Player Matchup

Hera
Hera
Silver III
xXxLeCosmosxXx
Hera
Silver III
Level 49
God Stats
0W - 2L
1,088 SR
Queue Stats
69W - 66L
1,008 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 49
1,088 SR
1,008 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,715 SR
972 MMR
Kali
Kali
Bronze II
AliZocktHD
Kali
Bronze II
Level 66
God Stats
5W - 0L
1,715 SR
Queue Stats
57W - 108L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,800
867
7,312
6,968
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiUllrAh Muzen CabPoseidonSkadi

VS

Bans
BakasuraAnubisAnhurSetChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,157
906
4,694
11,856
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,312
Damage
4,694
6,968
Taken
11,856
3,529
Mitigated
5,633
1,955
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,694
2,698
0
6,741
11,856
5,633
973
6,659
5,197
0
40,325
L
7,312
3,382
0
1,955
6,968
3,529
1,788
8
6,960
38,089
4,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,800
Gold Earned
8,157
77
Minions Killed
63
0
Camps Cleared
0
143,428
Distance Traveled
183,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,157
906
63
7
0
183,073
0
L
Hera
7,800
867
77
9
0
143,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role