Player Matchup

Ganesha
Ganesha
IILittleRabbitII
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Surorom
Eset
Level 143
God Stats
3W - 1L
1,486 SR
Queue Stats
93W - 71L
1,628 Elo+
Party 2
Izanami
Izanami
bo5li
Izanami
Level 49
God Stats
43W - 46L
1,495 SR
Queue Stats
498W - 564L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Ластик
Nu Wa
Level 72
God Stats
6W - 3L
1,603 SR
Queue Stats
41W - 37L
1,613 Elo+
Party 2
Neith
Neith
Милаха
Neith
Level 60
God Stats
4W - 12L
1,271 SR
Queue Stats
107W - 142L
1,505 Elo+
Solo
Team Averages
Level 89
1,471 SR
1,537 Elo+

VS

Team Averages
Level 106
1,500 SR
1,499 Elo+
Sun Wukong
Sun Wukong
NIDAYE33
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Scylla
Scylla
VashZasranecb
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
mothfuha
Susano
Level 143
God Stats
11W - 10L
1,500 SR
Queue Stats
324W - 305L
1,553 Elo+
Party 1
Nox
Nox
nelzoor
Nox
Level 126
God Stats
7W - 11L
1,500 SR
Queue Stats
752W - 859L
1,440 Elo+
Solo
Chiron
Chiron
weejoofeg
Chiron
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,204
1,241
2,055
3,668
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Surorom
Eset
10
0 / 2 / 2
5,550
1,110
3,129
3,930
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
bo5li
Izanami
10
2 / 2 / 0
5,969
1,194
2,808
3,628
1,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,363
1,073
4,215
1,545
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,290
658
0
0
0
Team 1 Tickets

363

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NIDAYE33
Sun Wukong
11
2 / 0 / 2
5,957
1,191
1,681
4,257
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 2
5,731
1,146
2,973
1,709
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
mothfuha
Susano
11
2 / 0 / 3
6,303
1,261
3,934
3,505
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
11
0 / 0 / 3
5,521
1,104
1,888
1,192
356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
weejoofeg
Chiron
10
0 / 2 / 1
5,317
1,063
1,194
3,825
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
2
Kills
5
5
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Sun Wukong
NIDAYE33
Sun Wukong
2
0
2
3
L
Eset
Surorom
Eset
0
2
2
0.5
W
1
0
2
2
L
Izanami
bo5li
Izanami
2
2
0
1
W
Susano
mothfuha
Susano
2
0
3
3.5
W
Nox
0
0
3
1.5
W
Chiron
weejoofeg
Chiron
0
2
1
0.25
L
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
11,670
12,771
Taken
14,488
5,720
Mitigated
4,847
2,578
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,055
105
182
986
3,668
2,534
0
1,190
2,440
11,224
0
W
Sun Wukong
NIDAYE33
Sun Wukong
1,681
213
0
1,349
4,257
2,062
0
2,163
1,766
0
8,849
L
Eset
Surorom
Eset
3,129
90
277
390
3,930
1,440
0
2,355
1,358
15,991
0
W
2,973
57
0
582
1,709
492
0
1,121
454
19,159
0
L
Izanami
bo5li
Izanami
2,808
1,448
401
342
3,628
1,285
0
468
3,122
0
13,872
W
Susano
mothfuha
Susano
3,934
930
0
318
3,505
984
0
1,624
1,601
0
9,887
W
Nox
1,888
60
0
95
1,192
356
0
820
260
7,419
0
W
Chiron
weejoofeg
Chiron
1,194
854
489
696
3,825
953
0
2,610
1,008
0
15,088
L
4,215
978
0
0
1,545
461
0
596
890
11,778
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
28,829
105
Minions Killed
107
4
Camps Cleared
8
422,215
Distance Traveled
530,288
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,204
1,241
6
1
0
113,935
0
W
Sun Wukong
5,957
1,191
11
2
2
115,640
0
L
Eset
5,550
1,110
52
10
0
101,168
0
W
Scylla
5,731
1,146
41
8
1
112,394
3
L
Izanami
5,969
1,194
30
6
2
96,732
1
W
Susano
6,303
1,261
8
2
3
101,869
1
W
Nox
5,521
1,104
14
3
1
107,950
0
W
Chiron
5,317
1,063
33
7
1
92,435
1
L
Nu Wa
5,363
1,073
17
3
2
110,380
1
L
Neith
3,290
658
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role