Player Matchup

Kuzenbo
Kuzenbo
Misticoso
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,414 Elo+
Solo
Pele
Pele
NOOBerr59
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,580 Elo+
Solo
Kukulkan
Kukulkan
NamelessGnom
Kukulkan
Level 18
God Stats
1W - 2L
1,469 SR
Queue Stats
68W - 50L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
TheBigevil7
Ao Kuang
Level 5
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 4L
1,124 Elo+
Solo
Izanami
Izanami
mrJohnnyBravo
Izanami
Level 17
God Stats
16W - 9L
1,749 SR
Queue Stats
57W - 59L
1,470 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,410 Elo+

VS

Team Averages
Level 19
1,474 SR
1,437 Elo+
Bellona
Bellona
Gilbe
Bellona
Level 20
God Stats
2W - 2L
1,273 SR
Queue Stats
154W - 143L
1,392 Elo+
Solo
Arachne
Arachne
Hellmoonek
Arachne
Level 12
God Stats
5W - 4L
1,488 SR
Queue Stats
122W - 116L
1,615 Elo+
Party 1
Persephone
Persephone
Karasten
Persephone
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 34L
1,474 Elo+
Party 1
Ymir
Ymir
szurrog
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 87L
1,419 Elo+
Solo
Hachiman
Hachiman
xyrkemydicc
Hachiman
Level 14
God Stats
5W - 1L
1,610 SR
Queue Stats
10W - 14L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Misticoso
Kuzenbo
12
1 / 2 / 6
8,160
429
5,512
14,703
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
15
6 / 5 / 2
9,756
513
6,770
18,568
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NamelessGnom
Kukulkan
13
2 / 8 / 4
7,996
421
9,383
10,420
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
TheBigevil7
Ao Kuang
5
0 / 2 / 0
5,554
292
1,002
2,528
508
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
11
2 / 7 / 7
7,641
402
7,624
11,952
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gilbe
Bellona
16
2 / 1 / 2
9,855
519
3,952
9,474
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Hellmoonek
Arachne
16
6 / 2 / 4
10,081
531
8,205
15,600
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Karasten
Persephone
14
10 / 3 / 10
10,351
545
17,428
10,807
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
szurrog
Ymir
14
3 / 2 / 10
8,757
461
9,276
13,925
12,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
xyrkemydicc
Hachiman
15
3 / 3 / 2
9,547
502
4,389
11,635
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
24
24
Deaths
11
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Gilbe
Bellona
2
1
2
3
W
Arachne
Hellmoonek
Arachne
6
2
4
4
W
Persephone
Karasten
Persephone
10
3
10
5
L
Kuzenbo
Misticoso
Kuzenbo
1
2
6
2
L
Pele
6
5
2
1.4
L
Kukulkan
NamelessGnom
Kukulkan
2
8
4
0.5
L
Ao Kuang
TheBigevil7
Ao Kuang
0
2
0
0
L
Izanami
2
7
7
0.79
W
Ymir
szurrog
Ymir
3
2
10
4
W
Hachiman
xyrkemydicc
Hachiman
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
43,250
58,171
Taken
61,441
27,982
Mitigated
35,627
12,424
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Gilbe
Bellona
3,952
1,512
0
2,748
9,474
8,698
2,526
2,585
6,889
0
55,026
W
Arachne
Hellmoonek
Arachne
8,205
6,539
0
10,173
15,600
6,518
1,042
1,935
13,665
0
64,801
W
Persephone
Karasten
Persephone
17,428
1,190
0
933
10,807
4,001
262
3,115
7,689
50,884
0
L
Kuzenbo
Misticoso
Kuzenbo
5,512
2,387
0
2,089
14,703
13,944
128
7,446
7,257
19,323
0
L
Pele
6,770
1,262
0
6,462
18,568
6,269
0
6,908
11,660
0
51,456
L
Kukulkan
NamelessGnom
Kukulkan
9,383
1,155
0
1,185
10,420
3,577
160
7,237
3,183
36,105
0
L
Ao Kuang
TheBigevil7
Ao Kuang
1,002
207
0
300
2,528
508
0
265
2,263
4,975
0
L
Izanami
7,624
5,160
0
2,388
11,952
3,684
0
4,848
7,104
0
35,656
W
Ymir
szurrog
Ymir
9,276
1,507
0
2,159
13,925
12,138
758
5,537
8,388
40,485
0
W
Hachiman
xyrkemydicc
Hachiman
4,389
1,857
0
6,156
11,635
4,272
418
2,725
8,910
0
57,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
48,591
250
Minions Killed
442
0
Camps Cleared
0
1,347,849
Distance Traveled
1,839,452
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,855
519
128
7
0
397,552
0
W
Arachne
10,081
531
91
5
0
413,300
5
W
Persephone
10,351
545
69
4
0
366,323
0
L
Kuzenbo
8,160
429
29
2
0
356,893
8
L
Pele
9,756
513
89
5
0
306,240
1
L
Kukulkan
7,996
421
71
4
0
288,369
0
L
Ao Kuang
5,554
292
7
0
0
122,130
1
L
Izanami
7,641
402
54
3
0
274,217
3
W
Ymir
8,757
461
48
3
0
351,614
3
W
Hachiman
9,547
502
106
6
0
310,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role