Player Matchup

Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
EBAH KING
Sylvanus
Bronze III
Level 106
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 3L
1,600 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
TKKinsanekiller
Kukulkan
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 119
1,552 SR
1,547 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,550 SR
1,518 MMR
Athena
Athena
Bronze III
LFxAsuna
Athena
Bronze III
Level 138
God Stats
1W - 0L
1,349 SR
Queue Stats
13W - 9L
1,503 MMR
Solo
Ah Puch
Ah Puch
Silver III
RAG3 Vultex
Ah Puch
Silver III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,526 MMR
Party 1
Danzaburou
Danzaburou
Silver I
World Onlock
Danzaburou
Silver I
Level 55
God Stats
5W - 0L
1,801 SR
Queue Stats
28W - 30L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 7 / 4
11,363
631
14,037
15,069
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
EBAH KING
Sylvanus
14
5 / 5 / 5
11,282
627
8,669
18,865
18,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
14
0 / 2 / 5
10,552
586
5,893
9,487
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ao KuangHeraAphroditeKumbhakarnaBacchus

VS

Bans
JanusYmirNeithCthulhuSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LFxAsuna
Athena
15
3 / 4 / 5
11,129
618
6,901
15,462
14,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
RAG3 Vultex
Ah Puch
16
6 / 3 / 6
12,477
693
21,529
11,641
4,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
World Onlock
Danzaburou
16
5 / 3 / 5
12,560
698
10,728
14,255
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
14
14
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
7
4
1
L
Sylvanus
EBAH KING
Sylvanus
5
5
5
1.5
W
Athena
LFxAsuna
Athena
3
4
5
1.38
W
Ah Puch
RAG3 Vultex
Ah Puch
6
3
6
3
L
Kukulkan
0
2
5
1.25
W
Danzaburou
World Onlock
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
39,158
43,421
Taken
41,358
28,440
Mitigated
23,528
10,440
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,037
7,260
0
3,918
15,069
6,590
0
9,707
5,362
0
46,032
L
Sylvanus
EBAH KING
Sylvanus
8,669
2,174
2,220
3,172
18,865
18,496
105
11,217
7,648
17,300
1,863
W
Athena
LFxAsuna
Athena
6,901
1,987
722
1,797
15,462
14,298
1,175
5,642
9,552
27,220
0
W
Ah Puch
RAG3 Vultex
Ah Puch
21,529
550
0
3,611
11,641
4,972
441
3,501
8,005
72,259
0
L
Kukulkan
5,893
972
0
1,130
9,487
3,354
361
7,562
1,925
43,905
0
W
Danzaburou
World Onlock
Danzaburou
10,728
4,067
0
6,404
14,255
4,258
551
4,930
9,199
0
80,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
36,166
183
Minions Killed
217
0
Camps Cleared
0
796,679
Distance Traveled
948,639
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,363
631
58
3
0
246,345
0
L
Sylvanus
11,282
627
22
1
0
242,627
0
W
Athena
11,129
618
30
2
0
346,250
6
W
Ah Puch
12,477
693
90
5
0
301,473
1
L
Kukulkan
10,552
586
103
6
0
307,707
3
W
Danzaburou
12,560
698
97
5
0
300,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role