Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Schokostecher1
Bacchus
Level 8
God Stats
1W - 2L
1,557 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 1
Vulcan
Vulcan
Zolotoidodge
Vulcan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,455 Elo+
Solo
Team Averages
Level 59
1,519 SR
1,477 Elo+

VS

Team Averages
Level 43
1,380 SR
1,507 Elo+
Merlin
Merlin
Gageybaby
Merlin
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Kingdredd
Danzaburou
Level 89
God Stats
23W - 26L
1,500 SR
Queue Stats
127W - 145L
1,551 Elo+
Solo
Horus
Horus
dark0ripper
Horus
Level 27
God Stats
1W - 2L
1,140 SR
Queue Stats
25W - 25L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 5 / 5
9,491
593
8,894
22,305
20,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 8 / 2
9,811
613
3,270
18,237
22,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
13
4 / 7 / 3
10,497
656
10,633
12,823
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gageybaby
Merlin
15
7 / 4 / 8
11,358
710
19,083
7,656
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Kingdredd
Danzaburou
16
10 / 1 / 7
12,638
790
19,398
9,667
3,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
3 / 3 / 12
10,760
673
7,663
12,766
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
20
20
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
5
0.7
W
Merlin
Gageybaby
Merlin
7
4
8
2.75
W
Danzaburou
Kingdredd
Danzaburou
10
1
7
13.5
L
2
8
2
0.38
L
Vulcan
4
7
3
0.79
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
46,144
53,365
Taken
30,089
50,124
Mitigated
9,984
6,748
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,894
448
0
3,160
22,305
20,732
0
7,213
15,092
30,482
0
W
Merlin
Gageybaby
Merlin
19,083
1,631
0
166
7,656
2,420
1,208
6,041
1,411
55,349
0
W
Danzaburou
Kingdredd
Danzaburou
19,398
9,578
0
1,265
9,667
3,135
953
6,701
2,842
0
71,806
L
3,270
445
598
759
18,237
22,740
0
5,430
12,807
10,325
0
L
Vulcan
10,633
3,122
0
2,231
12,823
6,652
0
6,580
6,243
53,356
0
W
7,663
4,463
2,150
2,448
12,766
4,429
266
9,535
2,971
0
35,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
34,756
161
Minions Killed
212
0
Camps Cleared
0
791,186
Distance Traveled
825,632
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,491
593
52
3
0
286,793
0
W
Merlin
11,358
710
67
4
0
252,721
0
W
Danzaburou
12,638
790
98
6
0
279,812
3
L
Bacchus
9,811
613
15
1
0
239,380
0
L
Vulcan
10,497
656
94
6
0
265,013
3
W
Horus
10,760
673
47
3
0
293,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role