Player Matchup

Ares
Ares
alopezia
Ares
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 100L
1,181 Elo+
Solo
Heimdallr
Heimdallr
bigkoiboi
Heimdallr
Level 4
God Stats
1W - 1L
1,532 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
diegolarios23
Thor
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 92L
1,488 Elo+
Party 1
Cerberus
Cerberus
velundar
Cerberus
Level 7
God Stats
1W - 1L
1,123 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Medusa
Medusa
zeusguerrero10
Medusa
Level 6
God Stats
8W - 2L
1,535 SR
Queue Stats
25W - 19L
1,470 Elo+
Party 1
Team Averages
Level 24
1,438 SR
1,390 Elo+

VS

Team Averages
Level 15
1,549 SR
1,439 Elo+
Hel
Hel
Edu_el_AMO2008
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo
Agni
Agni
Karabis85
Agni
Level 17
God Stats
4W - 2L
1,662 SR
Queue Stats
11W - 7L
1,445 Elo+
Solo
Ra
Ra
abprian
Ra
Level 4
God Stats
1W - 4L
1,341 SR
Queue Stats
3W - 8L
1,310 Elo+
Solo
Loki
Loki
hankan1235
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,726 Elo+
Solo
Bellona
Bellona
melkor-ars86
Bellona
Level 17
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 6L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
2 / 4 / 25
13,142
1,011
11,519
16,295
16,567
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
bigkoiboi
Heimdallr
20
14 / 12 / 17
15,518
1,194
39,769
25,812
10,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 20
15,626
1,202
20,984
18,244
6,154
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
velundar
Cerberus
20
1 / 11 / 21
12,700
977
6,804
20,235
8,042
20
16 / 1 / 13
16,211
1,247
26,135
12,688
4,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 9
11,390
876
1,906
15,894
5,398
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Agni
19
2 / 11 / 9
12,726
979
13,298
21,362
8,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 17
13,147
1,011
17,556
15,817
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
23 / 4 / 7
17,942
1,380
33,480
25,137
10,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
melkor-ars86
Bellona
20
4 / 13 / 16
13,750
1,058
16,756
35,125
29,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
91
43
Kills
33
33
Deaths
44
96
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
12
9
0.46
L
Agni
2
11
9
0.59
L
3
4
17
2.88
W
Ares
2
4
25
3.63
W
Heimdallr
bigkoiboi
Heimdallr
14
12
17
1.88
W
10
5
20
4
L
23
4
7
6.63
L
Bellona
melkor-ars86
Bellona
4
13
16
0.92
W
Cerberus
velundar
Cerberus
1
11
21
1.05
W
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,211
Damage
82,996
93,274
Taken
113,335
45,733
Mitigated
59,782
13,598
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,906
1,501
90
179
15,894
5,398
0
3,504
12,390
3,838
0
L
Agni
13,298
1,291
0
0
21,362
8,090
0
1,710
19,652
41,569
0
L
17,556
3,262
826
2,501
15,817
6,412
0
2,743
13,074
33,889
0
W
Ares
11,519
2,264
0
3,295
16,295
16,567
0
6,316
9,979
25,918
0
W
Heimdallr
bigkoiboi
Heimdallr
39,769
22,039
0
4,674
25,812
10,040
0
8,073
17,739
0
70,220
W
20,984
8,696
827
2,434
18,244
6,154
0
5,034
13,210
0
34,344
L
33,480
10,114
0
916
25,137
10,819
0
4,471
20,666
0
50,142
L
Bellona
melkor-ars86
Bellona
16,756
7,838
0
1,447
35,125
29,063
0
5,895
29,230
0
35,207
W
Cerberus
velundar
Cerberus
6,804
341
0
1,154
20,235
8,042
0
8,247
11,605
25,668
0
W
26,135
16,149
0
1,214
12,688
4,930
0
5,090
7,598
0
52,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,197
Gold Earned
68,955
212
Minions Killed
189
5
Camps Cleared
1
1,171,703
Distance Traveled
1,088,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,390
876
0
0
0
158,619
0
L
Agni
12,726
979
68
5
1
221,535
0
L
Ra
13,147
1,011
41
3
0
228,499
0
W
Ares
13,142
1,011
23
2
1
212,981
0
W
Heimdallr
15,518
1,194
64
5
0
223,009
0
W
Thor
15,626
1,202
28
2
3
244,464
0
L
Loki
17,942
1,380
41
3
0
268,265
0
L
Bellona
13,750
1,058
39
3
0
211,770
0
W
Cerberus
12,700
977
37
3
0
194,111
0
W
Medusa
16,211
1,247
60
5
1
297,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role