Player Matchup

Camazotz
Camazotz
Bikfic1312
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Clone2503
Ymir
Level 15
God Stats
20W - 13L
1,600 SR
Queue Stats
73W - 74L
1,521 Elo+
Solo
Hera
Hera
Kanima7629
Hera
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 33L
1,443 Elo+
Solo
Scylla
Scylla
Ravidge
Scylla
Level 27
God Stats
3W - 2L
1,695 SR
Queue Stats
51W - 57L
1,427 Elo+
Solo
Thor
Thor
venne_eli
Thor
Level 15
God Stats
4W - 2L
1,714 SR
Queue Stats
13W - 16L
1,439 Elo+
Solo
Team Averages
Level 15
1,602 SR
1,466 Elo+

VS

Team Averages
Level 46
1,547 SR
1,507 Elo+
Apollo
Apollo
AGFA
Apollo
Level 158
God Stats
0W - 1L
1,512 SR
Queue Stats
13W - 8L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
Geraybai
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,195 Elo+
Solo
Arachne
Arachne
InfamousGOAT
Arachne
Level 26
God Stats
9W - 3L
1,580 SR
Queue Stats
37W - 21L
1,597 Elo+
Solo
Kukulkan
Kukulkan
Ulisesrag
Kukulkan
Level 10
God Stats
5W - 4L
1,611 SR
Queue Stats
6W - 4L
1,585 Elo+
Party 1
Bacchus
Bacchus
joschalatelekiv
Bacchus
Level 28
God Stats
19W - 25L
1,532 SR
Queue Stats
159W - 175L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bikfic1312
Camazotz
18
3 / 5 / 19
12,476
960
8,693
16,591
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
19
7 / 0 / 14
12,442
957
13,712
16,089
15,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 4 / 16
12,253
943
13,103
11,920
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Ravidge
Scylla
20
12 / 0 / 15
14,179
1,091
26,206
6,819
2,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
18
5 / 5 / 17
12,314
947
17,837
14,474
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGFA
Apollo
17
4 / 6 / 6
11,865
913
10,594
13,103
4,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Geraybai
Guan Yu
18
0 / 16 / 7
11,135
857
3,797
25,576
13,520
Arachne
InfamousGOAT
Arachne
18
8 / 3 / 3
13,294
1,023
21,406
25,283
10,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ulisesrag
Kukulkan
17
0 / 3 / 9
11,280
868
15,231
12,010
4,974
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 4 / 2
11,034
849
6,119
12,569
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
32
Kills
14
14
Deaths
32
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
AGFA
Apollo
4
6
6
1.17
W
Camazotz
Bikfic1312
Camazotz
3
5
19
2.5
W
Ymir
7
0
14
14
L
Guan Yu
Geraybai
Guan Yu
0
16
7
0.22
L
Arachne
InfamousGOAT
Arachne
8
3
3
3.17
W
5
4
16
3.25
W
Scylla
Ravidge
Scylla
12
0
15
19.5
L
Kukulkan
Ulisesrag
Kukulkan
0
3
9
1.5
L
2
4
2
0.75
W
Thor
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,551
Damage
57,147
65,893
Taken
88,541
35,969
Mitigated
46,611
16,536
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AGFA
Apollo
10,594
5,179
0
0
13,103
4,825
0
9,987
3,116
0
28,464
W
Camazotz
Bikfic1312
Camazotz
8,693
2,389
0
7,368
16,591
7,944
0
5,255
11,336
367
15,158
W
Ymir
13,712
2,677
0
690
16,089
15,028
0
5,515
9,804
31,817
0
L
Guan Yu
Geraybai
Guan Yu
3,797
827
808
2,051
25,576
13,520
0
15,580
9,996
0
17,614
L
Arachne
InfamousGOAT
Arachne
21,406
14,335
510
6,529
25,283
10,651
0
12,806
12,477
0
48,581
W
13,103
5,022
480
868
11,920
4,450
0
3,044
8,876
45,458
0
W
Scylla
Ravidge
Scylla
26,206
1,417
1,727
4,884
6,819
2,691
0
2,724
4,095
65,872
0
L
Kukulkan
Ulisesrag
Kukulkan
15,231
276
0
0
12,010
4,974
0
6,488
5,522
43,487
0
L
6,119
752
378
1,220
12,569
12,641
0
8,492
4,077
14,278
0
W
Thor
17,837
3,919
0
519
14,474
5,856
0
4,812
9,662
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,664
Gold Earned
58,608
265
Minions Killed
200
6
Camps Cleared
7
1,127,319
Distance Traveled
878,609
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,865
913
32
2
1
148,955
0
W
Camazotz
12,476
960
12
1
2
219,922
4
W
Ymir
12,442
957
41
3
0
251,182
0
L
Guan Yu
11,135
857
26
2
0
167,740
0
L
Arachne
13,294
1,023
58
4
5
240,142
0
W
Hera
12,253
943
82
6
1
192,225
0
W
Scylla
14,179
1,091
113
9
3
253,529
0
L
Kukulkan
11,280
868
66
5
0
208,865
1
L
Bacchus
11,034
849
18
1
1
112,907
0
W
Thor
12,314
947
17
1
0
210,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role