Player Matchup

Cu Chulainn
Cu Chulainn
Clashmain777
Cu Chulainn
Level 36
God Stats
10W - 14L
1,548 SR
Queue Stats
92W - 120L
1,348 Elo+
Solo
Ra
Ra
Leamaus
Ra
Level 36
God Stats
4W - 10L
1,322 SR
Queue Stats
101W - 178L
1,341 Elo+
Party 2
Poseidon
Poseidon
Master B781
Poseidon
Level 71
God Stats
52W - 53L
1,521 SR
Queue Stats
279W - 315L
1,420 Elo+
Solo
Ravana
Ravana
NRG_Crasher
Ravana
Level 42
God Stats
1W - 4L
1,529 SR
Queue Stats
123W - 130L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
deralexamstart
Baron Samedi
Level 29
God Stats
1W - 1L
1,713 SR
Queue Stats
85W - 136L
1,382 Elo+
Party 2
Team Averages
Level 43
1,526 SR
1,375 Elo+

VS

Team Averages
Level 59
1,606 SR
1,328 Elo+
Scylla
Scylla
DarknesS_Attax
Scylla
Level 74
God Stats
2W - 0L
1,721 SR
Queue Stats
19W - 20L
1,353 Elo+
Party 1
Tyr
Tyr
DarknesS_Fyre
Tyr
Level 88
God Stats
2W - 5L
1,481 SR
Queue Stats
68W - 59L
1,449 Elo+
Party 1
Cupid
Cupid
armiche15
Cupid
Level 43
God Stats
8W - 7L
1,547 SR
Queue Stats
20W - 24L
1,366 Elo+
Party 1
Cerberus
Cerberus
jarekey
Cerberus
Level 59
God Stats
10W - 7L
1,780 SR
Queue Stats
100W - 146L
1,341 Elo+
Solo
Arachne
Arachne
rafael-lito
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Clashmain777
Cu Chulainn
6
0 / 8 / 1
6,802
296
1,450
11,745
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
5 / 9 / 2
10,479
456
7,482
16,995
5,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Master B781
Poseidon
13
0 / 17 / 4
8,564
372
7,606
31,850
10,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
16
3 / 7 / 3
10,304
448
6,779
16,937
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
deralexamstart
Baron Samedi
14
1 / 13 / 4
8,845
385
8,638
24,814
13,495
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 3 / 8
14,545
632
38,025
14,337
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
15 / 2 / 13
13,188
573
19,004
23,279
21,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
armiche15
Cupid
16
8 / 5 / 14
11,505
500
15,726
19,929
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
jarekey
Cerberus
16
2 / 1 / 6
10,699
465
8,032
11,752
15,132
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
rafael-lito
Arachne
15
5 / 2 / 11
11,057
481
7,422
16,420
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
9
Kills
54
54
Deaths
13
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Clashmain777
Cu Chulainn
0
8
1
0.06
W
24
3
8
9.33
W
15
2
13
10.75
L
5
9
2
0.67
L
Poseidon
Master B781
Poseidon
0
17
4
0.12
L
Ravana
3
7
3
0.64
W
Cupid
armiche15
Cupid
8
5
14
3
L
Baron Samedi
deralexamstart
Baron Samedi
1
13
4
0.23
W
Cerberus
jarekey
Cerberus
2
1
6
5
W
Arachne
rafael-lito
Arachne
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,955
Damage
88,209
102,341
Taken
85,717
43,260
Mitigated
55,404
17,104
Healing
33,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Clashmain777
Cu Chulainn
1,450
301
0
1,075
11,745
5,050
0
4,891
6,744
0
12,203
W
38,025
2,796
0
3,794
14,337
5,357
1,229
1,971
12,235
129,370
0
W
19,004
2,118
0
8,503
23,279
21,031
0
3,471
16,898
0
73,411
L
7,482
1,461
820
2,280
16,995
5,530
0
7,578
9,339
48,149
0
L
Poseidon
Master B781
Poseidon
7,606
1,154
414
4,241
31,850
10,719
779
16,950
14,220
49,221
0
L
Ravana
6,779
1,826
0
2,782
16,937
8,466
0
6,922
9,751
0
55,617
W
Cupid
armiche15
Cupid
15,726
6,148
1,154
9,721
19,929
7,323
3,933
10,209
9,720
0
66,522
L
Baron Samedi
deralexamstart
Baron Samedi
8,638
1,284
882
4,610
24,814
13,495
0
8,530
16,230
29,101
0
W
Cerberus
jarekey
Cerberus
8,032
624
258
3,476
11,752
15,132
356
5,097
6,655
52,125
0
W
Arachne
rafael-lito
Arachne
7,422
4,469
419
5,849
16,420
6,561
649
2,978
13,252
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
60,994
316
Minions Killed
555
0
Camps Cleared
0
1,296,322
Distance Traveled
2,157,490
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,802
296
26
1
0
100,354
0
W
Scylla
14,545
632
164
7
0
410,615
1
W
Tyr
13,188
573
93
4
0
503,695
2
L
Ra
10,479
456
81
4
0
296,811
0
L
Poseidon
8,564
372
63
3
0
281,650
1
L
Ravana
10,304
448
114
5
0
317,486
2
W
Cupid
11,505
500
109
5
0
386,155
2
L
Baron Samedi
8,845
385
32
1
0
300,021
0
W
Cerberus
10,699
465
123
5
0
387,248
0
W
Arachne
11,057
481
66
3
0
469,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role