Player Matchup

Bacchus
Bacchus
BARNAGAMER2005
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Solo
Neith
Neith
ClipFlicker
Neith
Level 4
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 2L
1,623 Elo+
Party 2
Camazotz
Camazotz
SmiteYou31
Camazotz
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,541 Elo+
Solo
Ra
Ra
Wilma_-_Streit
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,537 Elo+
Solo
Bakasura
Bakasura
lost_lion57
Bakasura
Level 8
God Stats
0W - 3L
1,320 SR
Queue Stats
9W - 10L
1,467 Elo+
Party 2
Team Averages
Level 11
1,424 SR
1,502 Elo+

VS

Team Averages
Level 25
1,692 SR
1,565 Elo+
Nemesis
Nemesis
LordPenguin_21
Nemesis
Level 28
God Stats
7W - 5L
1,583 SR
Queue Stats
28W - 31L
1,646 Elo+
Solo
Anubis
Anubis
Ps41902
Anubis
Level 28
God Stats
15W - 8L
1,759 SR
Queue Stats
44W - 43L
1,600 Elo+
Solo
Medusa
Medusa
WenBasilo
Medusa
Level 42
God Stats
17W - 14L
1,888 SR
Queue Stats
48W - 58L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Zackbell425
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,629 Elo+
Party 1
Ymir
Ymir
agskratos
Ymir
Level 12
God Stats
2W - 0L
1,732 SR
Queue Stats
12W - 11L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
7,794
371
2,835
21,588
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 4 / 0
6,236
297
394
3,922
829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
SmiteYou31
Camazotz
12
3 / 11 / 2
8,846
421
10,596
24,939
6,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 7 / 3
12,036
573
15,425
17,901
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
lost_lion57
Bakasura
15
3 / 10 / 2
10,145
483
9,508
20,270
7,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
13,128
625
11,790
11,627
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Ps41902
Anubis
20
15 / 4 / 4
13,206
629
28,679
19,487
11,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
WenBasilo
Medusa
20
8 / 1 / 5
13,103
624
10,028
12,620
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Zackbell425
Kuzenbo
19
7 / 1 / 10
12,464
594
8,523
11,879
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
17
3 / 3 / 6
11,116
529
8,005
14,522
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
10
Kills
43
43
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
0
4
0
0
W
10
1
6
13
W
Anubis
Ps41902
Anubis
15
4
4
4.25
L
Camazotz
SmiteYou31
Camazotz
3
11
2
0.36
W
Medusa
WenBasilo
Medusa
8
1
5
10.5
L
4
7
3
0.79
W
Kuzenbo
Zackbell425
Kuzenbo
7
1
10
12
W
Ymir
3
3
6
2
L
Bakasura
lost_lion57
Bakasura
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,758
Damage
67,025
88,620
Taken
70,135
36,270
Mitigated
45,992
17,982
Healing
29,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,835
684
0
766
21,588
14,081
230
14,457
7,055
12,311
0
L
394
180
0
132
3,922
829
96
1,297
2,471
0
7,240
W
11,790
5,901
0
4,871
11,627
9,817
504
1,555
9,810
0
104,725
W
Anubis
Ps41902
Anubis
28,679
3,224
0
13,716
19,487
11,152
4,077
6,551
12,692
90,383
0
L
Camazotz
SmiteYou31
Camazotz
10,596
2,076
720
5,380
24,939
6,706
494
14,251
10,590
0
42,777
W
Medusa
WenBasilo
Medusa
10,028
6,222
0
7,386
12,620
5,225
6,763
3,035
9,422
0
87,228
L
15,425
919
869
4,838
17,901
7,219
252
6,885
10,882
94,671
0
W
Kuzenbo
Zackbell425
Kuzenbo
8,523
1,937
0
1,398
11,879
7,280
45
2,178
9,612
62,795
0
W
Ymir
8,005
1,321
82
1,938
14,522
12,518
1,088
4,192
9,300
54,103
0
L
Bakasura
lost_lion57
Bakasura
9,508
6,728
375
4,902
20,270
7,435
905
7,801
12,415
0
45,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
63,017
394
Minions Killed
632
0
Camps Cleared
0
1,498,324
Distance Traveled
1,876,341
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,794
371
16
1
0
278,384
2
L
Neith
6,236
297
14
1
0
171,799
0
W
Nemesis
13,128
625
157
7
0
444,376
4
W
Anubis
13,206
629
150
7
0
307,496
1
L
Camazotz
8,846
421
68
3
0
329,910
1
W
Medusa
13,103
624
144
7
0
376,252
4
L
Ra
12,036
573
192
9
0
329,105
1
W
Kuzenbo
12,464
594
81
4
0
389,962
3
W
Ymir
11,116
529
100
5
0
358,255
0
L
Bakasura
10,145
483
104
5
0
389,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role