Player Matchup

Mercury
Mercury
Silver I
Hidan91
Mercury
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold V
Nomak5
King Arthur
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
RiseParagon
Sol
Gold V
Level 127
God Stats
9W - 5L
1,550 SR
Queue Stats
96W - 102L
1,459 MMR
Solo
Fenrir
Fenrir
Bronze III
XiaoLingFromage
Fenrir
Bronze III
Level 62
God Stats
5W - 9L
1,630 SR
Queue Stats
162W - 156L
1,466 MMR
Solo
Chang'e
Chang'e
Gold V
dancepro
Chang'e
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,536 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,519 SR
1,476 MMR
Cabrakan
Cabrakan
Gold V
CakeLoki
Cabrakan
Gold V
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 38L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ELIOR78904
Sun Wukong
Silver II
Level 89
God Stats
5W - 5L
1,540 SR
Queue Stats
18W - 26L
1,487 MMR
Solo
Thor
Thor
Bronze III
Rhaek
Thor
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,449 MMR
Solo
Aphrodite
Aphrodite
Gold III
Tozumbao
Aphrodite
Gold III
Level 160
God Stats
4W - 1L
1,557 SR
Queue Stats
46W - 39L
1,491 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
tacharrero69
Danzaburou
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hidan91
Mercury
18
5 / 6 / 3
10,526
554
7,576
16,256
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Nomak5
King Arthur
17
1 / 4 / 0
10,045
529
9,182
14,696
7,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 2
9,170
483
12,367
16,975
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 3 / 6
8,890
468
8,493
12,994
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
dancepro
Chang'e
14
2 / 7 / 5
8,644
455
11,267
12,037
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Nu WaCthulhuApolloPersephoneSet

VS

Bans
TsukuyomiCupidOlorunAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CakeLoki
Cabrakan
16
8 / 2 / 7
11,201
590
9,482
17,944
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ELIOR78904
Sun Wukong
17
4 / 2 / 2
10,852
571
8,647
17,336
13,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
Rhaek
Thor
16
2 / 2 / 9
9,975
525
6,281
13,457
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Tozumbao
Aphrodite
16
4 / 5 / 10
10,445
550
11,065
12,726
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tacharrero69
Danzaburou
18
7 / 2 / 6
11,724
617
13,684
13,974
6,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
13
Kills
25
25
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CakeLoki
Cabrakan
8
2
7
5.75
W
Sun Wukong
ELIOR78904
Sun Wukong
4
2
2
2.5
L
Mercury
Hidan91
Mercury
5
6
3
1.08
L
King Arthur
Nomak5
King Arthur
1
4
0
0.25
W
Thor
Rhaek
Thor
2
2
9
3.25
L
2
5
2
0.6
W
Aphrodite
Tozumbao
Aphrodite
4
5
10
1.8
L
3
3
6
2
L
Chang'e
dancepro
Chang'e
2
7
5
0.64
W
Danzaburou
tacharrero69
Danzaburou
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,885
Damage
49,159
72,958
Taken
75,437
29,429
Mitigated
50,224
27,792
Healing
34,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CakeLoki
Cabrakan
9,482
960
0
3,988
17,944
19,561
228
7,346
10,233
26,580
0
W
Sun Wukong
ELIOR78904
Sun Wukong
8,647
2,032
0
5,765
17,336
13,130
311
157
17,179
0
70,624
L
Mercury
Hidan91
Mercury
7,576
3,643
0
4,442
16,256
6,323
0
5,354
10,748
0
78,012
L
King Arthur
Nomak5
King Arthur
9,182
1,026
0
3,795
14,696
7,577
50
867
13,803
0
68,441
W
Thor
Rhaek
Thor
6,281
1,417
0
4,840
13,457
5,271
81
2,485
10,811
0
62,596
L
12,367
3,637
0
9,289
16,975
4,467
1,078
3,499
13,382
80,542
0
W
Aphrodite
Tozumbao
Aphrodite
11,065
1,076
7,435
7,078
12,726
6,186
858
5,555
6,832
55,325
0
L
8,493
2,613
0
4,624
12,994
7,309
0
3,996
8,856
0
24,705
L
Chang'e
dancepro
Chang'e
11,267
726
1,670
3,972
12,037
3,753
0
6,239
5,622
53,863
0
W
Danzaburou
tacharrero69
Danzaburou
13,684
7,698
0
5,773
13,974
6,076
5,966
7,112
6,748
0
93,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,275
Gold Earned
54,197
577
Minions Killed
540
0
Camps Cleared
0
1,804,403
Distance Traveled
1,754,315
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,201
590
30
2
0
358,760
3
W
Sun Wukong
10,852
571
141
7
0
347,587
6
L
Mercury
10,526
554
144
8
0
406,431
2
L
King Arthur
10,045
529
146
8
0
355,967
0
W
Thor
9,975
525
105
6
0
346,112
6
L
Sol
9,170
483
140
7
0
307,865
5
W
Aphrodite
10,445
550
114
6
0
365,463
3
L
Fenrir
8,890
468
45
2
0
380,957
6
L
Chang'e
8,644
455
102
5
0
353,183
7
W
Danzaburou
11,724
617
150
8
0
336,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role