Player Matchup

Fenrir
Fenrir
DirtyQc3673
Fenrir
Level 7
God Stats
8W - 6L
1,609 SR
Queue Stats
12W - 16L
1,549 Elo+
Solo
Ymir
Ymir
J_Dysfunctional
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,223 Elo+
Solo
Horus
Horus
Muleske_
Horus
Level 27
God Stats
2W - 2L
1,800 SR
Queue Stats
88W - 102L
1,525 Elo+
Solo
Ares
Ares
maniek79901
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
rosemodx
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,517 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,463 Elo+

VS

Team Averages
Level 16
1,618 SR
1,683 Elo+
Apollo
Apollo
Andre2K_Venom
Apollo
Level 18
God Stats
34W - 12L
1,846 SR
Queue Stats
36W - 14L
1,836 Elo+
Party 1
Hun Batz
Hun Batz
BMythic x
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,500 Elo+
Solo
Anubis
Anubis
CabrakanMain
Anubis
Level 28
God Stats
4W - 1L
1,745 SR
Queue Stats
192W - 77L
1,852 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HommeAnanas
Tsukuyomi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo
Bacchus
Bacchus
ObeseShrimp
Bacchus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 29L
1,902 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 6 / 6
10,419
417
9,206
19,340
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 6
11,861
474
12,982
20,732
17,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Muleske_
Horus
12
1 / 5 / 3
9,030
361
5,176
18,470
12,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 9 / 1
8,941
358
437
12,442
3,808
Kukulkan
rosemodx
Kukulkan
18
9 / 5 / 3
11,996
480
20,585
11,519
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
11,689
468
7,712
21,228
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
BMythic x
Hun Batz
15
1 / 1 / 5
10,486
419
2,885
13,763
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Anubis
20
17 / 1 / 5
15,563
623
33,378
17,198
10,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
HommeAnanas
Tsukuyomi
14
0 / 11 / 4
9,723
389
4,642
17,379
9,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ObeseShrimp
Bacchus
20
7 / 2 / 8
13,229
529
13,396
19,622
20,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
18
Kills
29
29
Deaths
18
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Hun Batz
BMythic x
Hun Batz
1
1
5
3.5
W
Anubis
17
1
5
19.5
L
Fenrir
2
6
6
0.83
W
Tsukuyomi
HommeAnanas
Tsukuyomi
0
11
4
0.18
L
6
4
6
2.25
L
Horus
Muleske_
Horus
1
5
3
0.5
W
Bacchus
ObeseShrimp
Bacchus
7
2
8
5.5
L
0
9
1
0.06
L
Kukulkan
rosemodx
Kukulkan
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
62,013
82,503
Taken
89,190
44,936
Mitigated
52,392
14,247
Healing
35,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,712
4,346
0
13,046
21,228
7,504
1,425
7,193
13,960
0
85,163
W
Hun Batz
BMythic x
Hun Batz
2,885
608
0
4,175
13,763
4,383
1,323
3,194
10,519
0
51,779
W
Anubis
33,378
1,427
0
13,970
17,198
10,176
1,329
7,797
9,176
141,421
0
L
Fenrir
9,206
2,250
0
7,132
19,340
7,211
130
9,699
9,641
0
58,788
W
Tsukuyomi
HommeAnanas
Tsukuyomi
4,642
1,341
0
2,033
17,379
9,562
0
9,386
7,893
0
38,348
L
12,982
1,991
0
2,231
20,732
17,390
586
13,872
6,860
72,652
0
L
Horus
Muleske_
Horus
5,176
2,259
1,254
3,300
18,470
12,381
180
11,524
6,946
0
21,069
W
Bacchus
ObeseShrimp
Bacchus
13,396
2,469
0
2,207
19,622
20,767
0
6,064
13,466
84,296
0
L
437
61
0
0
12,442
3,808
162
6,905
5,537
17,454
0
L
Kukulkan
rosemodx
Kukulkan
20,585
1,021
0
330
11,519
4,146
402
4,774
6,745
89,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
60,690
412
Minions Killed
593
0
Camps Cleared
0
2,134,835
Distance Traveled
2,217,814
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,689
468
118
5
0
445,615
0
W
Hun Batz
10,486
419
89
4
0
506,163
0
W
Anubis
15,563
623
201
8
0
453,695
2
L
Fenrir
10,419
417
84
3
0
444,301
6
W
Tsukuyomi
9,723
389
59
2
0
348,573
2
L
Ymir
11,861
474
132
5
0
436,746
0
L
Horus
9,030
361
34
1
0
451,761
9
W
Bacchus
13,229
529
126
5
0
463,768
4
L
Ares
8,941
358
31
1
0
345,301
0
L
Kukulkan
11,996
480
131
5
0
456,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role