Level 26
God Stats
2W - 3L
1,513 SR
Queue Stats
143W - 61L
1,649 Elo+
Party 1
Heimdallr
Heimdallr
TomaUS112
Heimdallr
Level 8
God Stats
6W - 11L
1,519 SR
Queue Stats
182W - 213L
1,264 Elo+
Solo
Cthulhu
Cthulhu
cagatayy8
Cthulhu
Level 26
God Stats
3W - 0L
1,293 SR
Queue Stats
49W - 48L
1,389 Elo+
Party 2
Athena
Athena
kioi
Athena
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 16L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,278
480
863
4,419
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
HoruSSid
Kumbhakarna
7
1 / 2 / 2
5,133
467
3,797
9,008
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Soljfre
Ullr
10
1 / 4 / 0
6,017
547
5,966
8,168
2,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 6 / 1
6,742
613
7,323
7,363
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
komfire
Hachiman
6
0 / 4 / 2
4,356
396
1,904
6,003
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bastheon
Chaac
12
3 / 1 / 1
6,950
632
6,534
9,025
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 2 / 3
7,173
652
5,116
5,678
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
TomaUS112
Heimdallr
9
1 / 2 / 3
5,472
497
4,777
6,048
2,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
cagatayy8
Cthulhu
10
2 / 1 / 5
5,670
515
3,919
8,554
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
kioi
Athena
12
6 / 1 / 6
7,093
645
4,105
6,188
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
17
17
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bastheon
Chaac
3
1
1
3.5
W
5
2
3
3.25
L
1
1
1
1.5
L
Kumbhakarna
HoruSSid
Kumbhakarna
1
2
2
1
L
Ullr
Soljfre
Ullr
1
4
0
0.25
L
4
6
1
0.75
W
Heimdallr
TomaUS112
Heimdallr
1
2
3
1.25
W
Cthulhu
cagatayy8
Cthulhu
2
1
5
4.5
W
Athena
kioi
Athena
6
1
6
9
L
Hachiman
komfire
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,853
Damage
24,451
34,961
Taken
35,493
10,815
Mitigated
16,564
9,210
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bastheon
Chaac
6,534
1,800
0
5,125
9,025
5,984
0
468
8,553
0
37,339
W
5,116
328
0
1,828
5,678
1,667
534
2,233
3,227
40,673
0
L
863
149
0
1,774
4,419
1,191
0
1,112
3,201
0
16,674
L
Kumbhakarna
HoruSSid
Kumbhakarna
3,797
76
0
3,000
9,008
3,075
0
3,382
5,274
17,465
0
L
Ullr
Soljfre
Ullr
5,966
3,190
0
3,004
8,168
2,773
488
688
7,030
0
35,318
L
7,323
772
0
440
7,363
2,312
0
3,957
3,249
39,576
0
W
Heimdallr
TomaUS112
Heimdallr
4,777
2,589
0
2,288
6,048
2,123
137
3,960
2,002
0
24,157
W
Cthulhu
cagatayy8
Cthulhu
3,919
330
0
2,872
8,554
4,280
202
3,207
5,322
14,427
0
W
Athena
kioi
Athena
4,105
1,589
0
2,950
6,188
2,510
22
835
5,269
33,644
0
L
Hachiman
komfire
Hachiman
1,904
1,328
0
992
6,003
1,464
0
3,214
2,617
0
9,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
32,358
229
Minions Killed
308
0
Camps Cleared
0
1,058,876
Distance Traveled
1,131,103
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,950
632
89
8
0
219,807
0
W
Janus
7,173
652
76
7
0
224,309
3
L
Nemesis
5,278
480
43
4
0
262,055
0
L
Kumbhakarna
5,133
467
14
1
0
241,685
1
L
Ullr
6,017
547
70
6
0
171,031
0
L
Janus
6,742
613
77
7
0
219,253
2
W
Heimdallr
5,472
497
43
4
0
185,622
0
W
Cthulhu
5,670
515
28
3
0
222,834
0
W
Athena
7,093
645
72
7
0
278,531
0
L
Hachiman
4,356
396
25
2
0
164,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role