Player Matchup

Danzaburou
Danzaburou
JVK_Buggzy
Danzaburou
Level 15
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
JudikatorArgo
Hercules
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Party 1
Ymir
Ymir
xdeadpoolx9967
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,486 Elo+
Party 1
Team Averages
Level 71
1,571 SR
1,399 Elo+

VS

Team Averages
Level 95
1,655 SR
1,601 Elo+
Susano
Susano
N9ineK
Susano
Level 128
God Stats
0W - 1L
1,757 SR
Queue Stats
14W - 9L
1,564 Elo+
Party 2
Ymir
Ymir
Um-Taniya
Ymir
Level 29
God Stats
10W - 2L
1,882 SR
Queue Stats
52W - 31L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
Um-illesthb
Baron Samedi
Level 129
God Stats
4W - 3L
1,325 SR
Queue Stats
187W - 127L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JVK_Buggzy
Danzaburou
19
17 / 2 / 7
16,519
869
31,865
18,892
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
JudikatorArgo
Hercules
15
5 / 3 / 12
12,674
667
8,575
16,656
14,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 7 / 12
12,274
646
8,179
17,493
11,288

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
N9ineK
Susano
15
6 / 10 / 4
13,120
691
16,981
18,562
8,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
13
0 / 6 / 11
11,894
626
4,972
23,061
39,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Um-illesthb
Baron Samedi
15
4 / 8 / 4
11,840
623
13,412
18,156
10,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
24
Kills
10
12
Deaths
24
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JVK_Buggzy
Danzaburou
17
2
7
10.25
W
Hercules
JudikatorArgo
Hercules
5
3
12
3.67
L
Susano
N9ineK
Susano
6
10
4
0.8
L
Ymir
0
6
11
0.92
L
Baron Samedi
Um-illesthb
Baron Samedi
4
8
4
0.75
W
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,619
Damage
35,365
53,041
Taken
59,779
32,242
Mitigated
58,590
19,080
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JVK_Buggzy
Danzaburou
31,865
16,910
0
11,096
18,892
6,639
2,900
4,619
14,013
0
121,871
W
Hercules
JudikatorArgo
Hercules
8,575
2,318
0
7,182
16,656
14,315
606
6,164
10,082
224
25,221
L
Susano
N9ineK
Susano
16,981
3,152
0
602
18,562
8,483
822
1,584
16,978
0
62,050
L
Ymir
4,972
747
0
1,029
23,061
39,132
116
4,039
19,022
13,586
0
L
Baron Samedi
Um-illesthb
Baron Samedi
13,412
738
2,289
3,704
18,156
10,975
88
2,822
15,334
61,493
0
W
8,179
2,539
0
802
17,493
11,288
329
6,537
9,662
28,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,467
Gold Earned
36,854
179
Minions Killed
163
0
Camps Cleared
0
955,052
Distance Traveled
870,885
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,519
869
109
6
0
326,879
7
W
Hercules
12,674
667
31
2
0
356,256
4
L
Susano
13,120
691
73
4
0
300,714
4
L
Ymir
11,894
626
13
1
0
284,432
0
L
Baron Samedi
11,840
623
77
4
0
285,739
0
W
Ymir
12,274
646
39
2
0
271,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role