Player Matchup

Cthulhu
Cthulhu
CountBleck777
Cthulhu
Level 69
God Stats
67W - 50L
1,593 SR
Queue Stats
500W - 598L
1,581 Elo+
Solo
Kukulkan
Kukulkan
FZappa
Kukulkan
Level 84
God Stats
3W - 4L
1,268 SR
Queue Stats
21W - 44L
1,242 Elo+
Solo
Rama
Rama
Ginge3477
Rama
Level 84
God Stats
13W - 15L
1,721 SR
Queue Stats
353W - 384L
1,578 Elo+
Solo
Team Averages
Level 79
1,527 SR
1,467 Elo+

VS

Team Averages
Level 52
1,557 SR
1,321 Elo+
Kukulkan
Kukulkan
LimaLucas07154
Kukulkan
Level 23
God Stats
45W - 41L
1,524 SR
Queue Stats
138W - 171L
1,295 Elo+
Party 1
Chaac
Chaac
ShinobiSad13
Chaac
Level 25
God Stats
68W - 50L
1,601 SR
Queue Stats
186W - 239L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
iGreen x 710
Danzaburou
Level 109
God Stats
25W - 18L
1,544 SR
Queue Stats
427W - 470L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 2 / 9
9,446
727
10,292
10,723
7,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
FZappa
Kukulkan
11
2 / 2 / 5
8,385
645
6,859
6,664
2,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
13
7 / 1 / 6
9,687
745
9,321
9,387
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 3 / 1
8,081
622
4,611
8,175
2,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
7,576
583
5,441
11,810
8,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
iGreen x 710
Danzaburou
10
1 / 5 / 4
8,084
622
9,810
12,949
4,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
9
4.25
W
Kukulkan
FZappa
Kukulkan
2
2
5
2.25
W
Rama
7
1
6
10
L
Kukulkan
3
3
1
1.17
L
1
5
2
0.4
L
Danzaburou
iGreen x 710
Danzaburou
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
19,862
26,774
Taken
32,934
13,297
Mitigated
15,653
8,623
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,292
517
0
2,933
10,723
7,862
144
2,566
8,157
32,951
0
W
Kukulkan
FZappa
Kukulkan
6,859
499
0
1,846
6,664
2,278
286
976
5,688
31,520
0
W
Rama
9,321
8,241
0
3,844
9,387
3,157
531
1,143
8,244
0
34,919
L
Kukulkan
4,611
581
0
0
8,175
2,891
0
6,614
1,286
23,173
0
L
5,441
1,883
0
2,863
11,810
8,213
0
4,106
7,529
0
19,271
L
Danzaburou
iGreen x 710
Danzaburou
9,810
3,989
0
5,223
12,949
4,549
0
5,976
6,848
0
32,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
23,741
148
Minions Killed
105
0
Camps Cleared
0
733,622
Distance Traveled
629,528
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,446
727
44
3
0
267,230
2
W
Kukulkan
8,385
645
43
3
0
243,213
3
W
Rama
9,687
745
61
5
0
223,179
3
L
Kukulkan
8,081
622
50
4
0
200,174
0
L
Chaac
7,576
583
22
2
0
224,068
0
L
Danzaburou
8,084
622
33
3
0
205,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role